home *** CD-ROM | disk | FTP | other *** search
Wrap
Text File | 1996-03-04 | 452.9 KB | 10,858 lines
Article: 14001 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.usa.net!news.usa.net!not-for-mail From: imagesh@earth.usa.net (James L. Arthurs/Image Shoppe) Newsgroups: comp.graphics.apps.lightwave Subject: CHROMA KEY information Date: 28 Feb 1996 09:08:39 -0700 Organization: Internet Express (800-592-1240 customer service) Lines: 42 Message-ID: <4h1um7$2up@earth.usa.net> NNTP-Posting-Host: earth.usa.net To: steve@axtell.com S >Could you help me understand the process of using chroma keying with S >lightwave? Is this correct? I am going to shoot live actors against S >green or blue backgrounds, and then when I digitize and import the files S >into lightwave I will select that color as transparent. I want to S >composite it over 3D backgrounds and have it look very professional. How professional? Ah, here's the rub. Using the Foreground Key features of Layout will give you a shakey "key" at best- sort of like your worst "weathercaster keyed over a map" nightmare. S >The end result will be my puppet characters in 3D atmospheres. Now, I S >understand that Alpha channels would be best, but I need suggestions on S >how to generate them since LW won't do it for me. Is there another S >utility I need? Thanks. Ax An Alpha matte is an intermediate product of the bluescreen matting process. Most utilities allow you to run a stream of foreground and background images through them, producing the final composite directly. What platform are you using? On the Amiga, IMAGEFX2.0 by NOVA DESIGN has, by far, the best color difference matting. On the Mac, AFTER EFFECTS has quality matting tools, and PREMIERE supports the ULTIMATTE plug-in. And on the PC? Well, SPEED RAZOR has a good range based keyer, and PREMIERE's "Non-Red" transparency option is quite good. DIGITAL FUSION might be coerced into working if you're fluent with buffer operations. Jim Arthurs Image Shoppe imagesh@usa.net ___ * UniQWK v4.1 * The Windows Mail Reader Article: 14002 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.usa.net!news.usa.net!not-for-mail From: imagesh@earth.usa.net (James L. Arthurs/Image Shoppe) Newsgroups: comp.graphics.apps.lightwave Subject: Running Lightwave with P Date: 28 Feb 1996 09:08:42 -0700 Organization: Internet Express (800-592-1240 customer service) Lines: 58 Message-ID: <4h1uma$2v3@earth.usa.net> NNTP-Posting-Host: earth.usa.net To: mbcalpha@enter.net Mbcalpha@enter.net, M >Path: M >news.usa.net!uunet!in1.uu.net!newsfeed.internetmci.com!newsserver.jvnc.net!news server2.jvnc.net!netnews.upenn.edu!news.enter.net!usenet M >From: Rick Dean <mbcalpha@enter.net> M >Newsgroups: comp.graphics.apps.lightwave M >Subject: Running Lightwave with PVR Problems M >Date: Tue, 27 Feb 1996 04:51:26 +0000 M >Organization: MBC M >Lines: 17 I would M >appreciate any M >suggestions from any PVR user who has need of Super Black from time to time. M > M >Does it work flawlessly on an Intel processor or is it suspect there also? M >The newest version of M >PVR software for the DEC Alpha includes a Waveform Analyzer which clued me M >into the M >problem.... otherwise I might have missed it all together. Pure black (0,0,0 M >RGB) in my M >animations was turning up with a 0 IRE level (not good) instead of the proper M >7.5 IRE video M >level required for NTSC signals. If your experiencing the same problems with M >your PVR you M >could be creating illegal signals and not even knowing it! I'm not running on an Alpha but I use the super black function frequently. When it's toggled "on", 0,0,0 black = 0 IRE, and somewhere around 18,18,18 = 7.5 IRE. . When it's toggled "off", 0,0,0 black = 7.5 IRE Unless you're designing graphics to key I'd recommend leaving it off. For example, if you're compiling frames from a space scene, then super black should be "off". If it's a flying logo over black, and it will be keyed over other footage, it probably should be "on". Design your scene with higher ambient light, or use image processing to fix the final frames from Lightwave so that the darkest part of your logo is around 18,18,18 or even higher, and the black void around it is at 0, 0, 0. This will assure that most switchers can key the final footage. Jim Arthurs Image Shoppe imagesh@usa.net ___ * UniQWK v4.1 * The Windows Mail Reader Article: 14003 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!news.primenet.com!not-for-mail From: axon@primenet.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: FAQ for ScreamerNet? Date: 27 Feb 1996 17:56:02 -0700 Organization: Primenet Services for the Internet Lines: 19 Sender: root@primenet.com Message-ID: <4h0972$gel@nnrp1.news.primenet.com> References: <4gs3v6$k00@newsbf02.news.aol.com> X-Posted-By: ip202.tus.primenet.com X-Newsreader: Forte Free Agent 1.0.82 wannab3d@aol.com (Wanna B 3D) wrote: >Does one exist? >Frank Chiappetta >http://members.aol.com/wannab3d/bti.html > Frank Chiappetta > <<<BaseTwo Imaging>>> >...The World Inside My Computer... > <<< (708) 669-0747 >>> > < WannaB3D@aol.com>> I don't know if a FAQ exiists but Newtek has just rewritten the instructions for it and they are easier to understand. Even though, I still find ScreamerNet is a pain to use. Dave Article: 14004 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!nctuccca.edu.tw!voyager.iii.org.tw!mcbones From: dan@acti.com (Daniel J. McCoy) Newsgroups: comp.graphics.apps.lightwave Subject: Re: AREXX to C programming Date: Wed, 28 Feb 96 14:10:14 GMT Organization: ACT Networks, Inc. Lines: 32 Message-ID: <4h21n6$r9p@voyager.iii.org.tw> References: <4gqr8u$gij@sunburst.ccs.yorku.ca> <4gvg1r$125@news.accessone.com> <3133DB5C.1939@ix.netcom.com> NNTP-Posting-Host: shts.seed.net.tw X-Newsreader: News Xpress Version 1.0 Beta #4 In article <3133DB5C.1939@ix.netcom.com>, Elliot Bain <ebain@ix.netcom.com> wrote: >jeric@accessone.com wrote: >> >> > Zoltan Hunt <zhunt@calumet.yorku.ca> writes: >> > >> > >plugins for LW/Intel, once we don't have AREXX there? >> > >> > I always wondered why somebody didn't port AREXX to WinNT, I mean OS/2 >> > has it, the Amiga had it since '87 (standard after '90-91). What is >> > with this? >> >> "Microsoft" is with this. The clueless titan of the computer world. >Uhhh, can you say Microsoft Basic, QBasic, Visual Basic and then Visual Basic for >Applications....I'd say Mr. Bill probably knew what he was doing for himself. Exactly! For himself but certainly not for the rest of the world. :) Standards are great but only if they come from Microsoft... After spending a night of rebooting my NT based system for making what I consider minor and should be dynamic changes to certain control panel apps, I'm a frustrated PC person who has tasted the land of better hardware... But hey! LightWave ZOOMS! :) Dan -- Daniel J. McCoy - djmccoy@pacificnet.net or dan@acti.com WWW - http://www.pacificnet.net/~djmccoy Article: 14005 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Newtek Customer Support? Date: 28 Feb 1996 00:52:01 -0700 Organization: Primenet Services for the Internet Lines: 32 Sender: root@primenet.com Message-ID: <wturber.949.004D0ACB@primenet.com> References: <4gssjt$5mb@guitar.sound.net> <4gua2j$jn7@newsbf02.news.aol.com> <4gvc8r$8mm@guitar.sound.net> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4gvc8r$8mm@guitar.sound.net> Jason@newtek.com (Jason Linhart) writes: >From: Jason@newtek.com (Jason Linhart) >Subject: Re: Newtek Customer Support? >Date: Tue, 27 Feb 1996 16:43:52 GMT >The list of competitive packages is: > 3DStudio > TrueSpace2 > StrataStudio Pro > Alias > Crystal Topas > Electric Image > Wavefront > SoftImage (only if you pronounce it with a fake french accent!) : ) > Imagine >Jason Linhart >NewTek, Inc. Well thank you very much. I wish I had known this a few weeks ago. I hoped my Imagine 4.0 license would be good for something besides making nifty textures. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14006 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Amiga -Pc Lightwave Date: 28 Feb 1996 01:08:00 -0700 Organization: Primenet Services for the Internet Lines: 57 Sender: root@primenet.com Distribution: world Message-ID: <wturber.950.005B1CE3@primenet.com> References: <4gs360$m0o@mo6.rc.tudelft.nl> <606.6627T1390T757@crazybe.demon.co.uk> <960227110243594@patchbay.com> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <960227110243594@patchbay.com> mark.whitney@patchbay.com (Mark Whitney) writes: >From: mark.whitney@patchbay.com (Mark Whitney) >Subject: Re: Amiga -Pc Lightwave >Date: Tue, 27 Feb 1996 05:55:00 GMT >On 02-26-96, 4G9A42$FQ0@MO6.RC.TUDELFT was going on about Re: Amiga -Pc >Lightwave >4>From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> > > > > >Also I think a 1 gig harddisk is laughably small. I filled two 1.6gig > >harddisks up within 3 months of buying them. And storing the rendered > >frames is starting to become a problem, let alone processing them. > > > >If you want to play your anims a p133 is a must but also a video > >harddisk because playback of an AVI-anim will require a decent > >transfer rate (say 3 megs per sec) and it still stops playing > >every ones in a while. > > > >How does the issue of using Striped drives under NT affect the need for >the higher speed drives in this case? >For those of you going Huh? like I was not too long ago, drive striping >basically distributes the data being written evenly amongst the drives >that are striped together. All the striped drives of a given group are >regarded as one drive to the system. An added advantage is that the >throughput is mulplicative meaning that two drives have 2X the >throughput and four drives have roughly 4X. Some impressive, sustained >transfer rates areI beleive that it must be a SCSI system and that the >drives use NTFS formatting. >I'm looking to put together a P6 system soon so wanting to hear more >opinions on these sort of details. >M. >--- > * CMPQwk 1.42 #6.3 It's a small world, but I wouldn't want to paint it. Personally, I seldom use the PC to play AVIs. However, I have been thinking about putting NT on our next workstation and using it as a server of sorts. What you refered to abouve is RAID 1. I'm particularly interested in RAID 5. RAID 5 employs striping and fault tolerance. RAID 5 allows you to use three (I'm pretty sure this is the minimum number) or more drives in a stiped configuration but also writes "parity" information in addition to the regular file information. The result is that if one drive fails you lose no data. I find this very attractive since I have found that rendering tends to interfere with backup schedules (both run at night). I'm not sure if the throughput is greater or not though. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14007 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 21" monitors Date: 28 Feb 1996 01:12:01 -0700 Organization: Primenet Services for the Internet Lines: 39 Sender: root@primenet.com Message-ID: <wturber.951.005E8D9E@primenet.com> References: <4gnk3k$2rd@cloner4.netcom.com> <4goa5a$ebc@news.accessone.com> <4gr0bg$b0a@reader3.ix.netcom.com> <4gsjho$6ur@cloner2.ix.netcom.com> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4gsjho$6ur@cloner2.ix.netcom.com> achan@ix.netcom.com(Alan Chan ) writes: >From: achan@ix.netcom.com(Alan Chan ) >Subject: Re: 21" monitors >Date: 26 Feb 1996 15:27:52 GMT >In <4gr0bg$b0a@reader3.ix.netcom.com> gregtee@ix.netcom.com(William >Teegarden) writes: >> >> >>> >>> Greg, I know a buncha youguys went out and bought 21" monitors: >>tell >>>me, how does that affect your productivity? They look really sweet, >>but the >>>extra grand seems a bit much to $wallow. >>> >> >>Like Ferris Buller said, "If you have the means, I highly recomend >one" >> >>GT >Screen estate is always a help. We usually run two Lightwaves and a >Modeler at once, not easy to do on smaller rezs. Of course, make sure >you get enough display memory for your graphics card too.. >AC I find that ALT-TAB helps a lot when running multiple copies on a 17" monitor. Of course, more seems to always be better in 3D work. However, you have to ask yourself if the $1000 + additional cost could be better spent on RAM, a faster CPU, more disk space, etc. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14008 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: 28 Feb 1996 01:30:01 -0700 Organization: Primenet Services for the Internet Lines: 62 Sender: root@primenet.com Message-ID: <wturber.952.006EBB17@primenet.com> References: <4f0qh7$t2h@newsbf02.news.aol.com> <4f2t17$k78@newsbf02.news.aol.com> <Pine.SUN.3.91.960205013221.28294A-100000@access4.digex.net> <3116D66D.6581@ix.netcom.com> <4f7st4$f2u@homer.alpha.net> <31181CC9.474D@ix.netcom.com> <Pine.SUN.3.91.96020801 X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <312FF804.6447@vvm.com> Paul Lara <lara@vvm.com> writes: >From: Paul Lara <lara@vvm.com> >Subject: Re: Lee Stranahan's Problem With NewTek >Date: Sun, 25 Feb 1996 13:47:48 +0800 >Walter (Jay) Turberville wrote: >> Note: Apparently no replacement if it is stolen. Gotta insure that $20 >> dongle for about $800 to be safe. >> >> P.S. This isn't intended as a rant against dongles. I don't like them, but I >> understand NewTek's reasons for using them. However, lets not exaggerate >> their faults OR benefits. >Walter, what you SHOULD be insuring is the software, not the dongle. >You probabaly know of the well-documented spat between animator and >NewTek, but NT has every right to say, "Lost the dongle? Buy another >copy of Software." People seem to be missing my point. $800 is the price of replacing the software - not the dongle. My point is that the user needs to treat the dongle as the item that was purchased. Software can't really be stolen or lost. It is an agreement after all. This is the distinction between software and hardware. The essence of software isn't its physical form. The essence of hardware IS its physical form. Hence, hardware can be removed from my possesion. It is tougher to remove software since I can make backup copies (I can keep a backup copy of the software, the installed copy, and the CD-ROM.). Non-dongelized software can be fairly well "protected" from theft by careful record keeping and off-sight backup copies. Furthermore, NewTek can certainly say just about anything they like. Its just a shame they don't mention these pertinent issues in their licence agreement or any other place that I have seen. This is a significant policy/license issue, and they still haven't addressed it AFIK. I am depending on second-hand information published by VTU. They might change their minds tomorrow. > I had a (nearly) similar incident happen to me with Nova Designs: >Had my Flyer ripped off, including my ImageF/X manual. They didn't take >any of the software diskettes, so when I got it replaced (it WAS >insured), Nova told me "We don't sell manuals. Buy another copy of >ImageF/X" I though that was a little silly, but Kermit was pretty >insistent. In this incidence, however, a letter to the president, along >with photocopies of the police report and my original floppies, he >called me and asked ME what I thought a fair price for the manual was. >We settled on $45. >WaveRider >lara@vvm.com The main point of my posts on this issue is to alert unaware users that they probably should insure their LW copies. Think of it as hardware, not software. BTW, we have multiple copies of LW, so manuals aren't a huge issue for us. Dongles ARE a big issue. I think Nova was reasonable in how they dealt with you. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14009 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Pentium Pro and LightWave Problems Date: 28 Feb 1996 01:39:03 -0700 Organization: Primenet Services for the Internet Lines: 38 Sender: root@primenet.com Message-ID: <wturber.953.007705A4@primenet.com> References: <4gemtt$f89@newsbf02.news.aol.com> <4gp05k$hvj@newsbf02.news.aol.com> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4gp05k$hvj@newsbf02.news.aol.com> bigfatchuk@aol.com (BigFatCHUK) writes: >From: bigfatchuk@aol.com (BigFatCHUK) >Subject: Re: Pentium Pro and LightWave Problems >Date: 25 Feb 1996 01:38:44 -0500 >I have been researching Pentium Pro vs. Pentium, there is a good article >in the computer shopper for March (yes I do read the articles :) ) and >theit had some CPU ratings. >The ratings are something like the following. >PPro 200 = Pentium@300mhz in 32bit app. >PPro 200 = Pentium@180mhz in 16bit app. >PPro 150 = Pentium@230mhz in 32bit app >PPro 150 = Pentium@133mhz in 16bit app >The price for a Pentium 166 chip is about $650 >The price for a PPro 200 chip is about $1500 >So price performance is about the same for both a Pentium 166 and Pro 200. >The part that throws off the price performance is the motherboard costs. >Mother boards are about 2.5 times more for Pro. >In my oppinion always buy the fastest CPU you can because it is the RAM >that will really set you back. >chuck >BigFatChuk@aol Two things: 1) General performance benchmarks may not be particularly applicable to 3D rendering. 2) Agreed on the RAM issue. A proper price comparison would compare the differences in cost between systems not just CPUs. However, RAM is still dropping in price so the CPU cost is becoming a proportionally more significant factor. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14010 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Win95 memory reqirements?? Date: 28 Feb 1996 01:46:00 -0700 Organization: Primenet Services for the Internet Lines: 27 Sender: root@primenet.com Distribution: world Message-ID: <wturber.954.007D966F@primenet.com> References: <960100004013814@FrontierTech.COM> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <960100004013814@FrontierTech.COM> tlisanti@earth.planet.net (Tony Lisanti) writes: >From: tlisanti@earth.planet.net (Tony Lisanti) >Subject: Win95 memory reqirements?? >Date: 17 Feb 1996 23:49:23 GMT >Can anyone tell me what's the best amount of memory to have with window95 and >lightwave? I was thinking of adding about another 16mb so I'll have 24. JUst >wondering how much of that 24mb will be accessible? >Tony I've run the Win95 system monitor while rendering and it reports 3mb of "locked" memory. My assumption (that could be wrong) is that this is memory that is not available for use. In other words, it is the core memory being used by the OS. So I believe that you actually would get somewhere around 20mb for LightWave to use. If you have the money, buy the memory. Shop around. Prices are dropping. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14011 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Somebody's Problem With NewTek Date: 28 Feb 1996 01:55:01 -0700 Organization: Primenet Services for the Internet Lines: 48 Sender: root@primenet.com Message-ID: <wturber.955.0085F1EF@primenet.com> References: <4gc26q$gug@pipe10.nyc.pipeline.com> <4gr1aa$der@news.accessone.com> <313151CA.6C8C@pilot.msu.edu> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <313151CA.6C8C@pilot.msu.edu> Bryant Reif <reifbrya@pilot.msu.edu> writes: >From: Bryant Reif <reifbrya@pilot.msu.edu> >Subject: Re: Somebody's Problem With NewTek >Date: Mon, 26 Feb 1996 01:23:06 -0500 >jeric@accessone.com wrote: >> >> > mikeling@nyc.pipeline.com (MICHAEL C. LING) writes: >> >> > No... Microsoft merely wants to destroy them and take their place. I guess >> > if Microsoft was afraid of them, they'd just make sure 3DS MAX won't run on >> > WIN NT or Win 95 or Dos; that or buy Autodesk and bury them. >> >> While MS may have the bux to outright purchase ADesk (if it were for >sale), >> I doubt even they could arrange beforehand to fine tune the OS to reject a >specific >> application while remaining viable. >There were compelling rumors that MS entered code into Windows 3.x that would >cause it to crash more often if the user had DR.DOS as opposed to MS DOS. Of >course with the JD's spotlight fixed on them now, I doubt MS would try anything >like that. Hell they don't need to. MS will rule the computing world >regardless >until they become too big, screw up, and become another IBM. It will happen... >I >hope. >| Bryant Reif, 3D/Graphics/Telecom M Home: (517) 332-1236 | >| E-mail: reifbrya@pilot.msu.edu S Work: (517) 432-2191 | >| WWW: http://www.aiesec.org/~bryant U Fax: (517) 432-2529 | When Microsoft released Windows 3.1, it "suddenly" became incompatible with DR-DOS's memory managers. DR-DOS released compatible memory managers within a few weeks of Win 3.1's release. Windows Setup still warns you if it finds the DR-DOS memory manager and disk caching. However, I still run DR-DOS on a machine with Win 3.1 and have for over three years now. It is very stable for a Windows machine. I think the various computer magazines' faint praise of DR-DOS 6.0 and Microsofts huge lead in market share are what did it in - not secret MS code. Byte and PC Magazine were gushing over MS-DOS 5.0 while DR-DOS 6.0 was providing a much greater value with barely a mention. DR-DOS didn't have a chance without even-handed coverage. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14012 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 2 Questions . . . Date: 28 Feb 1996 02:00:02 -0700 Organization: Primenet Services for the Internet Lines: 36 Sender: root@primenet.com Message-ID: <wturber.956.008A9D69@primenet.com> References: <313228CB.30F9@oo.com> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <313228CB.30F9@oo.com> TL Westgate <juris@oo.com> writes: >From: TL Westgate <juris@oo.com> >Subject: 2 Questions . . . >Date: Mon, 26 Feb 1996 16:40:27 -0500 >How does one figure out the length (distance) of a curved path? For >instance, if a go into Layout and make a path with a null of a winding >road, then I creat the road in Modeler, and brinf the road back into >Layout to have a car travel on at 60 mph, how do I find out the mileage >of the road so i know how long to make the animation? >Also, any answers for this: I need to render an animation with a >rather long chain link fence. Which method would be better: modeling the >whole fence, or making a box with a transparency map applied? >TIA, >TL >-- >======================================================= >Send e-mail to mailto:juris@oo.com >visit the Juris web site at http://www.oo.com/~juris >or visit my personal web site at >http://members.aol.com/tlwestgate/home/livroom.htm >======================================================= If it is a big fence, I'd be inclined to use a clip map. I seem to recall that there is a product called "Snap Maps" that has just this item. Anti-Gravity used to carry it. I have never used it, but it may be just what you want. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14013 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find Lee Stranahan a (acting) Job! Date: 28 Feb 1996 02:04:01 -0700 Organization: Primenet Services for the Internet Lines: 17 Sender: root@primenet.com Message-ID: <wturber.957.008E134A@primenet.com> References: <4gr43q$bmi@dub-news-svc-6.compuserve.com> <4guj2g$l71@news.accessone.com> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4guj2g$l71@news.accessone.com> jeric@accessone.com writes: >From: jeric@accessone.com >Subject: Re: Help Find Lee Stranahan a (acting) Job! >Date: 27 Feb 1996 09:32:00 GMT >> 73122.310@compuserve.com (Kent Lidke) writes: >> >>I'm trying to save the railroad... Lee Stranahan >> >> >"Who is Lee Stranahan?" ;) Bryant Reif >> Be on the lookout for a 60 plus page post. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14014 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci3!imci2!news.internetMCI.com!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: What's The Difference? Date: 28 Feb 1996 02:08:01 -0700 Organization: Primenet Services for the Internet Lines: 24 Sender: root@primenet.com Message-ID: <wturber.958.0091BABB@primenet.com> References: <31302b78.0@nt.dave-world.net> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <31302b78.0@nt.dave-world.net> scorpio@dave-world.net (Robert K. Williams) writes: >From: scorpio@dave-world.net (Robert K. Williams) >Subject: What's The Difference? >Date: Sun, 25 Feb 96 09:28:38 GMT >Is there any difference between what's in this newsgroup, and what is in the >LW mailing lists? Is the mailing list any better? >regards, v v ************************************** >Rob K. Williams (. .) * AmigaDOS: The OS my Pentium 100 * >a.k.a. scorpio 8 * wants to run, when it grows up! * >LIGHTWAVE RULES! @_| ************************************** I think the mailing list may have a higher volume of generally shorter messages. I've only been monitoring for a week or so though. It seems to have 40-60 messages per day. The threads aren't necessarily the same though. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14015 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Amiga -Pc Lightwave Date: 28 Feb 1996 02:42:00 -0700 Organization: Primenet Services for the Internet Lines: 60 Sender: root@primenet.com Message-ID: <wturber.960.00AFDD56@primenet.com> References: <4gs360$m0o@mo6.rc.tudelft.nl> <4gvfvc$125@news.accessone.com> <3133a213.13252806@news.digex.net> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <3133a213.13252806@news.digex.net> davep@access.digex.net (Dave Paige) writes: >From: davep@access.digex.net (Dave Paige) >Subject: Re: Amiga -Pc Lightwave >Date: Wed, 28 Feb 1996 00:32:46 GMT >jeric@accessone.com wrote: >>> Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> writes: >>> Well, Windows NT is but Lightwave certainly isn't, 32 megs is NOT a >>> lot of memory for PC-lightwave. >>> Since all textures are stored in 24-bit any scene will quikly consume >>> most memory for textures. A 24 or 32 bit framebuffer for any frame >>> with a decent resolution is gonna cost you the rest of your memory. >>> And since windows NT uses half your memory to function, there will not >>> be a lot left and windows will resort to swapfile rendering. >> >> Bullshit. I have 2 machines, 32m and 48m, and everything that renders >on >>the 48 renders on the 32 only SLIGHTLY slower. >> >> This constant "ya gotta have 64 megs" is total crap. >> >Absolutely not true I've done scenes for hire that simply would not >render in 48 megs of RAM. To many large textures and large shadow >maps. These scenes needed a minimum of 64 megs to render, and even >more, (128 on my alpha) to do so with no paging. This 'total crap' as >you put it, allowed me to make alot of money. >Dave Paige >Alfheim Imaging >dave@access.digex.net There probably is no single correct answer to this. I just rendered a 2800x2100 image (for print) on a P100 with 32mb of RAM. That is about a 17MB image. I forget what the formula for calculating all the required buffers is (is is a factor of 4?), but I am sure that they require more than 32mb. The simple solution is to use a smaller segment size. There is surely a performance penalty, but it is not excessive in my experience. The bottom line to all of this is that it depends on how complex your scenes are and what resolution you need to output to. I rendered a poster sized image on a 20mb DX2-66 once - and this image used shadow maps - and small segments. If you use an appropriate segment size there will be paging only between segments. This makes for a relatively small performance penalty. If you see paging "within" a segment render - there is usually a significant penalty in render times. As an example, the texture sample benchmark scene renders in about 4 min and 5 secs on a 20mb Cyrix 5x86. If I change the segment size to 2.2 megs, it renders in about 3min 50sec. Additionally, all images are not stored as 24-bit(as Wooley Mittens said). That was a bug that I believe has been corrected in Rev. C. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14016 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: 28 Feb 1996 02:48:01 -0700 Organization: Primenet Services for the Internet Lines: 21 Sender: root@primenet.com Message-ID: <wturber.961.00B62B66@primenet.com> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4gvsap$cv0@pipe10.nyc.pipeline.com> mikeling@nyc.pipeline.com (MICHAEL C. LING) writes: >From: mikeling@nyc.pipeline.com (MICHAEL C. LING) >Subject: Background images in modeler? any tips? >Date: 27 Feb 1996 16:16:09 -0500 >I started to use bg images in modeler and I've been finding that they take >a large amount of time to draw or re-draw onscreen, about a minute or two >on a pentium 100, at one-quarter of a 1600x1280 screen. Every time I >re-center, or resize or magnify/demagnify, I have to wait for my work area >to re-draw. Is there anything else I can do BESIDES going to lower >resolution desktops and smaller windows in modeler? > >-- >M C L - Yes. Get a P166. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14017 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip21-042.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: FAQ for ScreamerNet? Date: 28 Feb 1996 02:19:01 -0700 Organization: Primenet Services for the Internet Lines: 40 Sender: root@primenet.com Message-ID: <wturber.959.009B4F0C@primenet.com> References: <4gs3v6$k00@newsbf02.news.aol.com> <4h0972$gel@nnrp1.news.primenet.com> X-Posted-By: ip21-042.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4h0972$gel@nnrp1.news.primenet.com> axon@primenet.com writes: >From: axon@primenet.com >Subject: Re: FAQ for ScreamerNet? >Date: 27 Feb 1996 17:56:02 -0700 >wannab3d@aol.com (Wanna B 3D) wrote: >>Does one exist? >>Frank Chiappetta >>http://members.aol.com/wannab3d/bti.html >> Frank Chiappetta >> <<<BaseTwo Imaging>>> >>...The World Inside My Computer... >> <<< (708) 669-0747 >>> >> < WannaB3D@aol.com>> >I don't know if a FAQ exiists but Newtek has just rewritten the >instructions for it and they are easier to understand. Even though, >I still find ScreamerNet is a pain to use. >Dave Once you get it set up, ScreamerNet is very easy to use. It is the setup that is a pain. My approach is to use UNC pathnames and make sure that all files use them. Oddly, the easiest method I have found for doing this is to use the drive of another machine on the network (using the Network Neighborhood path - NOT the "mapped" drive letter). UNC pathnames look like this: //P100/c/newtek/myscene/myscene.lws (OK - I forget which direction the slashes go) Doing it this way allows any machine to know EXACTLY where to find the appropriate files. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14018 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!in1.uu.net!news.innet.com!usenet From: Nathan Kelly <nkelly@grtk.com> Newsgroups: comp.graphics.apps.lightwave Subject: P100 for sale Date: Wed, 28 Feb 1996 12:30:30 -0800 Organization: Group Technologies Lines: 20 Message-ID: <3134BB66.6049@grtk.com> References: <4gt1s0$n26@donatello.leonardo.net> NNTP-Posting-Host: grtk.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) Hello; My fried asked me to place this add for him on the newsgroup. Please contact him directly at his email address listed below. Regards Nathan. From: Tracy S Norton <tsnorton@gate.net> To: "'Nathin Kelly'" <nkelly@grtk.com> Subject: Sale Date: Wed, 28 Feb 1996 10:28:47 -0500 X-UIDL: 825527821.000 Nathan, Could you place this ad on the newsgroup. P100, Full Tower Case, 32 Meg Ram, 1.5 Gig of HD's, Stealth 64 2 Meg Vram Video Card, 14.4 Modem, SB16, 2X CDrom Drive,17" NEC monitor Windows 95, Windows NT 3.51, Lightwave 4.0, Corel 5.0 , Lots of software. $4000 OBO. sofware include Lightwave 4.0 PC , Lightwave 3.5 SA Amiga and Imagine 4.0 all registered Email me at tsnorton@gate.net Article: 14019 Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!news.kei.com!nntp.coast.net!news2.acs.oakland.edu!beacon.synthcom.com!hermes.rdrop.com!nesbbx!DwightG Subject: Re: Help Find Lee Stranahan a Job! Newsgroups: comp.graphics.apps.lightwave X-Newsreader: BBX-UMB-Legacy From: DwightG@nesbbx.rain.COM (Dwight Gruber) Message-ID: <DwightG.0rdg@nesbbx.rain.COM> Date: Tue, 27 Feb 96 15:14:59 PST Organization: NESBBX Bulletin Board System Lines: 51 In <4glje7$88n@nntpd.lkg.dec.com>, leimberger@marbls.enet.dec.com () writes: --lots of flames smothered to smouldering embers-- > > Well, NewTek has seemed to survive dispite any reign of error imposed > on it. While doing so it has released LW across several platforms, and > was a leader in the Alpha 3D market. I'd say this was pretty good. They > still have a good product with the Flyer/ Toaster, and all this in a > few very tough year, due in part to the demise of CBM. Also they did > this without runnung to Digital Creations for help! > > -bill Useful to keep in mind. Here, I'll up the ante a bit. The Toaster was new concept/technology, a tour de force for the hardware/software creators. So was the Flyer. However, now that the designs completed, any competent and interested hardware or software engineer can build on those foundations. (They might even come up with new and valuable additions on their own!) Obviously, once the original creators' efforts are finished, their continued work is not a requirement. It is truly regrettable that people like John Foust can get trashed because of the fallout from this principle. Also, this is an effective, though morally and ethically impoverished, way to reduce costs during a time of crisis (i.e., no computers being manufactured for your product). Don't imagine for a moment that I think this is a desirable situation, or necessarily a Good Thing. My point is, the defection of the Play crew, or the later Alcatraz vanishments, don't automatically signal the impending death, or even the crippling, of the company. There is more demonstrated resilience on the part of Newtek than many people on this group are willing to recognize. The situation is exactly analagous to the Phoenix resurrection of the Amiga iteslf. The computer and OS have already been designed; AT is bringing it back quite nicely with their own crew of engineers, sans almost all of the original design team. It does seem that Newtek recognizes that Allen and Stuart are irreplaceable, because Lightwave is an evolving product. --DwightG -- DwightG@nesbbx.rain.COM Article: 14020 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!nntp.coast.net!news2.acs.oakland.edu!beacon.synthcom.com!hermes.rdrop.com!nesbbx!DwightG Subject: Re: Help Lee Stranahan find a new title for this thread Newsgroups: comp.graphics.apps.lightwave X-Newsreader: BBX-UMB-Legacy From: DwightG@nesbbx.rain.COM (Dwight Gruber) Message-ID: <DwightG.0rde@nesbbx.rain.COM> Date: Tue, 27 Feb 96 15:14:56 PST Organization: NESBBX Bulletin Board System Lines: 32 In <wturber.941.0037FA46@primenet.com>, wturber@primenet.com (Walter (Jay) Turberville ) writes: > In article <4gl8td$9q0@newsbf02.news.aol.com> toastrguy@aol.com (ToastRGuy) writes: > >From: toastrguy@aol.com (ToastRGuy) > >Subject: Re: Help Lee Stranahan find a new title for this thread > >Date: 23 Feb 1996 15:43:25 -0500 > > >In article <4gi4vp$3rm@news.accessone.com>, jeric@accessone.com writes: > > >>> Technology sold itself and always will. > >> > >> The obvious refutation for this is: if this were so, Amigas would > >> dominate the computer market. > >> > >And Sony Betamax would be the choice for home video, and Atari Lynx would > >be the dominant portable game machine. > >Sigh... > > And plastic yo-yos would have never replaced wooden ones. > Having owned and used both, I can assure you that for all purposes (except, perhaps, the odd crack on the noggin) plastic YoYos are superior to wooden ones. --DwightG -- DwightG@nesbbx.rain.COM Article: 14021 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: CHROMA KEY information Date: Wed, 28 Feb 1996 12:19:04 -0600 Organization: FM Multimedia Lines: 58 Message-ID: <31349C98.10E5@mcs.net> References: <4h1um7$2up@earth.usa.net> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) James L. Arthurs/Image Shoppe wrote: > > To: steve@axtell.com > > S >Could you help me understand the process of using chroma keying with > S >lightwave? Is this correct? I am going to shoot live actors against > S >green or blue backgrounds, and then when I digitize and import the files > S >into lightwave I will select that color as transparent. I want to > S >composite it over 3D backgrounds and have it look very professional. > > How professional? Ah, here's the rub. Using the Foreground > Key features of Layout will give you a shakey "key" at best- sort of > like your worst "weathercaster keyed over a map" nightmare. > > S >The end result will be my puppet characters in 3D atmospheres. Now, I > S >understand that Alpha channels would be best, but I need suggestions on > S >how to generate them since LW won't do it for me. Is there another > S >utility I need? Thanks. Ax > > An Alpha matte is an intermediate product of the bluescreen matting > process. Most utilities allow you to run a stream of foreground and > background images through them, producing the final composite directly. > > What platform are you using? > > On the Amiga, IMAGEFX2.0 by NOVA DESIGN has, by far, the best color > difference matting. > > On the Mac, AFTER EFFECTS has quality matting tools, and PREMIERE > supports the ULTIMATTE plug-in. > > And on the PC? Well, SPEED RAZOR has a good range based keyer, and > PREMIERE's "Non-Red" transparency option is quite good. DIGITAL FUSION > might be coerced into working if you're fluent with buffer operations. > > > > > Jim Arthurs > Image Shoppe > imagesh@usa.net > ___ > * UniQWK v4.1 * The Windows Mail Reader > The Ultimatte plugin for Mac Premiere is definitely the 1st choice for a software solution. Otherwise, Mike Reed's Wavefilter for Lightwave will do what you need right from Lightwave - very nicely. Wavefilter do many other things within Lightwave and is (IMHO) a great addition to any Lightwavers bag of tools. If you plan on doing a lot of this, then it would be worth looking into a hardware solution such as the Ultimatte 45. Ultimatte claims that "Anything the cameras sees Ultimatte 45 can composite", having used this system with MII, I can say that it is nothing short of remarkable. You might checkout Ultimattes home page: http://www.primenet.com/~rogerf/ and Mike Reed's Wavefilter page: http://ourworld.compuserve.com/homepages/mikereed/ Article: 14022 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!uwm.edu!homer.alpha.net!usenet From: syndesis@inc.net (John Foust) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Imagine to LW object conversion (PC) Date: 28 Feb 1996 18:22:50 GMT Organization: Syndesis Corporation Lines: 84 Message-ID: <4h26hr$h8p@homer.alpha.net> References: <DnHLIF.9A4@aston.ac.uk> NNTP-Posting-Host: 156.46.147.77 Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <DnHLIF.9A4@aston.ac.uk>, lashlemj@aston.ac.uk says... > >Hi All, > >I used to have a program on the Amiga that would convert Imagine objects >to lightwave objects. > >Now I need a similar program for the PC. Any ideas? My company makes InterChange, a program that translates between more than forty 3D file formats. Our LightWave converter handles both scenes and sub-objects, meaning when you translate from Imagine, you can preserve hierarchy. When making Imagine objects, we also create sub-groups for the faces that share the same materials, making it easy to select those sets of faces for re-coloring in Imagine. Below is a list of the file formats we support. We released the Windows version of InterChange at Siggraph 95, and the SGI IRIX version will be entering beta-testing soon. If you have any other specific questions, I'd be glad to answer them. If you'd like literature, please send your postal address in private e-mail. - John Foust Syndesis Corporation 235 South Main Street Jefferson, WI 53549 USA (414) 674-5200 (414) 674-6363 FAX syndesis@inc.net http://www.webmaster.com/syndesis/ SIGGRAPH 96 Booth 2334 InterChange InterChange is a system of translators that work together to translate polygonal geometry including sub-object hierarchy, materials, rotational centers and more. A typical translator reads and writes a given format, and any format can be converted to any other format. InterChange for Windows translates between more than forty different 3D file formats, including: 3D Studio R / W BRender R / W Alias "polyset" R / W CAD-3D R CADKey CADL W AutoCAD DXF R / W Imagine R / W SGI Inventor W LightWave obj and scene R / W Movie BYU R / W Haines NFF R / W PLG R / W POV-Ray W Prisms R / W ProE "slp" R / W "RAW" triangles R / W Rend386 PLG R / W RenderMan RIB W RenderMorphics R / W RenderWare W Sculpt R / W Sense8 WTK NFF R / W Stereolithography R / W Alias StyleGuide W Swivel R Symbolics R / W GDS "things" R / W trueSpace R / W Vertigo R / W Vista DEM R VideoScape R / W VRML W Wavefront obj and mtl R / W (Some formats are read-only, some are write-only.) Article: 14023 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW interfacing with Film Date: 28 Feb 1996 13:52:31 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 47 Sender: root@newsbf02.news.aol.com Message-ID: <4h289f$s8q@newsbf02.news.aol.com> References: <4h0uog$ia4@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Believe me, some of the people there would LOVE to slam me on any >inaccuracies. You flatter yourself sir. ======================================== I guess not, since you and Glenn posted to slam me. Everyone will note, however, neither of you provided anything close to specifics about what facts are wrong or how they are out of context. So, it's just an attempt to make me look bad without any basis. Yeah, that's a slam. Here's a fews actual facts, in enough context to make it clear. START FACT On Thursday, June 22nd, the animators at Area 51 (at the time, Ken, Scott, Karl, Matt and myself) went into a meeting with Tim McHugh. There were three main issues; 1) pay, 2) the status of Glenn, and 3) concerns about Ken and Tim's business relationship, and specifically that Tim had not put it in writing. During that meeting, Tim was asked to clarfify his relationship with Ken. Tim stated that he was the sole legal owner of Area 51, but that Ken's deal entitled him to half the profits and half the equipment. He said (again, close as I remember), "If Ken wants to leave, I'd buy him out; if I want to take off, he can buy me out." Exact wording aside, the relationship was clear - Tim and Ken's deal was a profit and equipment split. Tim also said he would work with Ken and get the deal in writing. END FACT Matt, Scott - let's hear either one of you say right here that it's not true. By the way, Ken does mention Tim as co-founder of Area 51 - because it's the truth. He mentions it in passing, not in a way that would promote Tim, but he mentions it. And, as Matt well knows, Tim stopped mentioning Ken (even in some interview situations) long before Ken left Area 51. At the time, Matt agreed this was a Bad Thing. From numerous conversations I've had with him, I know that Matt is not comfortable with what Tim did to Ken, and I know Matt knows the facts as well as I do - so Matt's motives aren't very clear to me here. I guess a paycheck can make people drop their ethics. Bark, bark, Matt - you're Tim's dog. _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 14024 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!news00.sunet.se!sunic!news99.sunet.se!mn5.swip.net!news From: peter.carlsson@mailbox.swipnet.se (peter carlsson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Nt_avi.p troubles Date: 28 Feb 1996 18:57:25 GMT Organization: - Lines: 27 Message-ID: <4h28il$5ej@mn5.swip.net> References: <4gvf1s$6fe@news.webspan.com> NNTP-Posting-Host: dialup101-5-14.swipnet.se Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII NNTP-Posting-User: addbf2974e207122244102154c0356fe X-Newsreader: WinVN 0.99.6 In article <4gvf1s$6fe@news.webspan.com>, cyrus@webspan.com* says... > >When I first installed Lightwave, I selected the Nt_avi.p plugin, >among others. It worked ok under win95, but it was far more reliable >than 16 and 32 bit avi savers. > >I since wiped out my hard drive, and re-installed LW, but now I can;t >get the Nt_avi.p to load. It says that it was loaded, but it doesn't >show up. Now I can't get the other avi savers to save anything either >(even with FOOANIM.AVI as a name). > >1. If Nt_avi.p is supposedly only for NT, why did it load and work >before, and why isn;t it loading now? > >2. Why can't I save with the 16bit AVI saver, even when I add the >AVI extension to the name? > >Grrrr. > This is either a problem with avifil32.dll or cfg. You should re install this from windows 95 then you should rename lw.cfg to somthin else like lwbackup.cfg then start lightwave again an add plugin then it should work again i have done this and it work now with both hiip16,hiip32 and newtek.avi Peter Article: 14025 Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!jessica.ctl.com From: malekm@dircon.co.uk (Mal) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Books Date: Wed, 28 Feb 1996 19:08:22 GMT Lines: 17 Message-ID: <825534933.7730@jessica.ctl.com> References: <4gqk6g$k0m@boris.eden.com> Reply-To: malekm@dircon.co.uk NNTP-Posting-Host: jessica.ctl.com X-NNTP-Posting-Host: jessica.ctl.com X-Newsreader: Forte Free Agent 1.0.82 lamorak@eden.com (Adam Biskobing) wrote: >I'm kind of new to lightwave and I was wondering if there are any >really good books for beginners that anyone knows about? I was able to view clips of the Stranaham video's and they seemed pretty good to me. I understand a new video with a CD ROM (or just a CD ROM) is coming out anytime soon! We'll be getting that! 8) Mal malekm@dircon.co.uk (***********************************) (* Audaces fortuna juvat *) (***********************************) Article: 14026 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!vixen.cso.uiuc.edu!howland.reston.ans.net!surfnet.nl!sun4nl!xs4all!marketgraph!jwk From: jwk@marketgraph.xs4all.nl (Jan-Willem Korver) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Need CHARACTER GENERATOR s/w Message-ID: <0028lcg60.alamito@marketgraph.xs4all.nl> Date: Wed, 28 Feb 96 11:40:00 CET References: <4gvip7$25f@news.accessone.com> Reply-To: jwk@marketgraph.xs4all.nl Organization: MarketGraph Visual Automation Lines: 25 X-Newsreader: Alamito Mail and News Manager (V2.0.4 for Waffle) registered to MarketGraph Visual Automation In <4gvip7$25f@news.accessone.com> jeric@accessone.com wrote: >Howdy: > >I'm looking for some character generation software for the PC. (bleah) > >Using Photoshop/other paint programs is lame because (of course) they are not STRING ORIENTED. >Basically what I'm looking for is something that works like a traditional character generator. > >Thanks for any help. I use Tecsoft's video-paint (TVPaint) for my characters. It's not a character generator, in fact it's kind of like a 24-bit version of good ol' dpaint for the Amiga. The program originated from the Amiga but is now available under windows also. It has slightly easier text handling than photoshop/corelphotopaint and the like. Maybe you should check it out... -- ________________ Jan-Willem Korver MarketGraph, Haarzuilens, The Netherlands e-mail: jwk@marketgraph.xs4all.nl Article: 14027 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!vixen.cso.uiuc.edu!uwm.edu!homer.alpha.net!usenet From: syndesis@inc.net (John Foust) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find Lee Stranahan a Job! Date: 28 Feb 1996 19:25:12 GMT Organization: Syndesis Corporation Lines: 42 Message-ID: <4h2a6o$ihu@homer.alpha.net> References: <DwightG.0rdg@nesbbx.rain.COM> NNTP-Posting-Host: 156.46.147.71 Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <DwightG.0rdg@nesbbx.rain.COM>, DwightG@nesbbx.rain.COM says... > >It is truly regrettable that people like John Foust can get trashed >because of the fallout from this principle. Also, this is an effective, >though morally and ethically impoverished, way to reduce costs during a >time of crisis (i.e., no computers being manufactured for your product). Kind words, but in truth, we were doing a job, and we were, uhm, eventually, paid for it. Syndesis did develop the first plug-in interface for LightWave, for example - the TIO interface library on the Amiga could automagically identify, load and save bitmap and 3D file formats, but it was largely ignored by NewTek even though we encouraged them to use it. It was supplanted by the new plug-in interface for LightWave and Modeler, which goes far, far beyond what TIO did. In that sense, at least one other of Syndesis's additions to NewTek products has been ignored. As for the exit of Syndesis's 3D translators from the present LightWave, I am more disappointed that NewTek, usually a bastion of capitalism and tough negotiation, decided to save costs by finding a questionable and certainly unproven alternative, and then securing it at a discount price even lower than what they'd been paying us. If I were them in the same situation, I'dve put all the cards on the table to all parties involved, and said "give me your best bid, we're re-negotiating this contract." At least this mechanism would have given you, the customer, the best product at the best price, which is also good for NewTek. At the risk of starting a thread called "John Foust's Problem with NewTek," I'll state simply that other concerns than business must have been in the forefront of the minds of the people who made this decision. Ultimately, the departure of our translators from LightWave has forced us to focus more in other larger markets, like plug-ins for 3D Studio Max and Softimage. The business of making LW plug-ins made economic sense when we were bundled in the box and assured of payment, but I don't think even a small company can make money selling LW plug-ins alone. - John Article: 14028 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!nntp.coast.net!torn!news.dal.ca!news.nstn.ca!news.cs.indiana.edu!lynx.unm.edu!fg1.plk.af.mil!ug1.plk.af.mil!not-for-mail From: rudd@ug1.plk.af.mil (Douglas Rudd) Newsgroups: comp.graphics.apps.lightwave Subject: Re: PC syquests on Amiga Date: 28 Feb 1996 08:19:45 -0700 Organization: Air Force Phillips Lab. Lines: 17 Message-ID: <4h1rqh$pkd@ug1.plk.af.mil> References: <4gmajo$crg@cloner3.netcom.com> NNTP-Posting-Host: ug1.plk.af.mil js33@ix.netcom.com(Joe Schrengohst ) writes: >Does anyone know how to read and write to PC formatted syquest >cartridges using CrossDOS on the Amiga. I can read/write to Amiga and >MAC format syquests (using MaxDOS). I use CrossDOS for floppies all the >time but now have a need to use PC syquests on Amiga. >Thanks in advance for any info. >Joe Schrengohst >Channel 3 Productions The only way I know requires the CrossDos product disk to set up the Syquest -- in short, you can't get it to work with the version included with the OS. Doug rudd Article: 14029 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!usenet.eel.ufl.edu!news-feed-1.peachnet.edu!news.duke.edu!news.mathworks.com!newsfeed.internetmci.com!chi-news.cic.net!vixen.cso.uiuc.edu!howland.reston.ans.net!ix.netcom.com!netcom.com!emi From: emi@netcom.com (Emiliano Stesinach) Subject: Tomahawk place , mailing list compilations, etc Message-ID: <emiDnI24u.Gys@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Wed, 28 Feb 1996 19:00:29 GMT Lines: 17 Sender: emi@netcom.netcom.com Hi ! I was wondering if the Tomahawk.welch.jhu.edu place is on some other place now and if someone can post here the new adress .. also i was a big enthusiast of the COmpilations from the Discussion group (here) and lightwavepro mailing list .. where can they be found now ? (as the FAQ place) ? Cheers, good rendering ! enrique Avalle -- ---------------------------------------------------------------------------- P I X A R T Computer Graphics Emiliano Stefanach 3D & 2D Broadcast Animations and Special Effects Digital Video & Audio. Editing, compositing and more! -----------------------------------------------(Punta del Este, Uruguay)---- Article: 14030 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.sprintlink.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Picking old surfaces in modeller? Date: 28 Feb 1996 20:17:18 GMT Organization: AccessOne Lines: 23 Message-ID: <4h2d8e$2u4@news.accessone.com> References: <DnE8pu.85w@avalon.chinalake.navy.mil> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > Des McPherson <mcpherson@sirius.chinalake.navy.mil> writes: > >When I chose some poly's in the modeler and make them a surface, > >Is there any way to re-chose these polygons without repicking them by > >hand, but rather by picking their surface name? > > > >It would be handy for checking/hiding/editing purposes, and it > >struck me as odd that nobody ever mentioned it. > > > > Select Polygon at the bottom and hit "w" to get info. Scroll through > the surface list and select the one you want then hit the "+" button > next to the "with surface" window. PMFJI, but I think this is the kinda question that should be answered with a "check your manual page XXX", to make sure the questioner HAS a manual, if you know what I mean. ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 14031 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.sprintlink.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: **** HELP IMAGINE -> PIXPRO -> LIGHTWAVE **** Date: 28 Feb 1996 20:18:16 GMT Organization: AccessOne Lines: 14 Message-ID: <4h2da8$2u4@news.accessone.com> References: <DwightG.0qob@nesbbx.rain.COM> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > DwightG@nesbbx.rain.COM (Dwight Gruber) writes: > Caution--don't forget, there is a rendering bug in one of the versions of > Lightwave (is it 3.5??) which causes errors in rendering polygons with > double-sided turned on. If I recall, it's not double sided turned on, it's coincident polys. > ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 14032 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.sprintlink.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Modality in LW interface Date: 28 Feb 1996 20:31:07 GMT Organization: AccessOne Lines: 42 Message-ID: <4h2e2b$2u4@news.accessone.com> References: <4gssuc$t3b@newsbf02.news.aol.com> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > stranahan@aol.com (Stranahan) writes: > We're on the same wavelength - I fine with LightWave being 'modal', but > more tools - cool... Modality is bad because it causes the animator more work, and violates the "object oriented" aspect of the GUI -- note how the real world is not very modal. If LW were less modal, more like Elastic Reality, you would be able to do all the functions that you have screen real estate ,uhh, for. (Damn, typed myself into a corner there....) You could have motion editors and surface panels open at the same time. There would be less clicking and closing and opening-- the animation >experience< would be smoother, more contiguous, seamless. IMO, this is a goal worth pursuing. In Modeler, you could have an info window open that would DIRECTLY adjust vertice parameters, rather than going thru a tool. Nonmodal would mean that every time you can "see" a parameter, you can adjust it without HAVING to use a tool, although you might wish to use a tool for batch/group operations. (Nonmodal means a lot more, but this is one aspect.) Fortunately for all of us, both Allen and Stuart have said that a less modal interface is a design goal. I can dig it. >>>>>>>>> > > In fact...I really want more options for the CLONE OBJECT (Hey - plug in > programmers?!?) I'd like to be able to clone an object and offset the > move, rotation, and size values as well as frame values...plus I'd like > controllable randomize options so thing could be less 'uniform' These are what I felt were obvious and EASY things I've been waiting for plugin C++ guys to cough up, but maybe it's not not as obvious to programmers as it is to animators. > Lee Stranahan ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 14033 Path: news2.cais.com!news.cais.net!nntp.coast.net!col.hp.com!fc.hp.com!news From: koren@hpsrk.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Amiga -Pc Lightwave Date: 28 Feb 1996 13:28:08 -0700 Organization: HP Fort Collins Site Lines: 19 Sender: koren@hpsrk.fc.hp.com Message-ID: <oj6ivgrgppj.fsf@hpsrk.fc.hp.com> References: <4gs360$m0o@mo6.rc.tudelft.nl> <4gvfvc$125@news.accessone.com> <3133a213.13252806@news.digex.net> <wturber.960.00AFDD56@primenet.com> NNTP-Posting-Host: hpsrk.fc.hp.com In-reply-to: wturber@primenet.com's message of 28 Feb 1996 02:42:00 -0700 X-Newsreader: Gnus v5.0.9 wturber@primenet.com (Walter (Jay) Turberville ) wrote: > There probably is no single correct answer to this. I just rendered a > 2800x2100 image (for print) on a P100 with 32mb of RAM. That is about Yep. I've rendered quite complex images (with many image maps and shadow maps) at similar res (2500x1840) on a >16< Mb system (which was also running some other fairly major apps at the same time), with 64 Mb of swap space. No problems. There is a minute or three of initial swapping to compute the shadow maps, but after that the working set size of Lightwave is significantly smaller than the total amount of allocated RAM. After the shadow map computation, I think there was no more than one page fault every 30 seconds or so. I have seen scenes that take 48 Mb to render where I guess the working set size to be less than 8 Mb. - steve Article: 14034 Path: news2.cais.com!news.cais.net!nntp.coast.net!col.hp.com!fc.hp.com!news From: koren@hpsrk.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: AMiga Ethernet.. Date: 28 Feb 1996 13:34:19 -0700 Organization: HP Fort Collins Site Lines: 11 Sender: koren@hpsrk.fc.hp.com Message-ID: <oj6hgwbgpf8.fsf@hpsrk.fc.hp.com> References: <4h06rf$7id@newsbf02.news.aol.com> NNTP-Posting-Host: hpsrk.fc.hp.com In-reply-to: mtpzone@aol.com's message of 27 Feb 1996 19:15:43 -0500 X-Newsreader: Gnus v5.0.9 mtpzone@aol.com (MTPzone) wrote: > the ethernet card and I don't remember where it goes and can't find the > little doc that came with the Hydra card. I have the disk that came with You might want to try c.s.a.networking, rather than c.g.a.lightwave. Similarly for all the folks asking how to install mouse drivers on Windows 95 with a BlooFarg video card installed. - steve ("But its on a system running LW!!") Article: 14035 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in2.uu.net!news.iadfw.net!usenet From: deuce@airmail.net (Jack Bennett II) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Picking old surfaces in modeller? Date: Wed, 28 Feb 1996 21:34:38 GMT Organization: Creative Imagineering Lines: 33 Message-ID: <4h2hsg$it0@news-f.iadfw.net> References: <DnE8pu.85w@avalon.chinalake.navy.mil> <4h2d8e$2u4@news.accessone.com> NNTP-Posting-Host: dal09-11.ppp.iadfw.net X-Newsreader: Forte Free Agent v0.55 jeric@accessone.com wrote: >> Des McPherson <mcpherson@sirius.chinalake.navy.mil> writes: >> >When I chose some poly's in the modeler and make them a surface, >> >Is there any way to re-chose these polygons without repicking them by >> >hand, but rather by picking their surface name? >> > >> >It would be handy for checking/hiding/editing purposes, and it >> >struck me as odd that nobody ever mentioned it. >> > >> >> Select Polygon at the bottom and hit "w" to get info. Scroll through >> the surface list and select the one you want then hit the "+" button >> next to the "with surface" window. > PMFJI, but I think this is the kinda question that should be answered > with a "check your manual page XXX", to make sure the questioner HAS > a manual, if you know what I mean. >****************************************************************************** >** jeric@accessone.com | Synergy Graphix & Animation ** >** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** >** Don't make me force it down your throat.| "OK! Wind the frog!" ** Whew, is it just me (don't knock me here) but everyone seems to be piracy minded these days. I do not condone piracy in any way, shape or form. Creative Imagineering Special Mechanical Effects Computer Graphics and Animation Article: 14036 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!sgigate.sgi.com!imci3!imci4!newsfeed.internetmci.com!newsfeed.direct.ca!usenet From: kharmel@Direct.CA (Kurt Harmel) Newsgroups: comp.graphics.apps.lightwave Subject: Looking For Those Humanoid Objects Date: 28 Feb 1996 21:07:11 GMT Organization: Internet Direct Inc. Lines: 15 Message-ID: <4h2g5v$3pe@aphex.direct.ca> NNTP-Posting-Host: 204.174.243.132 X-Newsreader: WinVN 0.92.5 For some time I've been looking for good humanoid objects on the net, and in other animation packages. I've found 2 simple human forms and a nice human face in 3DS format from Mesh Mart. Aside from that there is Humanoid that you can buy for a couple of hundred dollars. All in all, the human objects out there seem sparse and I'd rather not spend five years modeling one. Has anyone found any other human objects ; preferably cheaper in price (if not free) but of good quality? Secondly, has anyone ever had to model and animate clothing that is somewhat loose fitting and moves well on there human figures? If so some tips would be very much apeciated. kharmel@Direct.CA Thanks. Article: 14037 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!news.eng.convex.com!newshost.convex.com!news.onramp.net!usenet From: bauer@onramp.net Newsgroups: comp.graphics.apps.lightwave Subject: Ati Mach 64 messes up tools in Modeler Date: Wed, 28 Feb 1996 21:08:04 GMT Organization: On-Ramp; Individual Internet Connections; Dallas/Ft Worth/Houston, TX USA Lines: 9 Message-ID: <4h2gas$ql8@news.onramp.net> NNTP-Posting-Host: lbj11.onramp.net X-Newsreader: Forte Free Agent 1.0.82 Like the message says. I am pretty sure it's the ATI. I tried it on a Diamond with no problems. The tools are all up and to the right. Kind of a pain in the @$$! If anyone has had the same problem please speak up. Thanks. ________________ Matt Bauer bauer@onramp.net Article: 14038 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!nntp.news.primenet.com!news.primenet.com!pilot From: pilot@primenet.com (Richard Garrison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Anyone using/used a 200 MHZ. P6 with LW? Date: 28 Feb 1996 13:44:01 -0700 Organization: Primenet Lines: 7 Sender: root@primenet.com Message-ID: <4h2eqh$l0u@nnrp1.news.primenet.com> References: <4gj811$ipd@nnrp1.news.primenet.com> <4h0m4o$en2@newsbf02.news.aol.com> X-Posted-By: pilot.phx.primenet.com X-Newsreader: News Xpress Version 1.0 Beta #4 In article <4h0m4o$en2@newsbf02.news.aol.com>, axaxa@aol.com (AXAXA) wrote: >I just got a Dell 200mhz, 32M ram. The texturesample scene took 15sec to >render. I did not get the chance to render anything else. I'll test some >other scene and let you know Thx! I appreciate it. Article: 14039 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!swrinde!elroy.jpl.nasa.gov!decwrl!pa.dec.com!depot.mro.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find Lee Stranahan a Job! Date: 28 Feb 1996 23:16:35 GMT Organization: Digital Equipment Corporation Lines: 56 Distribution: world Message-ID: <4h2noj$mg6@nntpd.lkg.dec.com> References: <4gg8n9$hd7@newsbf02.news.aol.com> <4gh43v$11l@newsbf02.news.aol.com> <312CD231.5C35@wane3.scri.fsu.edu> <312FF24C.37F8@vvm.com> <DnEHDq.AIt@avalon.chinalake.navy.mil> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com In article <DnEHDq.AIt@avalon.chinalake.navy.mil>, Des McPherson <mcpherson@sirius.chinalake.navy.mil> writes: |>Newsgroups: comp.graphics.apps.lightwave |>Path: nntpd.lkg.dec.com!depot.mro.dec.com!pa.dec.com!decwrl!hookup!news.mathworks.com!zombie.ncsc.mil!tecsun1.tec.army.mil!navair2.nalda.navy.mil!avalon.chinalake.navy.mil!usenet |>From: Des McPherson <mcpherson@sirius.chinalake.navy.mil> |>Subject: Re: Help Find Lee Stranahan a Job! |>Content-Type: text/plain; charset=us-ascii |>Message-ID: <DnEHDq.AIt@avalon.chinalake.navy.mil> |>Sender: usenet@avalon.chinalake.navy.mil (NAWS news admin) |>Content-Transfer-Encoding: 7bit |>Organization: NAWS, China Lake, CA |>References: <4gg8n9$hd7@newsbf02.news.aol.com> <4gh43v$11l@newsbf02.news.aol.com> <312CD231.5C35@wane3.scri.fsu.edu> <312FF24C.37F8@vvm.com> |>Mime-Version: 1.0 |>Date: Mon, 26 Feb 1996 20:39:25 GMT |>X-Mailer: Mozilla 1.1N (Macintosh; I; 68K) |>X-Url: news:312FF24C.37F8@vvm.com |>Lines: 36 |> |>>I agree! There is an interesting life cyle of a software development |>>company: |>> -programmer creates a great new app, and begins fine-tuning code |>> -he hires his friends to keep up with demand and changes |>> -he forms a larger company, complete with Bean-counters |>> -BeanCounters can't begin to comprehend the programmers, who |>> insist on coming to work in T-SHIRTS and SHORTS! (God forbid) |>> -BeanCounters work behind the scenes to Oust programmer from |>> the President's chair, and replace him with a 'Real Business |>> Man' |>> -Said New Suit arrives, and begins posting memos (to delight of |>> His BeanPeers) that there is now a DRESS CODE that will be |>> enforced, and everyone is expected to Clock in ON TIME! |>> |>> -Programmers can't begin to conceive what this Suit is talking |>> about, and begin jumping ship in Droves! |>> |>> -Beanie and Co. Inc., are now left to manage a hollow software |>> company, without new ideas or critical programmers even if they |>> COULD think up the next killer app! |>> |>> -Company farts, implodes, and falls over dead. |>> |> |> |>This reminds me of what happened to Lotus. And I also think of |>Microsoft and where it would be if Bill was pushed out and a bean |>counter had taken over. Bill Gates came from an educated family and drew on his fathers(lawyer) knowledge in addition to his own shrewed business sense. Also note he was not alone in the very early years of MS. It was not his tech head that got him where he is it was his business head. If he did not have the skills to develop MS Basic, Word but had access to the skills he could have accomplished the same thing. BTW there were no real cool ads back then. Mostly it was word of mouth. -bill Article: 14040 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.mathworks.com!uunet!in2.uu.net!news1.digital.com!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find Lee Stranahan a Job! Date: 28 Feb 1996 23:35:54 GMT Organization: Digital Equipment Corporation Lines: 33 Distribution: world Message-ID: <4h2osq$mg6@nntpd.lkg.dec.com> References: <4gvdoq$sop@homer.alpha.net> <4gvk7i$9l@newsbf02.news.aol.com> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com In article <4gvk7i$9l@newsbf02.news.aol.com>, stranahan@aol.com (Stranahan) writes: |>Path: nntpd.lkg.dec.com!depot.mro.dec.com!news.jrd.dec.com!tbjnws.tbj.dec.com!tkonws.tko.dec.com!news.dec-j!spin-hsd0-tky!spinnews!wnoc-tyo-news!news.join.ad.jp!news.imnet.ad.jp!usenet.seri.re.kr!xpat.postech.ac.kr!news.dacom.co.kr!newsfeed.internetmci. |>From: stranahan@aol.com (Stranahan) |>Newsgroups: comp.graphics.apps.lightwave |>Subject: Re: Help Find Lee Stranahan a Job! |>Date: 27 Feb 1996 13:57:54 -0500 |>Organization: America Online, Inc. (1-800-827-6364) |>Lines: 17 |>Sender: root@newsbf02.news.aol.com |>Message-ID: <4gvk7i$9l@newsbf02.news.aol.com> |>References: <4gvdoq$sop@homer.alpha.net> |>Reply-To: stranahan@aol.com (Stranahan) |>NNTP-Posting-Host: newsbf02.mail.aol.com |> |>-------------------------------------- |> |>If you're a sleuth, perhaps you can help dig up some of Lee's old |>girlfriends, roommates, grade school ex-chums, etc. because it is |>clear that this entire thread is all about people airing their |>dirty laundry about Lee. |>----------------------------------------- |> |>Were you serious about this? |> |> I can't see hoe he could be. I probably have been as outspoken as anybody in my response to Lee, but I don't believe I ever talked about his shorts. really, I felt Lee was using this forum to rag on NewTek, said it looked like a case of sour grapes to me, but I did not feel I was airing dirty laundry. I was reviewing Lee's tape on lighting the other day and found myself wondering how this could even be the same person. -bill Article: 14041 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!newshost.vvm.com!news From: steve@axtell.com (Steve Axtell) Newsgroups: comp.graphics.apps.lightwave Subject: Re: CHROMA KEY information Date: 28 Feb 1996 23:42:13 GMT Organization: VVM, Inc. Lines: 70 Message-ID: <4h2p8l$4hp@newshost.vvm.com> NNTP-Posting-Host: ns2.vvm.com Originator: bin@newsclient > > How professional? Ah, here's the rub. Using the Foreground >Key features of Layout will give you a shakey "key" at best- sort of >like your worst "weathercaster keyed over a map" nightmare. Not good enough for sure. > >S >The end result will be my puppet characters in 3D atmospheres. Now, I >S >understand that Alpha channels would be best, but I need suggestions on >S >how to generate them since LW won't do it for me. Is there another >S >utility I need? Thanks. Ax > > An Alpha matte is an intermediate product of the bluescreen matting >process. Most utilities allow you to run a stream of foreground and >background images through them, producing the final composite directly. > > What platform are you using? Windows NT on a pentium 100 > > On the Amiga, IMAGEFX2.0 by NOVA DESIGN has, by far, the best color >difference matting. > > On the Mac, AFTER EFFECTS has quality matting tools, and PREMIERE >supports the ULTIMATTE plug-in. > > And on the PC? Well, SPEED RAZOR has a good range based keyer, and >PREMIERE's "Non-Red" transparency option is quite good. DIGITAL FUSION >might be coerced into working if you're fluent with buffer operations. Speed razor will do professional keying? How does the non red in Premiere work? I'm not fluent in buffer operations....I don't even own a buffer! :) However I will learn! >Jim Arthurs >Image Shoppe >imagesh@usa.net >___ >* UniQWK v4.1 * The Windows Mail Reader > > > Steve Axtell, president - Axtell Expressions, Inc. ------------------------------------------------------- VISIT OUR WEB SITE - http://www.axtell.com ------------------------------------------------------- "AXclusive" Offers page - http://www.axtell.com/sale.html Axtell Expressions, Inc. 230 Glencrest Circle Ventura, CA 93003-1305 USA email: steve@axtell.com Article: 14042 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!vixen.cso.uiuc.edu!howland.reston.ans.net!nctuccca.edu.tw!voyager.iii.org.tw!mcbones From: dan@acti.com (Daniel J. McCoy) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Ati Mach 64 messes up tools in Modeler Date: Wed, 28 Feb 96 21:35:30 GMT Organization: ACT Networks, Inc. Lines: 10 Message-ID: <4h2rq0$2k7@voyager.iii.org.tw> References: <4h2gas$ql8@news.onramp.net> NNTP-Posting-Host: shts.seed.net.tw X-Newsreader: News Xpress Version 1.0 Beta #4 In article <4h2gas$ql8@news.onramp.net>, bauer@onramp.net wrote: >Like the message says. I am pretty sure it's the ATI. I tried it on a >Diamond with no problems. The tools are all up and to the right. Kind >of a pain in the @$$! If anyone has had the same problem please speak >up. Thanks. What OS? I've had Modeler under NT (3.51 and 4.0b1) as well as Win95 with no problems. This is with a ATI Mach64 with 4MB VRAM... Dan Article: 14043 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!news.cyberhighway.net!usenet From: madmaxx@mailhost.cyberhighway.net (Marv Birkinbine) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Need an idea about price of Alpha w/Lightwave Date: 29 Feb 1996 01:24:05 GMT Organization: CyberHighway Internet Services Lines: 29 Message-ID: <932.5977T39T2876@mailhost.cyberhighway.net> References: <4gm3kq$ii0@newsbf02.news.aol.com> Reply-To: madmaxx@mailhost.cyberhighway.net NNTP-Posting-Host: pm1-5.cyberhighway.net X-Newsreader: THOR 2.21 (Amiga;TCP/IP) *UNREGISTERED* >Need more info - which Alpha, how fast, how much RAM? most def. your best bet, get a Raptor3 366mHz, 64mb ram PVR w/cap. card, LW 4.0, at least 1 gb a/v drive around $16,000.00 marv >_____________________________________________ >Lee Stranahan >Q : What do BBQ and better sex have in common? >A : Lee's new and improved home page! >URL - http://users.aol.com/stranahan/main.htm +--------------------------------------------------------------------+ | madmaxx@cyberhighway.net is MAXXIMUM VIDEO CREATIONS INC. | | Marv (Kelly Maxx) Birkinbine 168 S. COLE RD. | | -> your AMIGA DEALER <- BOISE, IDAHO 83709, USA | | -> for the next generation <- (208) 322-3091 | | -> http://www.cyberhighway.net/~madmaxx/hp.html <- | +--------------------------------------------------------------------+ Article: 14044 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.abest.com!usenet From: "Andrew S. Milkis" <andrewm@tnp.com> Newsgroups: comp.graphics.apps.lightwave Subject: For Sale: PAR with Micropolis 1.7GB Hard Drive Date: 29 Feb 1996 01:46:16 GMT Organization: Digital Euphoria Lines: 17 Message-ID: <4h30h8$bm5@news.abest.com> NNTP-Posting-Host: tnp142.tnp.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) For Sale.. DPS Personal Animation Recorder with most current software rev. 1.6) and a Micropolis 1.7 GB IDE Hard Disk for it. Asking $1500 for the combo. Just so you know, I am not selling this to upgrade to the Perception. I am a freelance Lightwave animator who is closing down his freelance business to work for someone else, and I am trying to sell off some of my hardware. Any questions, please Email. Andrew Milkis andrewm@tnp.com Article: 14045 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: pmshark@aol.com (PMshark) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Good Reviews?? Date: 28 Feb 1996 21:04:52 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Message-ID: <4h31k4$97t@newsbf02.news.aol.com> References: <wturber.940.00328E58@primenet.com> Reply-To: pmshark@aol.com (PMshark) NNTP-Posting-Host: newsbf02.mail.aol.com I think the next thread should be a deep discussion over which came first, the chicken or the egg? That should be a lively one! :) PJ PMshark@aol.com Visual Designer "Look and you will find it--what is unsought will go undetected" SOPHOCLES Article: 14046 Path: news2.cais.com!news.cais.net!wb3ffv!explorer.csc.com!uunet!in2.uu.net!news2.interlog.com!news.interlog.com!news From: mak@interlog.com (C Mak) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: Thu, 29 Feb 1996 01:06:38 GMT Organization: InterLog Internet Services Lines: 14 Message-ID: <4h2uo6$ban@steel.interlog.com> References: <854925316wnr@agog.demon.co.uk> <4h1qtb$o5e@newsbf02.news.aol.com> Reply-To: mak@interlog.com NNTP-Posting-Host: mak.interlog.com X-Newsreader: Forte Free Agent v0.55 gready8617@aol.com (GReady8617) wrote: >Yes its the dongle. Usually in a case like this we can reprogram it and >send it right back to you. You will need to call tech support for an RMA >number before sending it in. >Greg Ready >NewTek Tek Manager Thanks for the info...I'll call in asap. Chris Article: 14047 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!newsserver.jvnc.net!newsserver2.jvnc.net!netnews.upenn.edu!msunews!news From: Bryant Reif <reifbrya@pilot.msu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: Wed, 28 Feb 1996 20:26:30 -0500 Organization: Michigan State University Lines: 20 Message-ID: <313500C6.703D@pilot.msu.edu> References: <854925316wnr@agog.demon.co.uk> <4h1qtb$o5e@newsbf02.news.aol.com> NNTP-Posting-Host: pm099-18.dialip.mich.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) GReady8617 wrote: > > Yes its the dongle. Usually in a case like this we can reprogram it and > send it right back to you. You will need to call tech support for an RMA > number before sending it in. > > Greg Ready > NewTek Tek Manager Have you guys ever considered just requiring the CD-ROM to be present to use LW? (for the CD-ROM version at least) This would be an acceptable alternative to the dongle. CD-ROM drives are common enough now to make this a viable option. It would so much easier, cheaper, and nearly as effective as the old dongle. -- | Bryant Reif, 3D/Graphics/Telecom M Home: (517) 332-1236 | | E-mail: reifbrya@pilot.msu.edu S Work: (517) 432-2191 | | WWW: http://www.aiesec.org/~bryant U Fax: (517) 432-2529 | Article: 14048 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!news.kei.com!nntp.coast.net!col.hp.com!fc.hp.com!news From: koren@hpsrk.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Powerview Date: 28 Feb 1996 19:40:43 -0700 Organization: HP Fort Collins Site Lines: 8 Sender: koren@hpsrk.fc.hp.com Message-ID: <oj6ohqiam6s.fsf@hpsrk.fc.hp.com> References: <312E01CC.485B@teleport.com> <oj67mxaxf5p.fsf@hpsrk.fc.hp.com> <4h1ojr$mi3@madeline.INS.CWRU.Edu> NNTP-Posting-Host: hpsrk.fc.hp.com In-reply-to: mbc@po.cwru.edu's message of 28 Feb 1996 14:24:59 GMT X-Newsreader: Gnus v5.0.9 Somebody wrote: > > > pviewigl.p Interesting. Mine's called "PowerView.p". Seems to work fine. - steve Article: 14049 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!news1.digital.com!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: 29 Feb 1996 02:39:00 GMT Organization: Digital Equipment Corporation Lines: 36 Distribution: world Message-ID: <4h33k4$vqa@nntpd.lkg.dec.com> References: <4gqrr8$h7t@steel.interlog.com> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com In article <4gqrr8$h7t@steel.interlog.com>, mak@interlog.com (C Mak) writes: |>Path: nntpd.lkg.dec.com!pa.dec.com!decwrl!genmagic!sgigate.sgi.com!swrinde!gatech!news.mathworks.com!uunet!in2.uu.net!news.interlog.com!news |>From: mak@interlog.com (C Mak) |>Newsgroups: comp.graphics.apps.lightwave | |>I hope somebody can help or give some insight here. I can't get into |>the Modeller. When I click on it, the Modeller screen flashes on and |>then I'm back into Program Manager. I have no trouble getting into |>Layout. |> |>I had no trouble with it previously but I recently had the computer |>apart to try to install a scanner card. I thought that maybe I had |>moved the dongle (it was a tricky dongle installation...any move made |>it unstable). |> |>Is this a dongle thing or something else? I've tried moving the |>dongle, jiggling it, but no luck. |> |>I'm running on a P100, 16 meg RAM, Win 3.11. |> |>Chris, On my Amiga if I try to run LW without the dongle I see this happening. Looks like you may be having a dongle problem. Gee I can hear all the dongle bashers rushing to the terminals, but lets remember how many of use are on this conference that don't have problems. My suggestion is try to reseat as much as possible. Can you put it on a switch box or cable ? -bill +-------------------------------+ | Bill Leimberger | | | |leimberger@marbls.enet.dec.com | +-------------------------------+ Article: 14050 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in2.uu.net!li.net!usenet From: "Michael R. Rose" <mrose@li.net> Newsgroups: comp.graphics.apps.lightwave Subject: Wacom Art-Z II. NT, and Lightwave Date: Wed, 28 Feb 1996 22:43:38 -0500 Organization: LI Net (Long Island Network) Lines: 20 Message-ID: <313520EA.3D2C@li.net> NNTP-Posting-Host: linuser46.li.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) Hello! I am having big problems trying to get my Wacom Art-Z II 12x12 tablet to work with Lightwave under NT 3.51. I am using the pen and everything works fine selecting menus and rotating an object in Powerview, but everything else is crazy! If I select an object in layout or points in modeler and move the pen the slightest bit, the pointer darts off the screen crazily! It is completely unusable. I am having no other problems with the tablet at all, just in Lightwave. Does anyone have any ideas? I really want to get this worked out as I am planning on getting the digitizing puck to use with modeler. Please respond via e-mail, I'll summarize and post solution. (if I getting working :) Thanks in advance! Sincerely, Michael Rose Article: 14051 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!usenet.eel.ufl.edu!tank.news.pipex.net!pipex!swrinde!elroy.jpl.nasa.gov!decwrl!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger From: leimberger@marbls.enet.dec.com () Newsgroups: comp.graphics.apps.lightwave Subject: Re: Looking For Those Humanoid Objects Date: 29 Feb 1996 02:33:53 GMT Organization: Digital Equipment Corporation Lines: 29 Distribution: world Message-ID: <4h33ah$vqa@nntpd.lkg.dec.com> References: <4h2g5v$3pe@aphex.direct.ca> Reply-To: leimberger@marbls.enet.dec.com () NNTP-Posting-Host: marbls.enet.dec.com |>For some time I've been looking for good humanoid objects |>on the net, and in other animation packages. I've found 2 simple |>human forms and a nice human face in 3DS format from Mesh Mart. |>Aside from that there is Humanoid that you can buy for a couple |>of hundred dollars. All in all, the human objects out there seem sparse |>and I'd rather not spend five years modeling one. Has anyone found any |>other human objects ; preferably cheaper in price (if not free) but of |>good quality? |> |>Secondly, has anyone ever had to model and animate clothing that is |>somewhat loose fitting and moves well on there human figures? If so |>some tips would be very much apeciated. |> |> |>kharmel@Direct.CA Thanks. |> No help on the objects, but Issue 17 of 3D Artist had an article by Doug Kelly on Clothing Humanoid. It covered Envisage, Imagine and 3DS but could be carried over to LW. -bill +-------------------------------+ | Bill Leimberger | | | |leimberger@marbls.enet.dec.com | +-------------------------------+ Article: 14052 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: kthlango@aol.com (Kth Lango) Newsgroups: comp.graphics.apps.lightwave Subject: Re: In case anybody cares..... Date: 28 Feb 1996 23:16:52 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 10 Sender: root@newsbf02.news.aol.com Message-ID: <4h39bk$cps@newsbf02.news.aol.com> References: <3132c065.498551@news.charm.net> Reply-To: kthlango@aol.com (Kth Lango) NNTP-Posting-Host: newsbf02.mail.aol.com >>> Sorry, about the job. You are always welcome here....no need to leave us. <<< I like it here. So warm, and fuzzy, and so full of love. It's like a pair of swimshorts that you put on in the evening, after you've gone swimming in the morning. You know, that cold, clammy, wet feeling on your naughty bits? I live for that. :) Keith Lango still me. Article: 14053 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: axaxa@aol.com (AXAXA) Newsgroups: comp.graphics.apps.lightwave Subject: *********P6 200mhz BENCHMARKS******** Date: 28 Feb 1996 23:18:11 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Message-ID: <4h39e3$cr0@newsbf02.news.aol.com> Reply-To: axaxa@aol.com (AXAXA) NNTP-Posting-Host: newsbf02.mail.aol.com The following are rendering times, using a DELL 200Mhz with 32 Megs running WindowsNT. The scenes in the benchmark directory were left at their defualt settings: DOF 3m8s (188s) TEXTURES 0m56s (56s) RAYTRACE 24m57s (1497s) ZBUFSORT 2m40s (160s) Article: 14054 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!news.kei.com!nntp.coast.net!chi-news.cic.net!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: Wed, 28 Feb 1996 22:39:57 -0600 Organization: FM Multimedia Lines: 31 Message-ID: <31352E1D.456D@mcs.net> References: <4gqrr8$h7t@steel.interlog.com> <854925316wnr@agog.demon.co.uk> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) Gwynne Reddick wrote: > > In article: <4gqrr8$h7t@steel.interlog.com> mak@interlog.com (C Mak) writes: > > > > > I hope somebody can help or give some insight here. I can't get into > > the Modeller. When I click on it, the Modeller screen flashes on and > > then I'm back into Program Manager. I have no trouble getting into > > Layout. > > > > I had no trouble with it previously but I recently had the computer > > apart to try to install a scanner card. I thought that maybe I had > > moved the dongle (it was a tricky dongle installation...any move made > > it unstable). > > > > Is this a dongle thing or something else? I've tried moving the > > dongle, jiggling it, but no luck. > > > Sounds like the dongle. This is the same symptom that I had - give it a > week or so and you won`t be able to get into layout either. Phone NT > tech support and arrange to get it sorted out. > > Gwynne. > I have the same exact problem as well and Newtek(Greg) confimed it as a dongle problem. Went nuts trying to sort it out as this machine has a lot of hardware. Damn, there has to be a better way. Mike Article: 14055 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in1.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Randomizing in batches Date: 29 Feb 1996 04:28:36 GMT Organization: AccessOne Lines: 26 Message-ID: <4h3a1k$dav@news.accessone.com> References: <31321A3C.3A3@erinet.com> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > Andrew Hofman <andyh@erinet.com> writes: > >...plus I'd like > > controllable randomize options so thing could be less 'uniform'...This way, > > you could have one airplane and quickly make a squadron by cloning with > > offsets that are slightly randomized (including time, so the 'blinky > > lights' would avoid blinking at exactly the same time.) > > I'm currently animating a platoon of creatures who are marching along in > formation. Having them all in perfect lockstep is a bit too mechanical and > regular. So I'll have to go in and play with a bunch of keyframes by hand to dirty > things up just a little bit . . . what a pain in the butt. A variable randomize > function would save hours of work. > > -- > Andrew Hofman Andy, use LOAD FROM SCENE, and adjust each one BEFORE loading in--it's a little easier. (Sorry if this is too obvious.) ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 14056 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: achan@ix.netcom.com(Alan Chan ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 21" monitors Date: 29 Feb 1996 03:40:50 GMT Organization: Netcom Lines: 27 Message-ID: <4h3782$6dc@cloner2.ix.netcom.com> References: <4gnk3k$2rd@cloner4.netcom.com> <4goa5a$ebc@news.accessone.com> <4gr0bg$b0a@reader3.ix.netcom.com> <4gsjho$6ur@cloner2.ix.netcom.com> <wturber.951.005E8D9E@primenet.com> NNTP-Posting-Host: whx-ca1-07.ix.netcom.com X-NETCOM-Date: Wed Feb 28 7:40:50 PM PST 1996 In <wturber.951.005E8D9E@primenet.com> wturber@primenet.com (Walter (Jay) Turberville ) writes: > >>Screen estate is always a help. We usually run two Lightwaves and a >>Modeler at once, not easy to do on smaller rezs. Of course, make sure >>you get enough display memory for your graphics card too.. > >>AC > >I find that ALT-TAB helps a lot when running multiple copies on a 17" monitor. > >Of course, more seems to always be better in 3D work. However, you have to >ask yourself if the $1000 + additional cost could be better spent on RAM, a >faster CPU, more disk space, etc. It has to go up incrementally with the rest of your system, of course.. you'd be stupid to spend all that money on a 21" monitor and find that you can only run at 800x600 in 256 colors. Additionally, the amount of memory we have in our systems lets us run multiple Lightwaves simultaneously, which in turn is a lot easier to do on a big 21" with lots of estate.. AC Article: 14057 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.msfc.nasa.gov!sol.ctr.columbia.edu!news.mindlink.net!van-bc!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: Wed, 28 Feb 1996 23:14:40 -0600 Organization: FM Multimedia Lines: 23 Message-ID: <31353640.55C8@mcs.net> References: <4f0qh7$t2h@newsbf02.news.aol.com> <4f2t17$k78@newsbf02.news.aol.com> <Pine.SUN.3.91.960205013221.28294A-100000@access4.digex.net> <3116D66D.6581@ix.netcom.com> <4f7st4$f2u@homer.alpha.net> <31181CC9.474D@ix.netcom.com> <Pine.SUN.3.91.96020801 NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) Walter (Jay) Turberville wrote: <snip> > The main point of my posts on this issue is to alert unaware users that they > probably should insure their LW copies. Think of it as hardware, not > software. BTW, we have multiple copies of LW, so manuals aren't a huge issue > for us. Dongles ARE a big issue. I think Nova was reasonable in how they > dealt with you. > > Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com > Studio 522 Productions |http://www.primenet.com/~wturber > http://www.studio522.com |ftp.primenet.com/users/w/wturber I agree with Jay. In a what if scenario: I can survive without the manual, I can manage without the CD, but without the dongle - I am out another $800(if not protected). I have a lot of money tied up in software / hardware, and treat it as a whole. If I get burned for my copy of LW, it probably means I've lost a lot of other software as well. While I can probably afford another copy of LW, there is no way I could replace all of the other stuff that I use on a regular basis. Thus the overall need for insurance, which LW is part of. Mike Article: 14058 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!harbinger.cc.monash.edu.au!news.mira.net.au!inquo!in-news.erinet.com!usenet From: Andrew Hofman <andyh@erinet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: Thu, 29 Feb 1996 00:22:27 -0500 Organization: LumaQuest Productions, Dayton, OH Lines: 24 Message-ID: <31353813.319C@erinet.com> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> NNTP-Posting-Host: edlp102.erinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b6a (Win95; I) > >I started to use bg images in modeler and I've been finding that they take > >a large amount of time to draw or re-draw onscreen, about a minute or two > >on a pentium 100, at one-quarter of a 1600x1280 screen. Every time I > >re-center, or resize or magnify/demagnify, I have to wait for my work area > >to re-draw. Is there anything else I can do BESIDES going to lower > >resolution desktops and smaller windows in modeler? > > > > Yes. Get a P166. > > Walter (Jay) Turberville I'm using two Raptor3's and experience the same problem. Redrawing of images in Modeler is dog-slow. Not as bad as what the gentleman describes with his P100, but still ridiculously sluggish. No other program has exhibited such abysmal screen redrawing on my machines, including 24-bit paint and image-processing software. In fact, they are all extremely fast. Would you suggest I also get a P166? -- Andrew Hofman LumaQuest Productions andyh@erinet.com 513-643-7333 Article: 14059 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news3.digex.net!access1.digex.net!erniew From: Ernie Wright <erniew@access1.digex.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Powerview Date: Thu, 29 Feb 1996 01:22:13 -0500 Organization: Express Access Online Communications, USA Lines: 15 Message-ID: <Pine.SUN.3.91.960229011025.14758A-100000@access1.digex.net> References: <Pine.SUN.3.91.960226120658.1555A-100000@access1.digex.net> <4gveap$sop@homer.alpha.net> NNTP-Posting-Host: access1.digex.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: <4gveap$sop@homer.alpha.net> John Foust wrote: > Uhm, I use GetModuleFileName( NULL, buffer, sizeof(buffer) ); > which doesn't require the hard-coded filename in a program. This won't work for plug-ins, since what gets returned is the filename of the *calling process*, which is the LW .EXE and not the plug-in. > In a DLL, just make nearly the same call in your DLL_PROCESS_ATTACH, > using the HANDLE hDLL passed in your DllMain() instead of NULL. NT only. - Ernie Article: 14060 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Randomizing in batches Date: 29 Feb 1996 01:47:24 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 19 Sender: root@newsbf02.news.aol.com Message-ID: <4h3i5s$g5i@newsbf02.news.aol.com> References: <4h3a1k$dav@news.accessone.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com ------------------------------------- Andy, use LOAD FROM SCENE, and adjust each one BEFORE loading in--it's a little easier. ---------------------------------------- Good suggestion, but automatic would be cool and very useful. It seems to me that this would be a relatively simple plug in. A nice interface makes it a little trickier, but still.... _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 14061 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!madison.tdsnet.com!news From: Mitch Rosefelt <cyberdog@aol.com> Newsgroups: comp.graphics.apps.lightwave Subject: re: broken dongle? Date: Thu, 29 Feb 1996 00:55:26 -0500 Organization: The Pixel Farm/WebMedia Lines: 12 Message-ID: <31353FCE.4554@aol.com> NNTP-Posting-Host: ics1-a11.ics.tdsnet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) > I have a lot of money tied up in software / hardware, and treat it as a whole. If I > get burned for my copy of LW, it probably means I've lost a lot of other software as > well. While I can probably afford another copy of LW, there is no way I could > replace all of the other stuff that I use on a regular basis. Thus the overall need > for insurance, which LW is part of. > > Mike Sorry I missed part of this discussion... Am I to understand that if the dongle goes, nobody will replace it and we'd have to buy a new copy of the software? That would be absolutely ridiculous... Article: 14062 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!madison.tdsnet.com!news From: Mitch Rosefelt <cyberdog@aol.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Randomizing in batches Date: Thu, 29 Feb 1996 01:04:26 -0500 Organization: The Pixel Farm/WebMedia Lines: 23 Message-ID: <313541EA.3072@aol.com> References: <31321A3C.3A3@erinet.com> <4h3a1k$dav@news.accessone.com> NNTP-Posting-Host: ics1-a11.ics.tdsnet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) jeric@accessone.com wrote: > > > Andrew Hofman <andyh@erinet.com> writes: > > >...plus I'd like > > > controllable randomize options so thing could be less 'uniform'...This way, > > > you could have one airplane and quickly make a squadron by cloning with > > > offsets that are slightly randomized (including time, so the 'blinky > > > lights' would avoid blinking at exactly the same time.)... Well, if your really adventurous, you could make several clones of the airplane, then open the ".lws" file (back it up first) and figure out how to manipulate the keyframes for the various elements you want to animate. If you or someone you know is into mathematics, you could even write a program which would add a bit of noise to the various sets of keyframes which would give your animation some "natural looking" variation. Eventually of course, some genius will write a plugin to do this for us -- the math has already been developed and is available in the SIGGRAPH papers. I know there is a particle plugin for LW. Has anyone used it? If it has object substitution, you should be able to generate a set of particles w/ some natural variation to their paths, then substitute an airplane for each of the particles. This is one way that WaveFront's Dynamation is used. Any geeks out there who could lend a hand? Article: 14063 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!van-bc!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Amiga -Pc Lightwave Date: Thu, 29 Feb 1996 01:11:48 -0600 Organization: FM Multimedia Lines: 92 Message-ID: <313551B4.2208@mcs.net> References: <4gs360$m0o@mo6.rc.tudelft.nl> <606.6627T1390T757@crazybe.demon.co.uk> <960227110243594@patchbay.com> <wturber.950.005B1CE3@primenet.com> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) Walter (Jay) Turberville wrote: > > In article <960227110243594@patchbay.com> mark.whitney@patchbay.com (Mark Whitney) writes: > >From: mark.whitney@patchbay.com (Mark Whitney) > >Subject: Re: Amiga -Pc Lightwave > >Date: Tue, 27 Feb 1996 05:55:00 GMT > > >On 02-26-96, 4G9A42$FQ0@MO6.RC.TUDELFT was going on about Re: Amiga -Pc > >Lightwave > > >4>From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> > > > > > > > >Also I think a 1 gig harddisk is laughably small. I filled two 1.6gig > > >harddisks up within 3 months of buying them. And storing the rendered > > >frames is starting to become a problem, let alone processing them. > > > > > >If you want to play your anims a p133 is a must but also a video > > >harddisk because playback of an AVI-anim will require a decent > > >transfer rate (say 3 megs per sec) and it still stops playing > > >every ones in a while. > > > > > > > >How does the issue of using Striped drives under NT affect the need for > >the higher speed drives in this case? > > >For those of you going Huh? like I was not too long ago, drive striping > >basically distributes the data being written evenly amongst the drives > >that are striped together. All the striped drives of a given group are > >regarded as one drive to the system. An added advantage is that the > >throughput is mulplicative meaning that two drives have 2X the > >throughput and four drives have roughly 4X. Some impressive, sustained > >transfer rates areI beleive that it must be a SCSI system and that the > >drives use NTFS formatting. > > >I'm looking to put together a P6 system soon so wanting to hear more > >opinions on these sort of details. > > >M. > > >--- > > * CMPQwk 1.42 #6.3 It's a small world, but I wouldn't want to paint it. > > Personally, I seldom use the PC to play AVIs. However, I have been thinking > about putting NT on our next workstation and using it as a server of sorts. > What you refered to abouve is RAID 1. I'm particularly interested in RAID 5. > RAID 5 employs striping and fault tolerance. RAID 5 allows you to use three > (I'm pretty sure this is the minimum number) or more drives in a stiped > configuration but also writes "parity" information in addition to the regular > file information. The result is that if one drive fails you lose no data. I > find this very attractive since I have found that rendering tends to interfere > with backup schedules (both run at night). I'm not sure if the throughput is > greater or not though. > > Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com > Studio 522 Productions |http://www.primenet.com/~wturber > http://www.studio522.com |ftp.primenet.com/users/w/wturber The throughput of Raid 5 is on par with Raid 0. Also, Raid 5 should not require the odd or dedicated ECC(Error Correction Code) drive as ECC is written across each drive so that each drive contains a combination data and ECC. This is also where Raid 5's drive swapping / rebuilding fits in. Raid 5 also has the advantage the advantage of being able to perform simultaneous reads and writes. Under a multitasking OS, i.e. Netware and NT, this where you see the real performance benefit. Also since multiple drives are able to respond a given request, the overall seek time can drop as low 2ms. The down side of Raid 5 is that it's ECC eats up to 30% of the total formatted capacity of the array. Also, Raid 5 is something that should be done in hardware not software, I have seen very few "reliable" / affordable software only managers than can consistently manage and rebuild ECC streams. Raid level 1 is common to disk mirroring and supported under NT, but it much more practical to invest into an achiving unit(tape, optical...). Raid level 0 is basic drive striping, and NT supports both striped and striped w/parity. This setup will yeild the desired numbers, but understand that if you lose a drive in the striped set, then you lose ALL(data) of the set. Another way to look at this is that if MTBF of a single drive is 150,000 hours, then a 6 drive set would have an MTBF of only 25,000 hours. I don't know if NT's "striped parity" has any ECC meaning. One other thought is for maximum performance under an NT stripped set, you may look at a multichannel controller such as Adaptec's 3940. Building the stripe set in even - odd method, channel 1 = drive 1,3,5... would provide the best possible performance without going to a dedicated array. With regard to the IDE question, yes you can, but I would not "trust" it. At least not until the DMA mode 2 / PIO mode 4 issues are resolved with Intel's Triton chipset and the ATA interface. Also, the drives should be identical, and setup on seperate controllers. I hope that I have not over stayed my welcome in this post, and apologize if so. Mike Article: 14064 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!newsserver.jvnc.net!newsserver2.jvnc.net!netnews.upenn.edu!news.voicenet.com!news From: roadie@omni.voicenet.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Linking PC to Amiga...again??? Date: Thu, 29 Feb 1996 06:47:06 GMT Organization: Voicenet - Internet Access - (215)674-9290 Lines: 24 Message-ID: <4h3hta$gic@news.voicenet.com> References: <4gsief$mf4@tilde.csc.ti.com> NNTP-Posting-Host: philly34.voicenet.com X-Newsreader: Forte Agent .99b.112 On 26 Feb 1996 15:09:03 GMT, grg1@msg.ti.com (The Glory Boys) wrote: >We are about to get lightwave for PC so that we can speed up our rendering >(P100 32MBRAM on NT). >What I want to know is this: Is there a way to link the PC to the amiga so that I >can render IFFs to my PC hard drive and then convert them to Flyer clips?? >Help me so I can get my boss to pony up the bucks for PC Lightwave sooner! > >The Glory Boys > Glory dudes, You can put an eithernet board in your Toaster, and your PC You can then use FTP software to transfer files, also there is something called Samba which mounts up the Amiga on the PC for direct saves. Tricky to set up but I have it working pretty well with A PAR. Check out www.mt-inc.com for a FAQ on Ami-PC networking. http://www.mt-inc.com/Networking.html Good Luck! John Donlevie Road-Ease, Inc. Drexel Hill, PA Article: 14065 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Picking old surfaces in modeller? Date: 29 Feb 1996 07:25:56 GMT Organization: Delft University of Technology Lines: 27 Message-ID: <4h3ke4$k58@mo6.rc.tudelft.nl> References: <DnE8pu.85w@avalon.chinalake.navy.mil> <4h2d8e$2u4@news.accessone.com> NNTP-Posting-Host: dutsp211.stm.tudelft.nl jeric@accessone.com wrote: > > > Des McPherson <mcpherson@sirius.chinalake.navy.mil> writes: > > >When I chose some poly's in the modeler and make them a surface, > > >Is there any way to re-chose these polygons without repicking them by > > >hand, but rather by picking their surface name? > > > > > >It would be handy for checking/hiding/editing purposes, and it > > >struck me as odd that nobody ever mentioned it. > > > > > > > Select Polygon at the bottom and hit "w" to get info. Scroll through > > the surface list and select the one you want then hit the "+" button > > next to the "with surface" window. > > > PMFJI, but I think this is the kinda question that should be answered > with a "check your manual page XXX", to make sure the questioner HAS > a manual, if you know what I mean. > I do actually have a manual, but who ever thinks about reading the section about Statistics for crying out loud. It seems an odd place to hide such an important function. Thanks for the help everyone. Wooly Mittens. Article: 14066 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!in-news.erinet.com!usenet From: Phil Thorn <pthorn@erinet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Ati Mach 64 messes up tools in Modeler Date: Thu, 29 Feb 1996 02:24:54 -0800 Organization: Thorn Grafx Lines: 20 Message-ID: <31357EF6.D5D@erinet.com> References: <4h2gas$ql8@news.onramp.net> NNTP-Posting-Host: eri.erinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b6b (Win95; I; 16bit) I've been running on a Mach64 at home and work with no problems. You might want to check your font size setting for the ATI. I've had problems with other apps when running with "large fonts" and now I stick to "small fonts". You can change the setting with the ATI utilities or in Win95 in the display properties dialog. -Phil pthorn@erinet.com Thorn Grafx | http://www.erinet.com/tgrafx bauer@onramp.net wrote: > > Like the message says. I am pretty sure it's the ATI. I tried it on a > Diamond with no problems. The tools are all up and to the right. Kind > of a pain in the @$$! If anyone has had the same problem please speak > up. Thanks. > > ________________ > Matt Bauer > bauer@onramp.net Article: 14067 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: fxmatte@aol.com (FXMatte) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW interfacing with Film Date: 29 Feb 1996 02:00:58 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 133 Sender: root@newsbf02.news.aol.com Message-ID: <4h3iva$geo@newsbf02.news.aol.com> References: <4h289f$s8q@newsbf02.news.aol.com> Reply-To: fxmatte@aol.com (FXMatte) In response to Lee's post in which he wrote: >Here's a fews actual facts, in enough context to make it clear. >START FACT On Thursday, June 22nd, the animators at Area 51 (at the time, >Ken, Scott, Karl, Matt and myself) went into a meeting with Tim McHugh. >There were three main issues... I'd like to illustrate a point. The following is an excerpt from the first page of the James Cameron script for the movie Aliens. _______________________________________________________________ "ALIENS" by James Cameron FIRST DRAFT May 28, 1985 -------------------------------------------------------------------------- --- ALIENS FADE IN SOMETIME IN THE FUTURE - SPACE 1 Silent and endless. The stars shine like the love of God...cold and remote. Against them drifts a tiny chip of technology. CLOSER SHOT It is the NARCISSUS, lifeboat of the ill-fated star-freighter Nostromo. Without interior or running lights it seems devoid of life. The PING of a RANGING RADAR grows louder, closer. A shadow engulfs the Narcissus. Searchlights flash on, playing over the tiny ship, as a MASSIVE DARK HULL descends toward it. INT. NARCISSUS 2 Dark and dormant as a crypt. The searchlights stream in the dusty windows. Outside, massive metal forms can BE SEEN descending around the shuttle. Like the tolling of a bell, a BASSO PROFUNDO CLANG reverberates through the hull. CLOSE ON THE AIRLOCK DOOR Light glares as a cutting torch bursts through the metal. Sparks shower into the room. A second torch cuts through. They move with machine precision, cutting a rectangular path, converging. The torches meet. Cut off. The door falls inward REVEALING a bizarre multi-armed figure. A ROBOT WELDER. FIGURES ENTER, backlit and ominous. THREE MEN in bio-isolation suits, carrying lights and equipment. They approach a sarcophaguslike HYPERSLEEP CAPSULE, f.g. LEADER (filtered) Internal pressure positive. Assume nominal hull integrity. Hypersleep capsules, style circa late twenties... His gloved hand wipes at on opaque layer of dust on the canopy. ANGLE INSIDE CAPSULE as light stabs in where the dust is wiped away, illuminating a WOMAN, her face in peaceful repose. WARRANT OFFICER RIPLEY, sole survivor of the Nostromo. Nestled next to her is JONES, the ship's wayward cat. LEADER (voice over; filtered) Lights are green. She's alive. Well, there goes out salvage, guys. ______________________________________________________________ Here is how it would possibly look if Lee were to recount it: ______________________________________________________________ "ALIENS" by James Cameron FIRST DRAFT May 28, 1985 -------------------------------------------------------------------------- --- ALIENS FADE IN SOMETIME IN THE FUTURE - SPACE 1 Against them drifts a tiny chip of technology. CLOSE ON THE AIRLOCK DOOR Light glares as a cutting torch bursts through the metal. Sparks shower into the room. FIGURES ENTER, backlit and ominous. THREE MEN in bio-isolation suits, carrying lights and equipment. ANGLE INSIDE CAPSULE as light stabs in where the dust is wiped away... LEADER (voice over; filtered) Well, there goes out salvage, guys. ____________________________________________________________ Lee has posted his "facts" in the same manner as I have not altered the individual words in the second example of the Alien script. Amazingly Lee has distilled a meeting that took hours into 14 lines of text. Keeping in mind that Tim and Ken worked together for many months and had an undetermined number of business related conversations out of the ear shot of Lee, not to mention all of the time they spent together working, what conclusion would any average person come to with regard to the completeness of Lee's data or the integrity of his seemingly selective memory? (When replying to this post Lee, please limit the names you call me to the following list: Mr. Poopy Pants, dumb head, long haired hippie freak, doo doo face, dummie, stupid brain, booger butt, femmy girly woman, or booby. If none of these suffice, feel free to use the old stand by, "I know you are but what am I?") Matt Merkovich Article: 14068 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!van-bc!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: broken dongle? Date: Thu, 29 Feb 1996 01:32:38 -0600 Organization: FM Multimedia Lines: 27 Message-ID: <31355696.36EC@mcs.net> References: <31353FCE.4554@aol.com> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) Mitch Rosefelt wrote: > > > I have a lot of money tied up in software / hardware, and treat it as a whole. If I > > get burned for my copy of LW, it probably means I've lost a lot of other software as > > well. While I can probably afford another copy of LW, there is no way I could > > replace all of the other stuff that I use on a regular basis. Thus the overall need > > for insurance, which LW is part of. > > > > Mike > > Sorry I missed part of this discussion... > Am I to understand that if the dongle goes, nobody will replace > it and we'd have to buy a new copy of the software? > That would be absolutely ridiculous... I am not sure how you came to that conclusion, but you have taken the context of the thread out of it's intention. Please read the full post, and the previous posts. By no means am I refering to any Newtek policy, I don't know for certain what Newtek's policy on dongle "replacement" is. In the case of my dongle gone sour, they have been VERY supportive, and prompt in fixing it. The thread as I understood it dealt with issues regarding insurance of property - namely the dongle and Lightwave and which is more significant. Regarding issues of theft and disaster... Mike Article: 14069 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!newsserver.jvnc.net!newsserver2.jvnc.net!netnews.upenn.edu!news.voicenet.com!news From: roadie@omni.voicenet.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: Tomahawk place , mailing list compilations, etc Date: Thu, 29 Feb 1996 06:51:30 GMT Organization: Voicenet - Internet Access - (215)674-9290 Lines: 20 Message-ID: <4h3i5g$gic@news.voicenet.com> References: <emiDnI24u.Gys@netcom.com> NNTP-Posting-Host: philly34.voicenet.com X-Newsreader: Forte Agent .99b.112 On Wed, 28 Feb 1996 19:00:29 GMT, emi@netcom.com (Emiliano Stesinach) wrote: >Hi ! > >I was wondering if the Tomahawk.welch.jhu.edu place is on some other >place now and >if someone can post here the new adress .. Mee too... > also i was a big enthusiast of >the COmpilations from the Discussion group (here) and lightwavepro >mailing list .. where can they be found now ? (as the FAQ place) ? > >Cheers, good rendering ! enrique Avalle Try Ftping to ftp.Newtek.com . Many of them are there. John Donlevie Road-Ease, Inc. Drexel Hill, PA Article: 14070 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: tpeirce9@aol.com (TPeirce9) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Ati Mach 64 messes up tools in Modeler Date: 29 Feb 1996 02:15:08 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 12 Sender: root@newsbf02.news.aol.com Message-ID: <4h3jps$gnl@newsbf02.news.aol.com> References: <4h2gas$ql8@news.onramp.net> Reply-To: tpeirce9@aol.com (TPeirce9) I have had several cards in my computer over the last two months: Diamond, Matrox and two ATI's. They all work well with LW, nothing unusual using 95 and NT. Good Luck >>Like the message says. I am pretty sure it's the ATI. I tried it on a Diamond with no problems. The tools are all up and to the right. Kind of a pain in the @$$! If anyone has had the same problem please speak up. Thanks.>> Article: 14071 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!van-bc!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Need CHARACTER GENERATOR s/w Date: Thu, 29 Feb 1996 01:50:27 -0600 Organization: FM Multimedia Lines: 34 Message-ID: <31355AC3.302B@mcs.net> References: <4gvip7$25f@news.accessone.com> <0028lcg60.alamito@marketgraph.xs4all.nl> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) Jan-Willem Korver wrote: > > In <4gvip7$25f@news.accessone.com> jeric@accessone.com wrote: > > >Howdy: > > > >I'm looking for some character generation software for the PC. (bleah) > > > >Using Photoshop/other paint programs is lame because (of course) they are not > STRING ORIENTED. > >Basically what I'm looking for is something that works like a traditional character > generator. > > > >Thanks for any help. > > I use Tecsoft's video-paint (TVPaint) for my characters. It's not a character > generator, in fact it's kind of like a 24-bit version of good ol' dpaint for the Amiga. > The program originated from the Amiga but is now available under windows also. It > has slightly easier text handling than photoshop/corelphotopaint and the like. > Maybe you should check it out... > > -- > ________________ > Jan-Willem Korver > MarketGraph, Haarzuilens, The Netherlands > e-mail: jwk@marketgraph.xs4all.nl You might also look at Incriber CG for more traditional CG and Autodesk's Animator Studio for nicely animated 2D text. Animator Studio works great for generating an animated LW clip map image sequence. I also use it for rotoscoping(of sorts) LW frames for output to video or avi. Mike Article: 14072 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.interport.net!usenet From: humanist@interport.net (Michael Howard) Newsgroups: comp.graphics.apps.lightwave Subject: Does OpenGL speed-up Lightwave on NT? Date: Thu, 29 Feb 1996 07:58:52 GMT Organization: Humanist Movement Lines: 5 Message-ID: <4h3lom$n9v@park.interport.net> NNTP-Posting-Host: ts1port31.port.net X-Newsreader: Forte Free Agent v0.55 I heard that getting a 3D accelerator board on an NT machine won't speed up LightWave on a PC. Supposedly OpenGL acceleration isn't supported on the NT/Intel version of LightWave. True? Am I wasting money buying a 3D acceleration VGA card? Article: 14073 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Area 51 (was LW interfacing with film) Date: 29 Feb 1996 03:45:15 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 67 Sender: root@newsbf02.news.aol.com Message-ID: <4h3p2r$i25@newsbf02.news.aol.com> References: <4h3iva$geo@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com I changed the header to make it clearer, but frankly I give up. No, really. I believe it's possible to condense facts in an accurate way. Matt has implied that I have condensed the story in an inaccurate way. He has provided no examples of such inaccuracy, so this is another arbitrary attempt to make 'my side' of the story appear to be wrong in some way. I think I did a good job of presenting the facts. There has been no specific refutation of the facts I've presented, but vauge innuendo about how I -might- be wrong. Anyone who's studied logic can tell you that assertions made without any supporting evidence are to be ignored, so I hope people (if they care) will note that I have proven my case and the employees of Area 51 who have posted literally have no case. To really condense - here's a real short version of the Ken and Tim story. Once upon a time, Ken and Tim had a deal that Ken would get half the equipment and profits from Area 51. Tim hasn't even attempted to live up to his end of the deal. This hurt Ken; personally, professionally, and financially. The end. Of course, there's a lot more. I could go on for pages about just what I know. Ken and Tim know even more. They had many conversations I know nothing about. But nobody has denied the facts of the story in any meaningful way. ("Lee's facts are wrong" doesn't cut it.) This whole situation really sucks. I've not said much about it in the last few months, partially because I sort of hoped that Tim McHugh would do the right thing. It's clear to me now that he's not going to. I don't think Tim started the relationship meaning to cheat Kenny, but Space was worth a LOT of money, and I think Tim got greedy. I know how much money Ken made, and I have a good idea what Tim made. Those number are not mine to reveal, but really - if you heard them, it'd first make you cry and then make you mad. In this context, I'm sorry I got insulting. I have a lot of strong emotions about this. Seeing what was done to my brother has been very painful to me. Ken is very talented, and a very nice and trusting guy. This whole thing changed him in some ways, and made him a less trusting person. It may have made him stronger, as well - but that is trying to find a silver lining on a very dark cloud. I love my brother very much, and since I am older I have always tried to look out for him. I would do almost anything for him - but I wouldn't lie for him in a public forum on a grand scale and put myself at serious risk for slander or libel. Since I have a well earned reputation as a online battler, let me clarify one point here. This problems with Tim McHugh and Area 51 are NOT similiar to my disagreements with Tim Jenison and NewTek. Legally, it's one thing to call Dwight Parscale an inept CEO - it's entirely another to call Tim McHugh a liar who cheated his business partner out of hundreds of thousands of dollars. I also have no -moral- problems with NewTek - at worst, I've thought they were running their business badly. In my opinion, what Tim McHugh did to Ken was unethical. If I've pissed anyone in the forum off, or they thought I was rude to others on this subject, I'm sorry. I ask only this; if you want to not like me, fine. Hate my guts. But please don't take those negative vibes out my brother - in every way, Ken deserves better... Yours, Lee Stranahan Article: 14074 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!news.primenet.com!not-for-mail From: axon@primenet.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: FAQ for ScreamerNet? Date: 28 Feb 1996 21:27:01 -0700 Organization: Primenet Services for the Internet Lines: 33 Sender: root@primenet.com Message-ID: <4h39ul$jmc@nnrp1.news.primenet.com> References: <4gs3v6$k00@newsbf02.news.aol.com> <4h0972$gel@nnrp1.news.primenet.com> <wturber.959.009B4F0C@primenet.com> X-Posted-By: ip189.tus.primenet.com X-Newsreader: Forte Free Agent 1.0.82 wturber@primenet.com (Walter (Jay) Turberville ) wrote: >Once you get it set up, ScreamerNet is very easy to use. It is the setup that >is a pain. My approach is to use UNC pathnames and make sure that all files >use them. Oddly, the easiest method I have found for doing this is to use the >drive of another machine on the network (using the Network Neighborhood path - >NOT the "mapped" drive letter). UNC pathnames look like this: >//P100/c/newtek/myscene/myscene.lws (OK - I forget which direction the >slashes go) >Doing it this way allows any machine to know EXACTLY where to find the >appropriate files. >Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com >Studio 522 Productions |http://www.primenet.com/~wturber >http://www.studio522.com |ftp.primenet.com/users/w/wturber So will this allow SN to find files not in the command directory, like image seqeunces on my PVR drive? This is what I found to be a pain and was told that everything had to be in the command directory. I also tried alot of messing with the config file to no avail. Did get it to save to the PVR drive which was something they only had suggestions on how to do, but then they didn't have a PVR to try it with. But then, saving a network rendering on a PVR isn't the safest thing to do either. Dave Article: 14075 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip16-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: HELP: NT Lightwave Problems Date: 28 Feb 1996 21:32:02 -0700 Organization: Primenet Services for the Internet Lines: 26 Sender: root@primenet.com Message-ID: <wturber.2.00B44CBD@primenet.com> References: <4gvnqp$8vm@malasada.lava.net> <31337C39.40CC@enter.net> X-Posted-By: ip16-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <31337C39.40CC@enter.net> Rick Dean <mbcalpha@enter.net> writes: >From: Rick Dean <mbcalpha@enter.net> >Subject: Re: HELP: NT Lightwave Problems >Date: Tue, 27 Feb 1996 21:48:41 +0000 >I have encountered similar problems on my DEC Alpha running NT with Lightwave. It is a bug >that Newtek is aware of but didn't catch on the latest CD release. You cannot save your scene >with the SAVE ANIM button highlighted or it WILL CRASH the next time you open the scene >mess with SAVE ANIM again. My temporary solution is to make sure I do not have the SAVE >ANIM on when I save a scene. If you happen to have an older version of Lightwave (Like >Pre-Release 4.0) you can load the scene and save it again to kill the bug. My older LW >version didn't have an AVI option. >-- >Rick Dean >mailto:mbcalpha@enter.net I would assume you could edit the LW scene with a text editor to "squash" this bug. I'm not sure which line, but it may be obvious if you open the file in a text editor. Make a backup copy of the scene BTW. Jay Turberville -------------------------------------------- ...sig temporarily MIA Article: 14076 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip16-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: FAQ for ScreamerNet? Date: 28 Feb 1996 21:48:01 -0700 Organization: Primenet Services for the Internet Lines: 48 Sender: root@primenet.com Message-ID: <wturber.3.00C29742@primenet.com> References: <4gs3v6$k00@newsbf02.news.aol.com> <4h0972$gel@nnrp1.news.primenet.com> <wturber.959.009B4F0C@primenet.com> <4h39ul$jmc@nnrp1.news.primenet.com> X-Posted-By: ip16-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4h39ul$jmc@nnrp1.news.primenet.com> axon@primenet.com writes: >From: axon@primenet.com >Subject: Re: FAQ for ScreamerNet? >Date: 28 Feb 1996 21:27:01 -0700 >wturber@primenet.com (Walter (Jay) Turberville ) wrote: >>Once you get it set up, ScreamerNet is very easy to use. It is the setup that >>is a pain. My approach is to use UNC pathnames and make sure that all files >>use them. Oddly, the easiest method I have found for doing this is to use the >>drive of another machine on the network (using the Network Neighborhood path - >>NOT the "mapped" drive letter). UNC pathnames look like this: >>//P100/c/newtek/myscene/myscene.lws (OK - I forget which direction the >>slashes go) >>Doing it this way allows any machine to know EXACTLY where to find the >>appropriate files. >>Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com >So will this allow SN to find files not in the command directory, like >image seqeunces on my PVR drive? This is what I found to be a pain >and was told that everything had to be in the command directory. I >also tried alot of messing with the config file to no avail. Did get >it to save to the PVR drive which was something they only had >suggestions on how to do, but then they didn't have a PVR to try it >with. But then, saving a network rendering on a PVR isn't the safest >thing to do either. >Dave I do not have a PVR on an NT machine acting as a virtual drive - so I can't speak directly to this issue. However, my experience is that the UNC paths/names wil allow files to be found from any workstation on the network. A scene I am working on now uses a series of background frames that are stored on a separate machine than the scene and object files (due to drive space limitations - I prefer things to be arranged more neatly). All Screamernet nodes load the scene file and render it with no problems. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14077 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip16-056.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 21" monitors Date: 28 Feb 1996 21:50:02 -0700 Organization: Primenet Services for the Internet Lines: 35 Sender: root@primenet.com Message-ID: <wturber.4.00C5091A@primenet.com> References: <4gnk3k$2rd@cloner4.netcom.com> <4goa5a$ebc@news.accessone.com> <fusionDnEwJ9.HrD@netcom.com> <4gval2$lc3@ixnews5.ix.netcom.com> X-Posted-By: ip16-056.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4gval2$lc3@ixnews5.ix.netcom.com> achan@ix.netcom.com(Alan Chan ) writes: >From: achan@ix.netcom.com(Alan Chan ) >Subject: Re: 21" monitors >Date: 27 Feb 1996 16:14:26 GMT >In <fusionDnEwJ9.HrD@netcom.com> fusion@netcom.com (Fusion Films) >writes: >> >>: Greg, I know a buncha youguys went out and bought 21" monitors: >tell >>: me, how does that affect your productivity? They look really sweet, >but the >>: extra grand seems a bit much to $wallow. >> >> >>I'd say that buying the Viewsonic 21PS that I use was one of the best >>investments we made. Everything is so much easier to use when you >have >>all that room! Besides, monitors are one of the few things that you >can >>take with you if you switch platforms. >As far as monitors go, if you are going for a 21", go for a Viewsonic, >and if you're going with a 17", get an Innovision Mag... >AC I agree that the Innovision Mag is a great value in a 17" monitor. However, I love my 20" Apple (Trinitron) and can recommend it highly. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14078 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!vixen.cso.uiuc.edu!howland.reston.ans.net!ix.netcom.com!netnews From: achan@ix.netcom.com(Alan Chan ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: 29 Feb 1996 06:40:36 GMT Organization: Netcom Lines: 22 Message-ID: <4h3hp4$hsu@cloner2.ix.netcom.com> References: <4gqrr8$h7t@steel.interlog.com> <854925316wnr@agog.demon.co.uk> <31352E1D.456D@mcs.net> NNTP-Posting-Host: whx-ca4-09.ix.netcom.com X-NETCOM-Date: Wed Feb 28 10:40:36 PM PST 1996 In <31352E1D.456D@mcs.net> Mike May <mjmay@mcs.net> writes: > >> > Is this a dongle thing or something else? I've tried moving the >> > dongle, jiggling it, but no luck. >> > >> Sounds like the dongle. This is the same symptom that I had - give it a >> week or so and you won`t be able to get into layout either. Phone NT >> tech support and arrange to get it sorted out. > >I have the same exact problem as well and Newtek(Greg) confimed it as a >dongle problem. Went nuts trying to sort it out as this machine has a lot of >hardware. Damn, there has to be a better way. You might also want to try dangling a printer cable after the dongle.. for some reason, my home system won't run without a printer cable after the dongle, but not attached to anything.. AC Article: 14079 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.pitt.edu!dsinc!netnews.upenn.edu!news.voicenet.com!news From: pirate@voicenet.com Newsgroups: comp.graphics.apps.lightwave Subject: "What is "Superblack" Date: Thu, 29 Feb 1996 09:43:33 GMT Organization: Voicenet - Internet Access - (215)674-9290 Lines: 7 Message-ID: <4h3shv$inq@news.voicenet.com> NNTP-Posting-Host: philly19.voicenet.com X-Newsreader: Forte Free Agent 1.0.82 People keep saying you should use Superblack on keyable animations. I thought all you had to do was make a black pic in toaster paint, or set the background color to 000?????????? What's the deal?? Article: 14080 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!nwnews.wa.com!nwfocus.wa.com!krel.iea.com!news.moscow.com!usenet From: "Bryan J. Blevins" <bblevins@moscow.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: Wed, 28 Feb 1996 21:01:32 -0800 Organization: PalouseNet Lines: 18 Message-ID: <3135332C.5203@moscow.com> References: <4gqrr8$h7t@steel.interlog.com> NNTP-Posting-Host: bei.moscow.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Macintosh; I; 68K) C Mak wrote: > > I hope somebody can help or give some insight here. I can't get into > the Modeller. When I click on it, the Modeller screen flashes on and > then I'm back into Program Manager. I have no trouble getting into > Layout. > We had this happen. You have a bad dongle. Call NewTek for a replacement. -- ---------------------------------------------------------- Bryan J. Blevins Blevins Enterprises, Inc. bblevins@bei.moscow.com WWW http://bei.moscow.com (208)885-3805 Money is the root of all evil, and man needs roots. Article: 14081 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: snouty@cix.compulink.co.uk ("Phil South") Subject: Re: For serious 3d Studio animators only Message-ID: <DnJ8G5.EuE@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <4go4ah$b9h@sundog.tiac.net> Date: Thu, 29 Feb 1996 10:14:29 GMT X-News-Software: Ameol32 Lines: 21 > > > !!! e-mail us your request for FREE DEMO now !!! > > For a limited time download any and all models > and motion paths from any and all versions of > the Viewpoint dataset CD-Rom for only $249.95. > > We guarantee that you'll love the product > Free demo will allow you to download 2 free > models (in case you don't believe us). > Is this an automatic post every month? --- ------------------------------------------------------------- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol" Check it out!!! New Home Page http://www.webscape.co.uk/phil/ ------------------------------------------------------------- Article: 14082 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!nntp.coast.net!harbinger.cc.monash.edu.au!news.mel.connect.com.au!yarrina.connect.com.au!news.mel.aone.net.au!d54-1 From: imagine@h130.aone.net.au (Kevin Gleeson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: Thu, 29 Feb 96 11:12:30 GMT Organization: Imagine It Lines: 42 Message-ID: <4h41mu$2f8_001@cpe.Hobart.aone.net.au> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> <31353813.319C@erinet.com> NNTP-Posting-Host: d54-1.cpe.hobart.aone.net.au X-Newsreader: News Xpress Version 1.0 Beta #3 In article <31353813.319C@erinet.com>, Andrew Hofman <andyh@erinet.com> wrote: >> >I started to use bg images in modeler and I've been finding that they take >> >a large amount of time to draw or re-draw onscreen, about a minute or two >> >on a pentium 100, at one-quarter of a 1600x1280 screen. Every time I >> >re-center, or resize or magnify/demagnify, I have to wait for my work area >> >to re-draw. Is there anything else I can do BESIDES going to lower >> >resolution desktops and smaller windows in modeler? >> > >> >> Yes. Get a P166. >> >> Walter (Jay) Turberville > >I'm using two Raptor3's and experience the same problem. Redrawing of images >in Modeler is dog-slow. Not as bad as what the gentleman describes with his >P100, but still ridiculously sluggish. No other program has exhibited such >abysmal screen redrawing on my machines, including 24-bit paint and >image-processing software. In fact, they are all extremely fast. Would you >suggest I also get a P166? > I remember seeing a reply to this problem a while back from Stuart Ferguson and apparently the problem is related to Microsoft's code. He stated that this won't be possible to change because they can't write the code straight to the screen or something like that (sorry - I'm not a programmer (of note anyway) and that's as close as I remember the explanation). HOWEVER - I found screen redraws painfully slow on my P60 40 Meg RAM with a 2 meg Cirrus Logic, got better with my P133 64 Meg RAM 4 Meg Diamond Stealth and I've now found that my new P133 64 Meg RAM 4 Meg Matrox Millenium and 512 cache RAM is almost as fast on modeller background screen redraws as my Amiga from 2 years ago - isn't technology advancement wonderful? ;-) Stuart is probably the one to explain this better and whether there is a solution in sight. Cheers Kevin Gleeson Hobart TAS OZ Article: 14083 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!oleane!pressimage!usenet From: druilhet@planete.net (Frédéric DRUILHET) Newsgroups: comp.graphics.apps.lightwave Subject: looking for lightwavers and plug-ins Date: 29 Feb 1996 12:11:26 GMT Organization: Pressimage, France Lines: 6 Message-ID: <4h455e$jp4@unix.pressimage.fr> NNTP-Posting-Host: tou1-09.planete.net Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 HI, I'm a young lightwaver (about 2 weeks). I'm looking for people to talk with. I'm also looking for plug-ins. If you can send me ... frederic druilhet (a french guy) druilhet@planete.net Article: 14084 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.sover.net!lori.albany.net!magik.albany.net!not-for-mail From: dwarner@magik.albany.net (David Warner) Newsgroups: comp.graphics.apps.lightwave Subject: Re: CHROMA KEY information Date: 29 Feb 1996 10:54:13 GMT Organization: AlbanyNet - E-mail info@albany.net Lines: 34 Message-ID: <4h40kl$h7s@lori.albany.net> References: <4gt1s0$n26@donatello.leonardo.net> NNTP-Posting-Host: magik.albany.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] Steve Axtell (steve@axtell.com) wrote: : Could you help me understand the process of using chroma keying with : lightwave? Is this correct? I am going to shoot live actors against : green or blue backgrounds, and then when I digitize and import the files : into lightwave I will select that color as transparent. Some tips on chroma-keying.... * Light your blue/green screen seperately from your actors. * Make sure the blue/green screen is illuminated EVENLY! (very important!) * Position your actors as far away from the blue/green screen as possible. * Use an orange or yellow back-light positioned just above and behind your actors to elliminate any blue/green light spillage on them. * Run lots of tests...don't just sit your actors down and start filming, get some stand-ins to serve as guinea pigs for you and iron out all the bugs BEFORE you bring in the actors. * Once you get things set up correctly, leave everything set up...if you have a studio with sufficient space to leave all the lighting and camera set up the way they should be, you'll minimize your headaches when it's time to shoot. On the software end of things, I strongly recommend ImageFX 2.0, but it'll only run on the Amiga. After Effects for the Mac is supposedly very good, but I've never used it. Avoid using LightWave's Foreground Key function, if you can...it'll work, but it's not the best option. Good luck! -- -David Warner dwarner@albany.net http://www.albany.net/~dwarner Article: 14085 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.sover.net!lori.albany.net!magik.albany.net!not-for-mail From: dwarner@magik.albany.net (David Warner) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 21" monitors Date: 29 Feb 1996 11:05:35 GMT Organization: AlbanyNet - E-mail info@albany.net Lines: 18 Message-ID: <4h419v$h7s@lori.albany.net> References: <4gnk3k$2rd@cloner4.netcom.com> <4goa5a$ebc@news.accessone.com> <4gr0bg$b0a@reader3.ix.netcom.com> <4gsjho$6ur@cloner2.ix.netcom.com> <wturber.951.005E8D9E@primenet.com> <4h3782$6dc@cloner2.ix.netcom.com> NNTP-Posting-Host: magik.albany.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] Alan Chan (achan@ix.netcom.com) wrote: : It has to go up incrementally with the rest of your system, of course.. : you'd be stupid to spend all that money on a 21" monitor and find that : you can only run at 800x600 in 256 colors. It all depends on the user....I would be QUITE happy running at 800x600x8bit on a 21" monitor! I can't see anything beyond 640x480 on my 15" monitor, but I guess my situation is not the norm. My "Psychic Friends" just told me that a 21" monitor is in my future...too bad I spent on my money on the phone call. ;-) -- -David Warner dwarner@albany.net http://www.albany.net/~dwarner Article: 14086 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.sover.net!lori.albany.net!magik.albany.net!not-for-mail From: dwarner@magik.albany.net (David Warner) Newsgroups: comp.graphics.apps.lightwave Subject: ONLY 45 DAYS LEFT! Date: 29 Feb 1996 11:09:06 GMT Organization: AlbanyNet - E-mail info@albany.net Lines: 275 Message-ID: <4h41gi$h7s@lori.albany.net> NNTP-Posting-Host: magik.albany.net X-Newsreader: TIN [UNIX 1.3 950824BETA PL0] There is only 45 days left before the LightSpeed Animation Contest deadline! Entries are beginning to pile up...don't be left out! Release Forms can be downloaded from: http://www.albany.net/~dwarner http://www.webcom.com/lghtspd ftp.webcom.com - anonymous login - go to pub2/lghtspd/ContestRelease.txt Contest details and Release Forms can be obtained via FAX from: 518-756-6850 Here are all the details.... ============================================================================= Digital Concept Productions is pleased to announce the 1996 LightSpeed Animation Contest - OVER $25,000 worth of prizes!! - - The BEST entry will win more than $8,000 worth of prizes!!! - * The deadline for contest entries is April 15th, 1996. * First, second, and third prize packages will be awarded to winners in the following categories: 1. Best Logo Animation - anims with any sort of company logo or text. 2. Best Compositing - anims that mix digitized video with LightWave generated imagery. 3. Best Character Animation - anims that feature animated characters. 4. Best Short Story - anims that emphasize the telling of a story. 5. Best General Animation - anything not covered above. * The following prizes will be awarded in each category: 1st Prize Package: ------------------ 1 year subscription to LightSpeed Video Magazine 1 year subscription to LightSpeed companion disk The FX Kit for LightWave (book by Alan Chan) Volcano Music Buy-Out CD Particle Storm - Dynamic Realities WinImagesNT - Black Belt Systems Fiber Factory - MetroGrafx Scene Machine (PC) -or- WaveMaker 2.0 (Amiga) - Radiosity 12 hours of rendering time on a Raptor workstation - LumaQuest Universal 3D CD-Rom - Dedicated Digital Imagery LightRom3 - Graphic Detail Motion Clips - Accadia Electronic Arts World Construction Set v1.0 (Amiga only) - Questar Productions The Interior Design Collection CD-Rom - Replica Technology LightWave 3D In.Focus video - ProWave BML Scripting Plugin -OR- Script Compiler - Virtual Visions Wave-Filter v1.0 (PC only) - Unlimited Potential - IN ADDITION TO a 1st prize package, the following prizes will be awarded to THE BEST animation entered into the contest: ------------------------------------------------------- Perception Video Recorder - Digital Processing Systems Speed Razor (non-linear editing software for PVR) - In-Sync LightWave 3D (upgrade to the next available version) - NewTek Impact! - Dynamic Realities World Construction Set v2.0 upgrade (when available) - Questar The Wright Collection CD-Rom - Replica Technology The Camelot Collection CD-Rom - Replica Technology 2nd Prize Package: ------------------ 1 year subscription to LightSpeed Video Magazing 1 year subscription to LightSpeed companion disk The FX Kit for LightWave (book by Alan Chan) Volcano Music Buyout CD 3rd Prize: ---------- 6 month subscription to LightSpeed Video Magazine 6 month subscription to LightSpeed companion disk * There are no entry fees. * You do not need to be a Lightspeed subscriber to enter. * There are no time limitations on the length of animations submitted. * All animations must be created primarily with LightWave3D. * Animations MUST be submitted on one of the following formats: S-VHS, 3/4"SP, BetaSP, or DVC. PAL tapes may be submitted on S-VHS or BetaSP formats ONLY. Sorry, VHS, 8mm and Hi-8 formats are NOT accepted. * As many as five entries may be submitted on one tape, but each entry MUST be clearly marked with the following information: Contest Category: Entry # of # Animation Submitted by: Contact Information: Phone # E-mail Address Mailing Address * Videotapes will not be returned, unless accompanied by self-addressed, postage-paid packaging. * Software products that are available on different computer platforms will be awarded in the form of prize vouchers issued by LightSpeed. It will be the responsibility of contest winners to collect these prize packages from participating companies. Any prizes that are not available on different platforms will be awarded shortly after the contest winners have been announced. LightSpeed and the participating companies are not obligated to provide prizes that will be compatible with your computer system, although every attempt has been made to select prizes that will work on many different computer platforms. * All winning entries will be included in a compilation videotape that will also include other contest entries. By entering this contest, all entrants agree that they will provide a signed release which will allow Digital Concept Productions to reproduce their animations in the "1996 LightSpeed Animation Contest" compilation videotape. All animators that have work appearing in the compilation videotape will receive a free copy and will also have their name and contact information displayed in the closing credits. * Contest finalists will be notified by phone, e-mail, or regular mail. Upon notification, finalists will have 10 days to return a signed release or they will be disqualified from the contest altogether. Entries should be sent to: LightSpeed Animation Contest - 1996 c/o Digital Concept Productions 2763 West Avenue L Suite 172 Lancaster, CA 93536 If you have any questions, contact: Manuel Coats (mcoats@qnet.com) or: David Warner (dwarner@albany.net) For the latest updates and other info, check out: http://www.albany.net/~dwarner or: http://www.webcom.com/lghtspd ================> Participating Companies <================ Particle Storm and Impact! contributed by: Dynamic Realities 21800B Doral Road Waukesha, WI 53186 Phone: 414-798-9400 FAX: 414-798-9403 --- WinImagesNT contributed by: Black Belt Systems Building #2 398 Johnson Road Glasgow, MT 59230 Sales & Marketing: 800-852-6442 International Sales: 406-367-5513 FAX: 406-367-2329 BBS: 406-367-2227 E-mail: blkblt@ibm.net sales@blackbelt.com 74774.3106 - Compuserve Contact Number --- Fiber Factory contributed by: MetroGrafx 625 Newton Drive Lake Orion, MI 48362 Orders, Info and FAX: 810-693-5134 --- Scene Machine and WaveMaker 2.0 contributed by: Radiosity Software 3970 North Victoria St. Shoreview, MN 55126 Phone: 612-787-0855 --- 12 hours of rendering time contributed by: LumaQuest Phone: 513-643-7333 --- Universal 3D CD-Rom contributed by: Dedicated Digital Imagery 770-426-7427 --- LightRom3 contributed by: Graphic Detail 4556 South 3rd Street Louisville, KY 40214 Phone: 502-363-2986 E-mail: michael@iglou.com --- Motion Clips contributed by: Accadia Electronic Arts Phone: 716-873-1856 BBS: 716-882-1774 --- World Construction Set V1 & V2 contributed by: Questar Productions 1058 Weld County Road Brighton, CO 80601 Phone: 303-659-4028 E-mail: WCSINFO@arcticus.burner.com Web-Site: http://www.dimensional.com/~questar PLEASE NOTE: World Construction Set V2 may not be available on all platforms when contest winners are announced. --- The Interior Design Collection CD-Rom, The Wright Collection CD-Rom, and The Camelot Collection CD-Rom contributed by: Replica Technology Phone: 800-714-8184 FAX: 716-337-0642 E-mail: Replica@localnet.com or ReplicaTch@aol.com --- LightWave 3D In.Focus contributed by: ProWave 7950 Highway 72 West Unit G Madison, AL 35758 Phone: 800-930-ANIM International Orders: 205-551-7710 Info: 205-830-2767 --- BML contributed by: Virtual Visions P.O. Box 1205 Littleton, CO 80160 Orders/FAX/Info: 303-989-4191 --- Wave-Filter contributed by: Unlimited Potential US Orders: 800-PLUGIN2 International Orders: 913-685-2700 Web Site: http://ourworld.compuserve.com/homepages/mikereed --- Perception Video Recorder contributed by: Digital Processing Systems USA: 606-371-5533 Canada: 416-754-8090 Web-Site: http://www.dps-inc.com --- Speed Razor contributed by: In-Sync Phone: 800-864-7272 FAX: 301-320-0335 --- LightWave 3D contributed by: NewTek Phone: 800-847-6111 Outside USA: 913-228-8000 FAX: 913-228-8099 Web Site: http://www.newtek.com FTP: ftp.newtek.com --- LightSpeed subscriptions, The FX Kit for LightWave, and the Volcano Music Buy-Out CD were contributed by: Digital Concept Productions 2763 West Avenue L Suite 172 Lancaster, CA 93536 Orders: 805-726-3545 or 800-764-8696 Info: 805-726-3546 FAX: 805-726-3544 ================================================================ Article: 14087 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!btnet!zetnet.co.uk!usenet From: tran3d@zetnet.co.uk (Simon Blackledge) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Randomizing in batches Date: Thu, 29 Feb 1996 11:00:20 GMT Lines: 58 Message-ID: <4h42np$db4@irk.zetnet.co.uk> References: <31321A3C.3A3@erinet.com> <4h3a1k$dav@news.accessone.com> <313541EA.3072@aol.com> NNTP-Posting-Host: victoria.zetnet.co.uk In message <313541EA.3072@aol.com> Mitch Rosefelt <cyberdog@aol.com> writes: > jeric@accessone.com wrote: > > > > > Andrew Hofman <andyh@erinet.com> writes: > > > >...plus I'd like > > > > controllable randomize options so thing could be less 'uniform'...This way, > > > > you could have one airplane and quickly make a squadron by cloning with > > > > offsets that are slightly randomized (including time, so the 'blinky > > > > lights' would avoid blinking at exactly the same time.)... > Well, if your really adventurous, you could make several clones of the airplane, then > open the ".lws" file (back it up first) and figure out how to manipulate the keyframes > for the various elements you want to animate. If you or someone you know is into > mathematics, you could even write a program which would add a bit of noise to the > various sets of keyframes which would give your animation some "natural looking" > variation. Eventually of course, some genius will write a plugin to do this for us -- > the math has already been developed and is available in the SIGGRAPH papers. > I know there is a particle plugin for LW. Has anyone used it? If it has object > substitution, you should be able to generate a set of particles w/ some natural > variation to their paths, then substitute an airplane for each of the particles. This > is one way that WaveFront's Dynamation is used. > Any geeks out there who could lend a hand? I`m no geek but i tried this and it worked. Use sparks to create a load of particles flying in one direction and create a load of others moving in the opposite direction or static and apply a negative magnetic field to them. One loaded use object replacment to particles with plane.replace points of anti gravity with buildings [static] planes [moving enemy] voila they all fly randomly around the buildings in a very realistic manor. Ermm but you will have to tell sparks where to start the planes from,which was kinda the origenal question wasn`t it ? :-}} -- Simon Blackledge tran3d@zetnet.co.uk Creators of Digital Visual Effects ----------------------------- -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV----------------------------- ----------------------------- Article: 14088 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!news.wctc.net!news.new-york.net!earth.njcc.com!news From: chrisb@pluto.njcc.com (Chris Blanos) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Ati Mach 64 messes up tools in Modeler Date: Thu, 29 Feb 1996 05:45:45 GMT Organization: New Jersey Computer Connection, Lawrenceville, NJ Lines: 18 Message-ID: <4h3ek9$trd@earth.njcc.com> References: <4h2gas$ql8@news.onramp.net> NNTP-Posting-Host: chrisb.njcc.com X-Newsreader: Forte Free Agent 1.0.82 bauer@onramp.net wrote: >Like the message says. I am pretty sure it's the ATI. I tried it on a >Diamond with no problems. The tools are all up and to the right. Kind >of a pain in the @$$! If anyone has had the same problem please speak >up. Thanks. What OS are you running? I'm running Win95 with ATI Mach64/4meg VRAM, ATI driver version 2.08. I haven't had any problems with this setup. - Chris chrisb@.njcc.com http://pluto.njcc.com/~chrisb/ Article: 14089 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!news.wctc.net!news.new-york.net!earth.njcc.com!news From: chrisb@pluto.njcc.com (Chris Blanos) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: Thu, 29 Feb 1996 05:57:18 GMT Organization: New Jersey Computer Connection, Lawrenceville, NJ Lines: 27 Message-ID: <4h3f9u$ua8@earth.njcc.com> References: <854925316wnr@agog.demon.co.uk> <4h1qtb$o5e@newsbf02.news.aol.com> <313500C6.703D@pilot.msu.edu> NNTP-Posting-Host: chrisb.njcc.com X-Newsreader: Forte Free Agent 1.0.82 Bryant Reif <reifbrya@pilot.msu.edu> wrote: >Have you guys ever considered just requiring the CD-ROM to be present to use >LW? (for the CD-ROM version at least) This would be an acceptable alternative >to the dongle. CD-ROM drives are common enough now to make this a viable >option. It would so much easier, cheaper, and nearly as effective as the old >dongle. But I like to play audio CDs while I work with LW! Actually, it's getting pretty easy to copy CDs, and the way the price of the CD burners has been falling, it isn't all that expensive. Heck, make 2 copies of lightwave and you've paid for the CD burner. Note that I wouldn't do this or condone it...just pointing out that technology is making copying CDs pretty simple and cheap. I'm not crazy about the dongle, but it does allow NewTek to post software updates on the net giving registered users quick access to updates and hopefuly keep piracy to a minimum. - Chris chrisb@.njcc.com http://pluto.njcc.com/~chrisb/ Article: 14090 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!uwm.edu!vixen.cso.uiuc.edu!howland.reston.ans.net!nntp.crl.com!pacbell.com!amdahl.com!netcomsv!uu4news.netcom.com!patchbay!mark.whitney From: mark.whitney@patchbay.com (Mark Whitney) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Amiga -Pc Lightwave Date: Wed, 28 Feb 1996 17:45:00 GMT Message-ID: <960229030214705@patchbay.com> Organization: The Patchbay BBS, Pasadena, CA +1-818-683-0627 Distribution: world References: <wturber.950.005B1CE3@primenet.com> <4gs360$m0o@mo6.rc.tudelft.nl> <606.6627T13 Lines: 35 On 02-28-96, WALTER was going on about Re: Amiga -Pc Lightwave > >>How does the issue of using Striped drives under NT affect the need >for >the higher speed drives in this case? > >Personally, I seldom use the PC to play AVIs. However, I have been >thinking about putting NT on our next workstation and using it as a >server of sorts. What you refered to abouve is RAID 1. I'm >particularly interested in RAID 5. RAID 5 employs striping and fault >tolerance. RAID 5 allows you to use three (I'm pretty sure this is >the minimum number) or more drives in a stiped configuration but also >writes "parity" information in addition to the regular file >information. The result is that if one drive fails you lose no data. >I find this very attractive since I have found that rendering tends >to interfere with backup schedules (both run at night). I'm not sure >if the throughput is greater or not though. > > >Walter (Jay) Turberville |wturber@primenet.com >wturber@aol.com Studio 522 Productions >|http://www.primenet.com/~wturber http://www.studio522.com >|ftp.primenet.com/users/w/wturber I'm a ways off from implementing anything such as that, but it's certainly worthwhile to note for future reference. Fortunately, I've some local help that's experienced in putting RAID's together. M. --- * CMPQwk 1.42 #6.3 I can't spell worth a shirt. Article: 14091 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!newsfeed.pitt.edu!dsinc!news.enter.net!usenet From: Rick Dean <mbcalpha@enter.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Running Lightwave with PVR Problems Date: Thu, 29 Feb 1996 08:16:45 +0000 Organization: MBC Lines: 35 Message-ID: <313560ED.1784@enter.net> References: <31328DCE.1128@enter.net> <4gvl85$9n6@reader2.ix.netcom.com> <31337888.3EBA@enter.net> <4h1cnf$tqk@irk.zetnet.co.uk> Reply-To: mbcalpha@enter.net NNTP-Posting-Host: ppp13.enter.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) To: Simon Blackledge <tran3d@zetnet.co.uk> Simon Blackledge wrote: > > In message <31337888.3EBA@enter.net> > Rick Dean <mbcalpha@enter.net> writes: > > > My point is... Super Black option does not work on my PVR. It has > a mind of its own. > > Sometimes it decides to switch on all by itself - other times it > won't go even when I ask for it. I > > just wondered if anyone else is experiencing the same problem on a > DEC Alpha with a PVR.? > > -- > > Rick Dean > > mailto:mbcalpha@enter.net > > What version software (pvr) are you running > What kind of dec is it?(dec,carrera,deskstation?) > How much ram have you got. > Our pvr does not give us any problems on its own nor with premiere,in > v 2.5 soft,but did have your prob previously > -- > Simon Blackledge tran3d@zetnet.co.uk > Creators of Digital Visual Effects > ----------------------------- > -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV----------------------------- > ----------------------------- I'm not a work right now but I believe the PVR software is 2.5.1 (the latest - I downloaded it 2 weeks ago). The DEC is an Aspen Systems 275 Alpine with 64 M ram running NT 3.5.1. How did you track down the source of your problem with Super Black? DPS claims I am the only one with this problem they've heard from. -- Rick Dean mailto:mbcalpha@enter.net Article: 14092 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.iag.net!news From: TL Westgate <juris@oo.com> Newsgroups: comp.graphics.apps.lightwave Subject: =-{from TL}-= Distance Date: Thu, 29 Feb 1996 08:36:33 -0500 Organization: Juris Corporation Lines: 18 Message-ID: <3135ABE1.2B89@oo.com> NNTP-Posting-Host: dionysus.oo.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) I am reposting this question, as it seems that an answer would help more people than just me. I'm also putting my name in the subject so I can spot answers to it quickly. Here goes: How does one figure out the length (distance) of a curved path? For instance, if a go into Layout and make a path with a null of a winding road, then I creat the road in Modeler, and brinf the road back into Layout to have a car travel on at 60 mph, how do I find out the mileage of the road so i know how long to make the animation? -- ======================================================= Send e-mail to mailto:juris@oo.com visit the Juris web site at http://www.oo.com/~juris or visit my personal web site at http://members.aol.com/tlwestgate/home/livroom.htm ======================================================= Article: 14093 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!in-news.erinet.com!usenet From: Andrew Hofman <andyh@erinet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: Thu, 29 Feb 1996 08:45:02 -0500 Organization: LumaQuest Productions, Dayton, OH Lines: 16 Message-ID: <3135ADDE.3C6D@erinet.com> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> <31353813.319C@erinet.com> <4h41mu$2f8_001@cpe.Hobart.aone.net.au> NNTP-Posting-Host: edlp175.erinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) > I've now > found that my new P133 64 Meg RAM 4 Meg Matrox Millenium and 512 cache RAM is > almost as fast on modeller background screen redraws as my Amiga from 2 years > ago - isn't technology advancement wonderful? ;-) > > Kevin Gleeson > Hobart TAS OZ Yeah, that's about how fast my Raptor3's are with screen redraws. Maybe a bit faster, but not by much. As far as I'm concerned, that's butt-draggin' slow. -- Andrew Hofman LumaQuest Productions andyh@erinet.com 513-643-7333 Article: 14094 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!spool.mu.edu!news.nd.edu!aristotle.helios.nd.edu!egreen2 From: egreen2@aristotle.helios.nd.edu (Nemickol) Newsgroups: comp.graphics.apps.lightwave Subject: Dual backgrounds in Modeler? Date: 29 Feb 1996 00:55:55 GMT Organization: University of Notre Dame Lines: 20 Sender: egreen2@aristotle.helios.nd.edu (erick green) Distribution: world Message-ID: <4h2tir$8ff@news.nd.edu> NNTP-Posting-Host: aristotle.helios.nd.edu Is it possible to have seperate background images in modeler, a different one in each view? Its driving me nuts having to keep reloading front and side views of objects I've done on paper, so I can build them in LW... Thanks! -Nemickol- ^ / \s Social Entropy Corporation "You don't have any rights. You're a Blank." -The Prosecution Article: 14095 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!zombie.ncsc.mil!admaix.sunydutchess.edu!ub!dsinc!news.enter.net!usenet From: Rick Dean <mbcalpha@enter.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: "What is "Superblack" Date: Thu, 29 Feb 1996 08:39:14 +0000 Organization: MBC Lines: 16 Message-ID: <31356632.4BD8@enter.net> References: <4h3shv$inq@news.voicenet.com> Reply-To: mbcalpha@enter.net NNTP-Posting-Host: ppp13.enter.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Macintosh; I; PPC) pirate@voicenet.com wrote: > > People keep saying you should use Superblack on keyable animations. I > thought all you had to do was make a black pic in toaster paint, or > set the background color to 000?????????? > What's the deal?? Super Black is 0 or lower IRE on a waveform monitor. NTSC broadcast signals aren't supposed to go below 7.5 IRE on the scope. PVR and PAR normally will go no lower than 7.5 if there is an RGB of 0,0,0 in your animation - unless that is - you have the Super Black option enabled. Then the "Blacker" Blacks are easier to key out using a luminence keyer on a production video switcher. This makes flying logos easier to key over 'live' video. -- Rick Dean mailto:mbcalpha@enter.net Article: 14096 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!nntp.coast.net!swidir.switch.ch!swsbe6.switch.ch!surfnet.nl!tudelft.nl!news From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Looking For Those Humanoid Objects Date: 29 Feb 1996 13:44:37 GMT Organization: Delft University of Technology Lines: 25 Message-ID: <4h4ak5$r3n@mo6.rc.tudelft.nl> References: <4h2g5v$3pe@aphex.direct.ca> NNTP-Posting-Host: dutsp211.stm.tudelft.nl kharmel@Direct.CA (Kurt Harmel) wrote: > > For some time I've been looking for good humanoid objects > on the net, and in other animation packages. I've found 2 simple > human forms and a nice human face in 3DS format from Mesh Mart. > Aside from that there is Humanoid that you can buy for a couple > of hundred dollars. All in all, the human objects out there seem sparse > and I'd rather not spend five years modeling one. Has anyone found any > other human objects ; preferably cheaper in price (if not free) but of > good quality? > > Secondly, has anyone ever had to model and animate clothing that is > somewhat loose fitting and moves well on there human figures? If so > some tips would be very much apeciated. > > > kharmel@Direct.CA Thanks. When you considder the availability of 3d laser scanners, one wonders why nobody has ever bung a GI-JOE or barbi in one. Why not disassemble them first and have moving parts in the final model that's how I made a spacesuit model (but without the scanner). Wooly Mittens. Article: 14097 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!in-news.erinet.com!usenet From: Andrew Hofman <andyh@erinet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Randomizing in batches Date: Thu, 29 Feb 1996 08:55:08 -0500 Organization: LumaQuest Productions, Dayton, OH Lines: 17 Message-ID: <3135B03C.6D7@erinet.com> References: <31321A3C.3A3@erinet.com> <4h3a1k$dav@news.accessone.com> NNTP-Posting-Host: edlp175.erinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) > Andy, use LOAD FROM SCENE, and adjust each one BEFORE loading in--it's > a little easier. > > (Sorry if this is too obvious.) > > ** jeric@accessone.com Well, see, their starting and ending times all have to be the same, or they'd start drifting out of sync. The idea is to randomly offset all the keyframes BETWEEN the start and end points by small amounts. To do that, it's Motion Graph time. -- Andrew Hofman LumaQuest Productions andyh@erinet.com 513-643-7333 Article: 14098 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!chi-news.cic.net!nntp.coast.net!swidir.switch.ch!swsbe6.switch.ch!surfnet.nl!tudelft.nl!news From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Powerview Date: 29 Feb 1996 13:46:42 GMT Organization: Delft University of Technology Lines: 15 Message-ID: <4h4ao2$r3n@mo6.rc.tudelft.nl> References: <312E01CC.485B@teleport.com> <oj67mxaxf5p.fsf@hpsrk.fc.hp.com> <oj6ohqiam6s.fsf@hpsrk.fc.hp.com> NNTP-Posting-Host: dutsp211.stm.tudelft.nl koren@hpsrk.fc.hp.com (Steve Koren) wrote: > > > Somebody wrote: > > > > > pviewigl.p > > Interesting. Mine's called "PowerView.p". Seems to work fine. > > - steve How is FINE defined, My version doesn't seem to keep track of which polygons are behind which. Wooly Mittens(amiga owner). Article: 14099 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!nntp.coast.net!col.hp.com!fc.hp.com!news From: koren@hpsrk.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: looking for lightwavers and plug-ins Date: 29 Feb 1996 08:47:28 -0700 Organization: HP Fort Collins Site Lines: 9 Sender: koren@hpsrk.fc.hp.com Message-ID: <oj6ohqi5e27.fsf@hpsrk.fc.hp.com> References: <4h455e$jp4@unix.pressimage.fr> NNTP-Posting-Host: hpsrk.fc.hp.com In-reply-to: druilhet@planete.net's message of 29 Feb 1996 12:11:26 GMT X-Newsreader: Gnus v5.0.9 > HI, I'm a young lightwaver (about 2 weeks). Wow. They're starting young these days. I couldn't even talk at 2 weeks of age, let alone post to the net or use 3D rendering software. :-) - steve Article: 14100 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!uwm.edu!homer.alpha.net!usenet From: syndesis@inc.net (John Foust) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Looking For Those Humanoid Objects Date: 29 Feb 1996 15:57:01 GMT Organization: Syndesis Corporation Lines: 15 Message-ID: <4h4icd$siv@homer.alpha.net> References: <4h2g5v$3pe@aphex.direct.ca> <4h4ak5$r3n@mo6.rc.tudelft.nl> NNTP-Posting-Host: 156.46.147.92 Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <4h4ak5$r3n@mo6.rc.tudelft.nl>, 4g9a42$fq0@mo6.rc.tudelft.nl says... > >When you considder the availability of 3d laser scanners, one wonders >why nobody has ever bung a GI-JOE or barbi in one. >Why not disassemble them first and have moving parts in the final model I think 3D animators need to gather a bit more respect for the design properties of other people. If someone used a Barbie (tm) to make a mold for making unauthorized clones in plastic, they would be prosecuted quite severely if caught. Why is it right to do the same when it comes to 3D animations? - John Article: 14101 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!in-news.erinet.com!usenet From: Andrew Hofman <andyh@erinet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: =-{from TL}-= Distance Date: Thu, 29 Feb 1996 11:30:48 -0500 Organization: LumaQuest Productions, Dayton, OH Lines: 33 Message-ID: <3135D4B8.7A36@erinet.com> References: <3135ABE1.2B89@oo.com> NNTP-Posting-Host: edlp158.erinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) > How does one figure out the length (distance) of a curved path? For > instance, if a go into Layout and make a path with a null of a winding > road, then I creat the road in Modeler, and brinf the road back into > Layout to have a car travel on at 60 mph, how do I find out the mileage > of the road so i know how long to make the animation? > Here's a method that's worked for me: Bring your road object into Modeler. Use all the points on either the left or right side to create a single open curve. In the next layer, place a flat square or similar primitive so that it's oriented at the start of the curve. Get it right smack over the curve's start point, with its surface normal parallel to the curve. Now do a Rail Clone/Oriented with Uniform Lengths. Type in some value of 100 or more, with greater values for very long distances. You will now have a fixed number of polygons, identically spaced down the length of the curve. Select one point in the same position on each of the two starting polygons, and use Information ("I" on the keyboard) to get their numerical values. If your curve travels down the Z-axis, you want to get their Z values and do subtraction to find the distance between them. Now multiply that value times the number of clones (not the number of polygons, as there will be one extra). There's your distance! Using a higher number of clones results in smaller slices, and a more accurate result. Is this method accurate to the Nth decimal place? No, but for practical use I've found it more than adequate. -- Andrew Hofman LumaQuest Productions andyh@erinet.com 513-643-7333 Article: 14102 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!bhood From: bhood@netcom.com (robert hood) Subject: BML: Scripting For A New Generation Message-ID: <bhoodDnJLCr.6rA@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Thu, 29 Feb 1996 14:53:15 GMT Lines: 82 Sender: bhood@netcom22.netcom.com Virtual Visions, Inc., is proud to announce the next generation of LightWave 3D Modeler scripting. BML(tm) is a complete plugin development system for LightWave 3D Modeler. Offering components for both source and run-time use of scripts, the BML(tm) system consists of an Interpreter Plugin and a Script Compiler (each sold separately). The BML(tm) Interpreter Plugin allows direct execution of BML(tm) scripts in text format. The ability to create, modify and execute text scripts ensures unparalleled speed in script development by providing immediate feedback. Changes to your source, regardless of how simple or complex, are no longer subject to lengthy compile-load-execute sequences. Simply make the change, and run it again. The BML(tm) script compiler, BMC(tm), offers script developers a secure means of distributing their work without fear of modification. BML(tm) scripts can be distributed in binary-only form, and can be executed by the end-user through the use of a special run-time version of the BML Interpreter Plugin. This run-time version of the interpreter will only process binary files that have been compiled using the BMC(tm) Script Compiler. Any attempts to "reverse engineer" your compiled scripts will yield only binary--your original BML(tm) script source no longer exists in the newly-compiled code. The BMC(tm) Script Compiler is a complete Microsoft(r) Windows(tm) application. You can simply point-and-shoot to compile BML(tm) scripts! BML(tm) is priced as follows: Interpreter Plugin US$199.95 Script Compiler w/ run-time plugin US$199.95 Complete BML(tm) system US$349.95 (Please call Virtual Visions directly for information on our attractive site licensing discounts.) However, for a limited time, Virtual Visions is making the complete BML(tm) system--Interpreter and Compiler--available at an introductory price of just US$279.95! Hurry, though: This offer is only good through April 1st, 1996! You can preview the BML(tm) system by visiting our anonymous FTP site on Netcom: ftp.netcom.com:/pub/bh/bhood/LightWave/plugins/BML/Modeler This directory contains fully-functional BML scripts, along with an index file that contains descriptions of each script. You can also examine--completely FREE!!--the entire BML(tm) User's Guide online! It can be found at: ftp.netcom.com:/pub/bh/bhood/LightWave/plugins/BML In one of the following formats: man-word.zip Microsoft(r) Word(tm) 6 man-text.zip ASCII Text man-ps.zip Adobe Postscript(tm) man-pdf.zip Adobe Acrobat(tm) format man-html.zip WWW HTML w/ index (for use with Netscape or Netscape-compatible browsers) * * * * * * * * * * * * * The BML(tm) system is currently shipping for the Intel and DEC Alpha versions of LightWave 3D. BML(tm) can be ordered directly from Virtual Visions at: Virtual Visions, Inc. P.O. Box 1205 Littleton, CO 80160 USA Telephone: 1.303.989.4191 FAX: 1.303.727.7555 email: bhood@netcom.com Check/Money Order/Visa/MC/Discover -- Render me gone, ||| Bob ^(===)^ -------------------------oOO--(_)--OOo-------------------------------------- Bob Hood, President | All governments suffer from a recurring problem: Virtual Visions,Inc.| Power attracts pathological personalities. It is not Tel: 1.303.989.4191 | that power corrupts, but that it is magnetic to the FAX: 1.303.727.7555 | corruptible. Such people have a tendency to become | drunk on violence, a condition to which they are bhood@netcom.com | quickly addicted - Frank Herbert ---------------------------------------------------------------------------- Article: 14103 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!bhood From: bhood@netcom.com (robert hood) Subject: CPI Toolkit update Message-ID: <bhoodDnJL50.5Mq@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Thu, 29 Feb 1996 14:48:36 GMT Lines: 15 Sender: bhood@netcom22.netcom.com I've posted an update to the Common Plugin Interface (CPI) Toolkit that includes the following corrections: 1. The Enter and Tab keys now behave like LightWave requesters 2. The bad color dithering problem in 256 color mode is gone. You can get the CPI Toolkit at: ftp.netcom.com:/pub/bh/bhood/LightWave/cpi.zip -- Render me gone, ||| Bob ^(===)^ -------------------------oOO--(_)--OOo-------------------------------------- Bob Hood, President | All governments suffer from a recurring problem: Virtual Visions,Inc.| Power attracts pathological personalities. It is not Tel: 1.303.989.4191 | that power corrupts, but that it is magnetic to the FAX: 1.303.727.7555 | corruptible. Such people have a tendency to become | drunk on violence, a condition to which they are bhood@netcom.com | quickly addicted - Frank Herbert ---------------------------------------------------------------------------- Article: 14104 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!in1.uu.net!in-news.erinet.com!usenet From: Andrew Hofman <andyh@erinet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Randomizing in batches Date: Thu, 29 Feb 1996 11:39:04 -0500 Organization: LumaQuest Productions, Dayton, OH Lines: 19 Message-ID: <3135D6A8.4230@erinet.com> References: <31321A3C.3A3@erinet.com> <4h3a1k$dav@news.accessone.com> <313541EA.3072@aol.com> <4h42np$db4@irk.zetnet.co.uk> NNTP-Posting-Host: edlp158.erinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) > I`m no geek but i tried this and it worked. > Use sparks to create a load of particles flying in one direction and > create a load of others moving in the opposite direction or static > and apply a negative magnetic field to them. > One loaded use object replacment to particles with plane.replace > points of anti gravity with buildings [static] planes [moving enemy] > voila they all fly randomly around the buildings in a very realistic manor. > > Simon Blackledge tran3d@zetnet.co.uk Negative magnetic field? In Sparks? Hmmmmm. I have V1.04 for Alpha here and there's no magnetic field option at all. WHAT ARE YOU HIDING? TELL ME NOW!!! TELL ME!!! -- Andrew Hofman LumaQuest Productions andyh@erinet.com 513-643-7333 Article: 14105 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.fsu.edu!usenet From: Scott Reese <sreese@eng.fsu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Lightwave For the PC, Rendering???? Date: Thu, 29 Feb 1996 12:16:24 -0500 Organization: F.E.E.D.S. Lines: 7 Message-ID: <3135DF68.6C66@eng.fsu.edu> NNTP-Posting-Host: feeds.eng.fsu.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) I have a question about Lightwave on the PC. I know that when rendering complex animations on the amiga with Lightwave you need a PAR. Do you need a PAR when rendering on a PC? "Thanks in advance" Matt Crystal crystal@eng.fsu.edu Article: 14106 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news2.interlog.com!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find a New Name for this thread!! Date: Wed, 28 Feb 96 17:41:53 GMT Organization: InterLog Internet Services Lines: 25 Distribution: world Message-ID: <4h4o0r$auj@steel.interlog.com> References: <312CD231.5C35@wane3.scri.fsu.edu> <312FF24C.37F8@vvm.com> <DnEHDq.AIt@avalon.chinalake.navy.mil> <4h2noj$mg6@nntpd.lkg.dec.com> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 leimberger@marbls.enet.dec.com () wrote: >Bill Gates came from an educated family and drew on his fathers(lawyer) >knowledge in addition to his own shrewed business sense. Don't forget money, lots of money. >Also note he was not alone in the very early years of MS. It was not >his tech head that got him where he is it was his business head. If he >did not have the skills to develop MS Basic, Word but had access to the >skills he could have accomplished the same thing. BTW there were no real >cool ads back then. Mostly it was word of mouth. > -bill And hooking up with a company like IBM early on didn't hurt his chances either. [MS-DOS, MS BASIC for IBM]. After all, that's when IBM was the Microsoft of the computer world. Uh, well, ... you know what I mean ;-) ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 14107 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!cs.utexas.edu!news.ti.com!usenet From: grg1@msg.ti.com (The Glory Boys) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find Lee Stranahan a Job! Date: 29 Feb 1996 17:35:12 GMT Organization: GBI Lines: 87 Message-ID: <4h4o4g$cej@tilde.csc.ti.com> References: <4gg8n9$hd7@newsbf02.news.aol.com> <4gh43v$11l@newsbf02.news.aol.com> <312CD231.5C35@wane3.scri.fsu.edu> <312FF24C.37F8@vvm.com> NNTP-Posting-Host: 128.247.63.248 Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 >I agree! There is an interesting life cyle of a software development >company: > -programmer creates a great new app, and begins fine-tuning code Already, your basic premise is off. Programmers are usually hired guns paid by an idea man who dreamt up the project. If your premise was true, there would be a separate company for every piece of software. > -he hires his friends to keep up with demand and changes Yeah, there is a good business decision... > -BeanCounters can't begin to comprehend the programmers, who > insist on coming to work in T-SHIRTS and SHORTS! (God forbid) Do T-shirts and shorts actually make you a better programmer? If it makes you more comfortable, that's one thing, but if customers are coming in and out of your office and those customers prefer to see you dressed professionally, then YOU need to adapt...its just good business. (Incidentally, I'm in a T-SHirt and jeans right now, but if I was going to be in contact with a customer who would be offended by my attire, I would change into something much more appropriate, because after all, he is my customer.) > -BeanCounters work behind the scenes to Oust programmer from > the President's chair, and replace him with a 'Real Business > Man' I thought the programmer was supposed to be programming. What is he doing in the Presidents chair wearing a T-shirt and shorts? > -Said New Suit arrives, and begins posting memos (to delight of > His BeanPeers) that there is now a DRESS CODE that will be > enforced, and everyone is expected to Clock in ON TIME! If this hypothetical situation (nowhere that I've ever worked or seen has this scenario ever occured by the way) is the worst of your problems, then you're probably to whiny to work with anyway. Would you rather be a high level programmer for a successful software firm, or the poster boy for Bob's Sun and Surf shop...I've never understood this strict adherence to a T-Shirt and shorts dress code just like I've never understood the strict adherence to the EDS-style dress code. > -Programmers can't begin to conceive what this Suit is talking > about, and begin jumping ship in Droves! If you can't understand what they are talking about, then how can you hold it against them for not understanding what you are talking about? > -Beanie and Co. Inc., are now left to manage a hollow software > company, without new ideas or critical programmers even if they > COULD think up the next killer app! They can always hire "grass is greener on the other side" programmers like yourself that are jumping ship for petty disagreements from another company. > -Company farts, implodes, and falls over dead. Whatever... >This happens more often than the public knows; great software that is >released by companies that become 'one-hit wonders' for the above >reason! >I firmly believe the NUMBER ONE principle of sucessful management is to >KNOW _EVERYTHING_ about what you're selling. Otherwise, you don't >really know your customers. How well do you know your customers if your willing to selfishly dress inappropriately in their face. Seems like you play the customer angle where it is convenient for you. Do you really think Bill Gates knows EVERYTHING about EVERY product Microsoft sells? That is about as unrealistic as your "clothes makes the programmer, management hates the programmer, beancounters are uncreative," attitude. GBi. >WaveRider >lara@vvm.com Article: 14108 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!news.kei.com!nntp.coast.net!news00.sunet.se!sunic!news99.sunet.se!mn5.swip.net!news From: jonas.hjelmqvist@mailbox.swipnet.se (Jonte) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Will LW work on a 486DX75 with 24 meg RAM ? Date: Thu, 29 Feb 1996 18:01:39 GMT Organization: Canon Lines: 23 Message-ID: <4h4pkn$4tf@mn5.swip.net> References: <4elakd$dt5@news.anet-dfw.com> <wturber.850.0073D2EB@primenet.com> <pancreas.823187920@winternet.com> <wturber.860.011C382D@primenet.com> <pancreas.823455695@winternet.com> Reply-To: jonas.hjelmqvist@mailbox.swipnet.se NNTP-Posting-Host: dialup98-1-14.swipnet.se NNTP-Posting-User: f017d176a92feede7f1863fdcfb0dd1b X-Newsreader: Forte Free Agent 1.0.82 >>Don't make the mistake of thinking there is a clear correlation in LW >>performance on a PC and on the Amiga. We did a comparison of working in >>Modeler on a DX2-66 and a 28mhz 040 accellerated Amiga 2000. We loaded a >>complex model and timed how long it took to display the model. The times >>ended up about equal (66mhz vs. 28mhz ?!?). However, the only reason the PC >>was close was because Windows has superior disk I/O via it disk cache and VESA >>local bus. The PC loaded the file very quickly, but took a long time to >>display it. The Amiga labored at reading the disk, but displayed the object >>much more quickly. What this means practically, is that modeling complex >>objects on a DX2-66 is much more sluggish than on a 28mhz 040 Amiga. What kind of stupid comparison is this? DX2-66 is a CPU-model and Amiga2000 a computer!! You need a graphicsboard to display anything with the DX2 and a motherboard etc etc. Do you follow me? PC is a concept not a specific computer! A PC can look almost like anything!You can´t say that a DX2 66 is slower or faster then anything when it comes to things like this! /Jonas Article: 14109 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!uwm.edu!msunews!netnews.upenn.edu!netnews.ursinus.edu!acad.ursinus.edu!maturney From: maturney@acad.ursinus.edu (MARKISHBOI) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Perception Questions Message-ID: <1996Feb29.121749.188@acad.ursinus.edu> Date: 29 Feb 96 12:17:49 EST References: <4gb8bc$rl4@nntp.pinc.com> <1631.6624T531T2429@mt-inc.com> <312e5e3a.13854081@news.digex.net> Organization: Ursinus College Lines: 31 In article <312e5e3a.13854081@news.digex.net>, davep@access.digex.net (Dave Paige) writes: > johnc@mt-inc.com (John Crookshank) wrote: > >>The PVR version 2.51 software handles all of this. If you are using an >>older version of the PVR software, go to ftp.dps-inc.com and download the >>update. You only get the PAR-like file system if you're running Windows NT. >> > > You're saying that there is a way to append to files together into a > single file using the software that comes with the Perception? > Enlighten me I can't seem to find a way to do that without exporting > all the frames and individual files and then reimporting them. > In nt on our alpha, when we save animations to the pvr by doing this; 1. in the rgb record settings browse to the pvr's drives (for us its the p drives) 2. go into the .tga folder and assign the name it will save under 3. set it to save .0001, .0002 4. set it to write .iff files This is really strange, but it works and inside the pvr folder in the pvr player animations show up with the name you assigned it to write to in the tga folder. The cool thing is that you can watch your animations bit by bit as they're rendering. good luck > Dave Paige > Alfheim Imaging > dave@access.digex.net Mark Turney maturney@acad.ursinus.edu Article: 14110 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: glynw@cix.compulink.co.uk ("Glyn Williams") Subject: Re: Background images in modeler? any tips? Message-ID: <DnJwFI.D2q@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <4h41mu$2f8_001@cpe.Hobart.aone.net.au> Date: Thu, 29 Feb 1996 18:52:30 GMT X-News-Software: Ameol Lines: 27 > I remember seeing a reply to this problem a while back from Stuart > Ferguson and apparently the problem is related to Microsoft's code. He > stated that this won't be possible to change because they can't write > the code straight to the screen or something like that (sorry - I'm not > a programmer (of note anyway) and that's as close as I remember the > explanation). Hopefully this situation is changing and changing very rapidly. The Lightwave PC port was very accurate clone of the Amiga code but I think it would have been hard for the developers to take special advantage of PC performance enhancing tricks. Especially considering at the time this area of PC-land was in a bit of a mess. Microsoft have completed DirectDraw and are just finishing-off Direct3D and new versions of OpenGL. These APIs not only allow direct access to fast linear framebuffers in the PC - but also will automatically take advantage of any acceleration built into the video card. - Including double-buffering, line draw, polygon filling and even geometry accelerators. These API are also to be implemented in both NT and Windows 95 If the Lightwave development team, are able to take advantage of these APIs for new versions of Lightwave then we should be seeing a vast improvement in normal re-draw times and remarkably fast performance with the new batch of accelerator cards. Glyn Williams - Particle Systems. Article: 14111 Path: news2.cais.com!news.cais.net!nntp.uio.no!Norway.EU.net!telepost.no!news.scala.no!news From: gunnar@scala.no (Gunnar Norum) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Need CHARACTER GENERATOR s/w Date: Thu, 29 Feb 1996 19:19:17 GMT Organization: SCALA Computer Television Lines: 15 Message-ID: <3135fb0e.226409@news> References: <4gvip7$25f@news.accessone.com> Reply-To: gunnar@scala.no NNTP-Posting-Host: gunnar.scala.no X-Newsreader: Forte Agent .99d/32.168 jeric@accessone.com wrote: >I'm looking for some character generation software for the PC. (bleah) > >Using Photoshop/other paint programs is lame because (of course) they are not STRING ORIENTED. >Basically what I'm looking for is something that works like a traditional character generator. Scala MultiMedia MM100 will probably be able to help you. It will be released shortly, and is a PC version of the bestselling Multimedia program for the Amiga. Best regards, Gunnar Norum Tech. Support Scala Computer Television Article: 14112 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!van-bc!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: Thu, 29 Feb 1996 14:01:44 -0600 Organization: FM Multimedia Lines: 18 Message-ID: <31360628.1BCD@mcs.net> References: <4gqrr8$h7t@steel.interlog.com> <854925316wnr@agog.demon.co.uk> <31352E1D.456D@mcs.net> <4h3hp4$hsu@cloner2.ix.netcom.com> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) Alan Chan wrote: <snip> > >I have the same exact problem as well and Newtek(Greg) confimed it as > a > >dongle problem. Went nuts trying to sort it out as this machine has a > lot of > >hardware. Damn, there has to be a better way. > > You might also want to try dangling a printer cable after the dongle.. > for some reason, my home system won't run without a printer cable after > the dongle, but not attached to anything.. > > AC Thanks for the tip, but it is already enroute to Newtek. I will keep it in mind for when I get the "fixed" dongle. Mike Article: 14113 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!news3.digex.net!access1.digex.net!erniew From: Ernie Wright <erniew@access1.digex.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Powerview Date: Thu, 29 Feb 1996 16:29:47 -0500 Organization: Express Access Online Communications, USA Lines: 7 Message-ID: <Pine.SUN.3.91.960229162902.16426B-100000@access1.digex.net> References: <312E01CC.485B@teleport.com> <oj67mxaxf5p.fsf@hpsrk.fc.hp.com> <oj6ohqiam6s.fsf@hpsrk.fc.hp.com> <4h4ao2$r3n@mo6.rc.tudelft.nl> NNTP-Posting-Host: access1.digex.net Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII In-Reply-To: <4h4ao2$r3n@mo6.rc.tudelft.nl> > Interesting. Mine's called "PowerView.p". Seems to work fine. That's the Amiga version. The name problem is specific to the Windows version. - Ernie Article: 14114 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!newsfeed.direct.ca!usenet From: kharmel@Direct.CA (Kurt Harmel) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Looking For Those Humanoid Objects Date: 29 Feb 1996 21:30:15 GMT Organization: Internet Direct Inc. Lines: 21 Message-ID: <4h55t7$m22@aphex.direct.ca> References: <4h2g5v$3pe@aphex.direct.ca> <4h33ah$vqa@nntpd.lkg.dec.com> NNTP-Posting-Host: 204.174.243.18 X-Newsreader: WinVN 0.92.5 In article <4h33ah$vqa@nntpd.lkg.dec.com>, leimberger@marbls.enet.dec.com () says: >| has anyone ever had to model and animate clothing that is >|>somewhat loose fitting and moves well on there human figures? If so >|>some tips would be very much apeciated. >|> >|> >|>kharmel@Direct.CA Thanks. >|> > > No help on the objects, but Issue 17 of 3D Artist had an article by Doug > Kelly on Clothing Humanoid. It covered Envisage, Imagine and 3DS but could > be carried over to LW. > > -bill > +-------------------------------+ > | Bill Leimberger | > | | > |leimberger@marbls.enet.dec.com | > +-------------------------------+ Thanks Bill, I'll check it out!!!!! Article: 14115 Path: news2.cais.com!news.cais.net!news.ac.net!pacifier!news.sba.com!chi-news.cic.net!vixen.cso.uiuc.edu!howland.reston.ans.net!gatech!newsfeed.internetmci.com!news-feed.iguide.com!uunet!in1.uu.net!news.accessone.com!news From: jeric@accessone.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: AREXX to C programming--BML Date: 29 Feb 1996 21:56:29 GMT Organization: AccessOne Lines: 41 Message-ID: <4h57ed$2gm@news.accessone.com> References: <1076@scribendum.win-uk.net> NNTP-Posting-Host: jeric.accessone.com X-Newsreader: SPRY News 3.03 (SPRY, Inc.) > stephenb@scribendum.win-uk.net (Stephen Benson) writes: > I'm sure there is a REXX implementation in the NT 3.51 Resource Kit; > can this be used in any way? How would this help when neither Layout nor Modeler is "listening" for REXX? > > I've also seen reference to an ML macro plugin (BML?) -- is it a > commerical product? > > BML is a GREAT commercial product: a language specially designed to integrate with the Lightwave Modeler plugin architecture. Bypass learning C++, buy BML and amaze your friends and clients! BML's author's .sig appended below: >>>> Render me gone, ||| Bob ^(===)^ -------------------------oOO--(_)--OOo-------------------------------------- Bob Hood | All governments suffer from a recurring problem: | Power attracts pathological personalities. It is not Work: 303-730-1324 | that power corrupts, but that it is magnetic to the Home: 303-980-8392 | corruptible. Such people have a tendency to become bhood@netcom.com | drunk on violence, a condition to which they are hood@cqgrd.com | quickly addicted - Frank Herbert ---------------------------------------------------------------------------- . ****************************************************************************** ** jeric@accessone.com | Synergy Graphix & Animation ** ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!** ** Don't make me force it down your throat.| "OK! Wind the frog!" ** Article: 14116 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!usenet.eel.ufl.edu!news.uoregon.edu!news.islandnet.com!news.islandnet.com!not-for-mail From: dretch@islandnet.com (Christopher Stewart) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: 29 Feb 1996 13:35:07 -0800 Organization: Island Net in Victoria, B.C. Canada Lines: 24 Message-ID: <4h566b$hdi@island.amtsgi.bc.ca> References: <4gqrr8$h7t@steel.interlog.com> <854925316wnr@agog.demon.co.uk> <31352E1D.456D@mcs.net> <4h3hp4$hsu@cloner2.ix.netcom.com> NNTP-Posting-Host: island.islandnet.com In a message dated 29 Feb 1996 06:40:36 achan@ix.netcom.com(Alan writes: A> You might also want to try dangling a printer cable after the dongle.. A> for some reason, my home system won't run without a printer cable after A> the dongle, but not attached to anything.. Mine will work with nothing attached but, when something is, it has to be turned on.... Christopher ********************************************** Primordial * Christopher Stewart dretch@islandnet.com * Graphics Soup * http://www.islandnet.com/~dretch * WWW Animation * Home of the Lightwave 3D Search Engine * Training ********************************************** * Offline Orbit 0.73c * Article: 14117 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!usenet.eel.ufl.edu!news.uoregon.edu!news.islandnet.com!news.islandnet.com!not-for-mail From: dretch@islandnet.com (Christopher Stewart) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: 29 Feb 1996 13:35:10 -0800 Organization: Island Net in Victoria, B.C. Canada Lines: 26 Message-ID: <4h566e$hdn@island.amtsgi.bc.ca> References: <854925316wnr@agog.demon.co.uk> <4h1qtb$o5e@newsbf02.news.aol.com> <313500C6.703D@pilot.msu.edu> <4h3f9u$ua8@earth.njcc.com> NNTP-Posting-Host: island.islandnet.com In a message dated Thu, 29 Feb 1996 05: chrisb@pluto.njcc.com writes: C> Actually, it's getting pretty easy to copy CDs, and the way the price C> of the CD burners has been falling, it isn't all that expensive. Heck, C> make 2 copies of lightwave and you've paid for the CD burner. Note C> that I wouldn't do this or condone it...just pointing out that C> technology is making copying CDs pretty simple and cheap. My brother has a burner and I can walk town the street to a friend's recording studio and burn all I want for cost of media. While using CD's as a lock might stop casual pirates, it does next to nothing against someone determined. Not a solution. Besides, I'd much rather have one of my parallel ports tied up (with a so-so passthru) than my only CD drive... Christopher ********************************************** Primordial * Christopher Stewart dretch@islandnet.com * Graphics Soup * http://www.islandnet.com/~dretch * WWW Animation * Home of the Lightwave 3D Search Engine * Training ********************************************** * Offline Orbit 0.73c * Article: 14118 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: giorgioa@ix.netcom.com Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: MAX or Lightwave? Date: Thu, 29 Feb 96 18:33:52 PDT Organization: Netcom Lines: 24 Message-ID: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> NNTP-Posting-Host: ix-nyc22-20.ix.netcom.com Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII X-NETCOM-Date: Thu Feb 29 3:42:50 PM PST 1996 X-Newsreader: NEWTNews & Chameleon -- TCP/IP for MS Windows from NetManage Xref: news2.cais.com comp.graphics.packages.3dstudio:12723 comp.graphics.apps.lightwave:14118 comp.graphics.animation:32299 MAX or Lightwave? I have been shopping around for a 3D program that is EASY(as possible) to use and with features and effects that also has a natural look in it's renders. I have seen many render samples on the net and I don't know whether Lightwave artist are more proficient with there product, but except for SoftImage, my novice impression is that nothing seems to come close to the realistic look Lightwave puts out. 3DS renders look to crisp, clean and artificial. Maybe that was the artist intention but I like Lightwave's output better. From the early info, specs and demo MAX looks like an awesome program. Will MAX be able to rival Lightwave in the output look? If it is going to use the same 3DS render engine, then I don't think so. If it can give that real look it will definitely be the program to beat for ease of use and features. If not Lightwave and other programs might have a chance against MAX and maybe even usurp MAX in there next upgrades. This is only my humble and novice opinion. Article: 14119 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news.moneng.mei.com!daily-planet.execpc.com!usenet From: jeffsj@execpc.com (Jeffery S. Jones) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave For the PC, Rendering???? Date: 29 Feb 96 17:35:28 +0000 Organization: Exec-PC BBS - Milwaukee, WI Lines: 20 Message-ID: <914.6633T1055T1440@execpc.com> References: <3135DF68.6C66@eng.fsu.edu> NNTP-Posting-Host: nietzsche.execpc.com X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED* On 29-Feb-96 12:16:24, Scott Reese <sreese@eng.fsu.edu> wrote: >I have a question about Lightwave on the PC. I know that when >rendering complex animations on the amiga with Lightwave you need a >PAR. Do you need a PAR when rendering on a PC? Not necessarily the PAR itself, but some sort of playback unit capable of 752 (or 640) x 480 24 bit images at 30 fps, minimum. The PAR, and its successor the PVR, are both good units for that purpose, but they aren't the only choices. While the Amiga is capable of OK AGA playback (at 384x240), and some PCs can do full screen animations at acceptable levels, the hardware video recorder is really needed if you want good image quality. <tsb> | *Starfire* | *-___________________________________________________________________-* Jeff Jones email:jeffsj@execpc.com *//* Amiga Lives! *TFG*Starfire*Design*Studio* *\\//* 1985-1994, born again 1995! -- Article: 14120 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: 29 Feb 1996 20:11:49 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 10 Sender: root@newsbf02.news.aol.com Message-ID: <4h5isl$5d9@newsbf02.news.aol.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Xref: news2.cais.com comp.graphics.packages.3dstudio:12729 comp.graphics.apps.lightwave:14120 comp.graphics.animation:32302 Go buy LightWave now, learn and use it, and start making money before Max ships. Then buy Max if you want... _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 14121 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!news.compuserve.com!newsmaster From: 73122.310@compuserve.com (Kent Lidke) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Any SAN DIEGO SGI Lightwave users out there? Date: Fri, 01 Mar 1996 01:23:05 GMT Organization: CompuServe Incorporated Lines: 11 Message-ID: <4h5j7r$54q@dub-news-svc-2.compuserve.com> References: <1996Feb26.233801.25339@nosc.mil> NNTP-Posting-Host: ad46-185.compuserve.com X-Newsreader: Forte Free Agent 1.0.82 There's a LW user group that meets the 3rd Thursday of each month. It's still listed in Computer Edge as "Amiga 3D & Animation SIG", but it's primarily a LW SIG now. There are usually 10 to 15 people there. I'd say maybe half are on the PC, half Amiga. No Raptors. :( I'm in San Marcos. Article: 14122 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!msunews!news From: Bryant Reif <reifbrya@pilot.msu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: Thu, 29 Feb 1996 20:22:22 -0500 Organization: Michigan State University Lines: 44 Message-ID: <3136514E.3C6F@pilot.msu.edu> References: <854925316wnr@agog.demon.co.uk> <4h1qtb$o5e@newsbf02.news.aol.com> <313500C6.703D@pilot.msu.edu> <4h3f9u$ua8@earth.njcc.com> <4h566e$hdn@island.amtsgi.bc.ca> NNTP-Posting-Host: pm097-10.dialip.mich.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) Christopher Stewart wrote: > > In a message dated Thu, 29 Feb 1996 05: chrisb@pluto.njcc.com writes: > > C> Actually, it's getting pretty easy to copy CDs, and the way the price > C> of the CD burners has been falling, it isn't all that expensive. Heck, > C> make 2 copies of lightwave and you've paid for the CD burner. Note > C> that I wouldn't do this or condone it...just pointing out that > C> technology is making copying CDs pretty simple and cheap. > > My brother has a burner and I can walk town the street to a > friend's recording studio and burn all I want for cost of media. While > using CD's as a lock might stop casual pirates, it does next to > nothing against someone determined. Not a solution. Besides, I'd much > rather have one of my parallel ports tied up (with a so-so passthru) > than my only CD drive... Yes, obviously you can't stop anyone from pirating if they are determined. Determined people will never be stopped, but that isn't the point. Real profits are lost with the casual copying of software. If you just require the CD-ROM to be present when you first load LW, then you wouldn't have to have it always monopolizing the drive. Just have the app check the D: (or whatever) to find a software key. Yes, yes, I know that you can hack this to beat it, but you can do the same with the dongle. You can't stop the people who have the determination and know-how to beat your copy protection. What this would mean is: 1. Stopping casual piracy (#1 problem), 2. Less hassle for LW users, 3. Less cost to manufacture LW (those dongles Must be $$$). > Christopher > > ********************************************** > Primordial * Christopher Stewart dretch@islandnet.com * Graphics > Soup * http://www.islandnet.com/~dretch * WWW > Animation * Home of the Lightwave 3D Search Engine * Training > ********************************************** > > * Offline Orbit 0.73c * -- | Bryant Reif, 3D/Graphics/Telecom M Home: (517) 332-1236 | | E-mail: reifbrya@pilot.msu.edu S Work: (517) 432-2191 | | WWW: http://www.aiesec.org/~bryant U Fax: (517) 432-2529 | Article: 14123 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find Lee Stranahan a Job! Date: 29 Feb 1996 21:06:13 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 24 Sender: root@newsbf02.news.aol.com Message-ID: <4h5m2l$6pg@newsbf02.news.aol.com> References: <4h2osq$mg6@nntpd.lkg.dec.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com I meant the 'are you serious' to be a private mail - hit the wrong button. I don't feel the entire thread is about people airing dirty laundry about me, but it seemed like John MIGHT...or was he being ironic? I still don't know... There's been a lot of productive discussion on here, in my opinion. I am, of course, very much the same guy on the tapes. Go back and re-read my VTU columns - I speak my mind. Sometimes I change my mind, but nobody owns me... Submitted for your approval - NewTek has REALLY changed, and some of it has not been for the best....my comments reflect that. _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 14124 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: mrucht@aol.com (MRucht) Newsgroups: comp.graphics.apps.lightwave Subject: Texture Map ? Date: 29 Feb 1996 21:30:34 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 13 Sender: root@newsbf02.news.aol.com Message-ID: <4h5nga$7f3@newsbf02.news.aol.com> Reply-To: mrucht@aol.com (MRucht) NNTP-Posting-Host: newsbf02.mail.aol.com A LW texture mapping question? I have a sphere with spikes protruding from it and want to have the tips a sort of steel yellow blending into a violet gray of the sphere itself. I cant figure out what method of mapping would allow me to ramp colors from the outside to the inside of the sphere. A plea to the experts. Thanks for any help, Mattias Article: 14125 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!bhood From: bhood@netcom.com (robert hood) Subject: Re: looking for lightwavers and plug-ins Message-ID: <bhoodDnKJDI.EKG@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <4h455e$jp4@unix.pressimage.fr> Date: Fri, 1 Mar 1996 03:08:06 GMT Lines: 14 Sender: bhood@netcom19.netcom.com Frédéric DRUILHET (druilhet@planete.net) wrote: > HI, I'm a young lightwaver (about 2 weeks). > I'm looking for people to talk with. > I'm also looking for plug-ins. If you can send me ... Have a look at: ftp.netcom.com:/pub/bh/bhood/LightWave/plugins -- Render me gone, ||| Bob ^(===)^ -------------------------oOO--(_)--OOo-------------------------------------- Bob Hood, President | All governments suffer from a recurring problem: Virtual Visions,Inc.| Power attracts pathological personalities. It is not Tel: 1.303.989.4191 | that power corrupts, but that it is magnetic to the FAX: 1.303.727.7555 | corruptible. Such people have a tendency to become | drunk on violence, a condition to which they are bhood@netcom.com | quickly addicted - Frank Herbert ---------------------------------------------------------------------------- Article: 14126 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!chi-news.cic.net!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: axaxa@aol.com (AXAXA) Newsgroups: comp.graphics.apps.lightwave Subject: Where can I get Powerview? Date: 29 Feb 1996 23:42:02 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 1 Sender: root@newsbf02.news.aol.com Message-ID: <4h5v6q$aqe@newsbf02.news.aol.com> Reply-To: axaxa@aol.com (AXAXA) NNTP-Posting-Host: newsbf02.mail.aol.com Where can I get Powerview? Article: 14127 Path: news2.cais.com!news.cais.net!wb3ffv!explorer.csc.com!uunet!in2.uu.net!news.mathworks.com!gatech!swrinde!howland.reston.ans.net!ix.netcom.com!news From: achan@ix.netcom.com(Alan Chan ) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Texture Map ? Date: 1 Mar 1996 03:20:32 GMT Organization: Netcom Lines: 21 Message-ID: <4h5qe0$9k0@dfw-ixnews1.ix.netcom.com> References: <4h5nga$7f3@newsbf02.news.aol.com> NNTP-Posting-Host: whx-ca1-18.ix.netcom.com X-NETCOM-Date: Thu Feb 29 9:20:32 PM CST 1996 In <4h5nga$7f3@newsbf02.news.aol.com> mrucht@aol.com (MRucht) writes: > >A LW texture mapping question? > >I have a sphere with spikes protruding from it and want to >have the tips a sort of steel yellow blending into a violet gray >of the sphere itself. I cant figure out what method of mapping >would allow me to ramp colors from the outside to the inside of >the sphere. > >A plea to the experts. Grid Texture map on the Surface Color, Grid Size at 1.0, and a falloff value depending on the size of your spikes. Outer color is specified as the Surface color, and inner color is the Texture color. Tada! :) AC \ Article: 14128 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!purdue!lerc.nasa.gov!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: Fri, 01 Mar 1996 00:07:46 -0500 Organization: The Ohio State University Lines: 47 Message-ID: <31368622.6BE3@osu.edu> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> NNTP-Posting-Host: slip7-12.acs.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (WinNT; I) Xref: news2.cais.com comp.graphics.packages.3dstudio:12732 comp.graphics.apps.lightwave:14128 comp.graphics.animation:32306 > MAX or Lightwave? > I have been shopping around for a 3D program that is EASY(as possible) to use > and with features and effects that also has a natural look in it's renders. Both packages will do this nicely. MAX has the added bonus of volumetric lighting, refraction mapping, and other goodies to save time and make those pictures even prettier :) > I have seen many render samples on the net and I don't know whether Lightwave > artist are more proficient with there product, but except for SoftImage, my > novice impression is that nothing seems to come close to the realistic look > Lightwave puts out. Ouch! I suggest you keep looking. I have seen incredible stuff done with POV, Real3D, 3DS, Alias, and many more. I suggest you call Autodesk, they wills send you a free demo tape of animations that will probably knock you socks off. > 3DS renders look to crisp, clean and artificial. Maybe that was the artist > intention but I like Lightwave's output better. Rendering quality is always up to the artist. I have seen plastic renderings done with 3DS as well as stuff that looks so real you swear it can't be computer generated. Same goes for Lightwave. > From the early info, specs and demo MAX looks like an awesome program. > Will MAX be able to rival Lightwave in the output look? > If it is going to use the same 3DS render engine, then I don't think so. MAX will be renderer independant, so you can get a raytrace renderer, a radiosity renderer, the standard phong, or whatever and integrate it into MAX. It has been rumored that Lightscape will have a MAX plug-in. If you have seen their rendering you have seen some of the best. Hell, it has been rumored that some Russian wizz kids have created a shaders plug-in a la Renderman for MAX. > If it can give that real look it will definitely be the program to beat for > ease of use and features. If not Lightwave and other programs might have a > chance against MAX and maybe even usurp MAX in there next upgrades. Well, Lightwave should maintain a lot of it's market, assuming NewTek doesn't beat it into the ground. It's users are die hards, remember many of them were Amiga users ;) so they will keep their loyal fans. What is upsetting is they have a great product, but because of it's priceing it get lumped down with less capable programs. Hopefully NewTek will add some great new features in the next release and bump up the priceing to at least $1,500. Sorry hobby users, but is a dog eat dog world in the animation marketplace and Lightwave is getting hurt by it's marketing and priceing. Jeff Article: 14129 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!purdue!lerc.nasa.gov!magnus.acs.ohio-state.edu!news From: Jeff Jasper <jasper.7@osu.edu> Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: Fri, 01 Mar 1996 00:09:36 -0500 Organization: The Ohio State University Lines: 7 Message-ID: <31368690.4E90@osu.edu> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <4h5isl$5d9@newsbf02.news.aol.com> NNTP-Posting-Host: slip7-12.acs.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (WinNT; I) Xref: news2.cais.com comp.graphics.packages.3dstudio:12733 comp.graphics.apps.lightwave:14129 comp.graphics.animation:32307 > Go buy LightWave now, learn and use it, and start making money before Max > ships. Then buy Max if you want... We aren't biased now are we Lee ;) This man knows Lightwave and NewTek like he knows BBQ and sex, so take his advice to heart... Jeff :) Article: 14130 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-080.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: 29 Feb 1996 19:05:01 -0700 Organization: Primenet Services for the Internet Lines: 36 Sender: root@primenet.com Message-ID: <wturber.5.0048BAB7@primenet.com> References: <854925316wnr@agog.demon.co.uk> <4h1qtb$o5e@newsbf02.news.aol.com> <313500C6.703D@pilot.msu.edu> X-Posted-By: ip16-080.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <313500C6.703D@pilot.msu.edu> Bryant Reif <reifbrya@pilot.msu.edu> writes: >From: Bryant Reif <reifbrya@pilot.msu.edu> >Subject: Re: Help! Can't get into Modeller >Date: Wed, 28 Feb 1996 20:26:30 -0500 >GReady8617 wrote: >> >> Yes its the dongle. Usually in a case like this we can reprogram it and >> send it right back to you. You will need to call tech support for an RMA >> number before sending it in. >> >> Greg Ready >> NewTek Tek Manager >Have you guys ever considered just requiring the CD-ROM to be present to use >LW? (for the CD-ROM version at least) This would be an acceptable alternative >to the dongle. CD-ROM drives are common enough now to make this a viable >option. It would so much easier, cheaper, and nearly as effective as the old >dongle. >-- Right - So when I toss in a CD to use a Postscript font or pull an image off of another CD, LightWave closes itself and I lose all my work. Nope - I don't think so. I suppose old double speed CDs are cheap enough now so that you could add a second CD for dongle purposes at a minimal expense, but that still leaves a significant issue for laptop users. >| Bryant Reif, 3D/Graphics/Telecom M Home: (517) 332-1236 | >| E-mail: reifbrya@pilot.msu.edu S Work: (517) 432-2191 | >| WWW: http://www.aiesec.org/~bryant U Fax: (517) 432-2529 | Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14131 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!inet-nntp-gw-1.us.oracle.com!gturner From: gturner@au.oracle.com (Graeme Turner) Newsgroups: comp.graphics.apps.lightwave Subject: HELP - 256 Colour AVI's Date: Fri, 01 Mar 96 06:25:47 GMT Organization: Oracle Systems Australia Lines: 10 Message-ID: <4h61k1$lkr@inet-nntp-gw-1.us.oracle.com> NNTP-Posting-Host: gturner.au.oracle.com X-Newsreader: News Xpress 2.0 Beta #0 Can someone please tell me how to render AVI's in 256 colours rather than 16 Million as seems the default. My laptop only supports 256 colour on screen and AVI's therefore dont look as clear. Thanx in advance Graeme Turner (gturner@au.oracle.com) Article: 14132 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-080.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Amiga -Pc Lightwave Date: 29 Feb 1996 19:33:01 -0700 Organization: Primenet Services for the Internet Lines: 24 Sender: root@primenet.com Message-ID: <wturber.6.005A0742@primenet.com> References: <4gs360$m0o@mo6.rc.tudelft.nl> <606.6627T1390T757@crazybe.demon.co.uk> <960227110243594@patchbay.com> <wturber.950.005B1CE3@primenet.com> <313551B4.2208@mcs.net> X-Posted-By: ip16-080.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <313551B4.2208@mcs.net> Mike May <mjmay@mcs.net> writes: >From: Mike May <mjmay@mcs.net> >Subject: Re: Amiga -Pc Lightwave >Date: Thu, 29 Feb 1996 01:11:48 -0600 [snip] >Raid level 1 is common to disk mirroring and supported under NT, but it much more >practical to invest into an achiving unit(tape, optical...). Raid level 0 is basic >drive striping, and NT supports both striped and striped w/parity. This setup will >yeild the desired numbers, but understand that if you lose a drive in the striped set, >then you lose ALL(data) of the set. Another way to look at this is that if MTBF of a >single drive is 150,000 hours, then a 6 drive set would have an MTBF of only 25,000 >hours. I don't know if NT's "striped parity" has any ECC meaning. Per my Sams Publishing "Windows NT Unleashed" (what an exciting name!) book, Windows NT striped parity is RAID 5. [snip] >Mike Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14133 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-080.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: re: broken dongle? Date: 29 Feb 1996 19:53:01 -0700 Organization: Primenet Services for the Internet Lines: 30 Sender: root@primenet.com Message-ID: <wturber.7.006C8552@primenet.com> References: <31353FCE.4554@aol.com> X-Posted-By: ip16-080.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <31353FCE.4554@aol.com> Mitch Rosefelt <cyberdog@aol.com> writes: >From: Mitch Rosefelt <cyberdog@aol.com> >Subject: re: broken dongle? >Date: Thu, 29 Feb 1996 00:55:26 -0500 >> I have a lot of money tied up in software / hardware, and treat it as a whole. If I >> get burned for my copy of LW, it probably means I've lost a lot of other software as >> well. While I can probably afford another copy of LW, there is no way I could >> replace all of the other stuff that I use on a regular basis. Thus the overall need >> for insurance, which LW is part of. >> >> Mike >Sorry I missed part of this discussion... >Am I to understand that if the dongle goes, nobody will replace >it and we'd have to buy a new copy of the software? >That would be absolutely ridiculous... There is no official word from NewTek on this, but their response to a particular user who had a dongle stolen suggests that this is NewTek's current working policy. Mike's method above is sound, but I maintain that copies off-site make purchasing insurance on non-dongled software unnecessary. "Over" insuring is probably wiser than under-insuring. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14134 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-080.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: *********P6 200mhz BENCHMARKS******** Date: 29 Feb 1996 19:57:01 -0700 Organization: Primenet Services for the Internet Lines: 21 Sender: root@primenet.com Message-ID: <wturber.8.00703EC9@primenet.com> References: <4h39e3$cr0@newsbf02.news.aol.com> X-Posted-By: ip16-080.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4h39e3$cr0@newsbf02.news.aol.com> axaxa@aol.com (AXAXA) writes: >From: axaxa@aol.com (AXAXA) >Subject: *********P6 200mhz BENCHMARKS******** >Date: 28 Feb 1996 23:18:11 -0500 >The following are rendering times, using a DELL 200Mhz with 32 Megs >running WindowsNT. The scenes in the benchmark directory were left at >their defualt settings: >DOF 3m8s (188s) >TEXTURES 0m56s (56s) >RAYTRACE 24m57s (1497s) >ZBUFSORT 2m40s (160s) I thought the 15 sec mark for Textures posted earlier must have been in error. Thanks for the info. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14135 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-080.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: 29 Feb 1996 20:17:01 -0700 Organization: Primenet Services for the Internet Lines: 52 Sender: root@primenet.com Message-ID: <wturber.9.008205D6@primenet.com> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> <31353813.319C@erinet.com> X-Posted-By: ip16-080.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <31353813.319C@erinet.com> Andrew Hofman <andyh@erinet.com> writes: >From: Andrew Hofman <andyh@erinet.com> >Subject: Re: Background images in modeler? any tips? >Date: Thu, 29 Feb 1996 00:22:27 -0500 >> >I started to use bg images in modeler and I've been finding that they take >> >a large amount of time to draw or re-draw onscreen, about a minute or two >> >on a pentium 100, at one-quarter of a 1600x1280 screen. Every time I >> >re-center, or resize or magnify/demagnify, I have to wait for my work area >> >to re-draw. Is there anything else I can do BESIDES going to lower >> >resolution desktops and smaller windows in modeler? >> > >> >> Yes. Get a P166. >> >> Walter (Jay) Turberville >I'm using two Raptor3's and experience the same problem. Redrawing of images >in Modeler is dog-slow. Not as bad as what the gentleman describes with his >P100, but still ridiculously sluggish. No other program has exhibited such >abysmal screen redrawing on my machines, including 24-bit paint and >image-processing software. In fact, they are all extremely fast. Would you >suggest I also get a P166? >-- >Andrew Hofman >LumaQuest Productions >andyh@erinet.com >513-643-7333 Well - maybe. The Raptor3 is an Alpha machine right? My understanding from past posts is that the interface on a Raptor isn't fast to the same degree that its rendering is. So I wouldn't be astonished to find that a P166 would redraw a screen faster (or almost as fast). I honestly wouldn't know though. Besides - the guy said he had a P100 (like me) not a Raptor 3 - so I don't get your point. My answer was flip, but it was intended to convey that there really isn't much to do about the problem except to get a faster processor. I don't think it is a video subsystem issue. If someone knows a better/cheaper solution than mine, I'm all ears (eyes?). I agree that the redraw is horribly slow. I suspect there is a lot of background processing happening that the user is unaware of. Layout exhibits similar grossly slow response times when drawing Limited Region boxes and when using the keyboard shortcuts for Spline controls. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14136 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-080.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Newtek Customer Support? Date: 29 Feb 1996 20:32:01 -0700 Organization: Primenet Services for the Internet Lines: 35 Sender: root@primenet.com Message-ID: <wturber.10.008FF82D@primenet.com> References: <N.022596.113242.12@#giorgioa.ix.netcom.com> <4gssjt$5mb@guitar.sound.net> X-Posted-By: ip16-080.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4gssjt$5mb@guitar.sound.net> Jason@newtek.com (Jason Linhart) writes: [snip] >>On the Lightwave Newsgroup it is said that NewTek does not >>replace lost or stolen dongle. If you do replace stolen or lost >>dongle what is your price policy? >This is handled on a case by case basis. Check to make sure computer >hardware and software are insured on your Home Owners Policy or >Renters Policy and if it is stolen, get a Police Report. The more >ammunition you have, the better off you are. (This is good for all >cases of lost or stolen property, not just for dongles and NewTek.) Why is this case by case? What are the factors considered? Wouldn't a "published" policy (one way or the other) be better? Since you monitor this group, I'm sure you have seen my posts and have some idea that I'm not an anti-dongle zealot. But references like yours above that suggest that insurance is a wise thing for all types of property raise my blood pressure a little bit because it suggests that insuring a dongle is an obvious "good sense" thing to do. I don't think that is at all true. I insure my car against theft because it costs thousands to replace. I don't insure my car keys because locksmith can fix that problem for a nominal sum. It is reasonable (but, of course, debateable) for a LW user to consider the dongle to be a "key" and not the "car". If NewTek looks at it differently, they owe it to their users to SAY SO! Even your post only suggests a policy. Please re-write the licence agreement. >Jason Linhart >NewTek, Inc. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14137 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-080.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Lee Stranahan find a new title for this thread Date: 29 Feb 1996 20:41:01 -0700 Organization: Primenet Services for the Internet Lines: 51 Sender: root@primenet.com Message-ID: <wturber.11.00983491@primenet.com> References: <DwightG.0rde@nesbbx.rain.COM> X-Posted-By: ip16-080.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <DwightG.0rde@nesbbx.rain.COM> DwightG@nesbbx.rain.COM (Dwight Gruber) writes: >Subject: Re: Help Lee Stranahan find a new title for this thread >From: DwightG@nesbbx.rain.COM (Dwight Gruber) >Date: Tue, 27 Feb 96 15:14:56 PST >In <wturber.941.0037FA46@primenet.com>, >wturber@primenet.com (Walter (Jay) Turberville ) writes: >> In article <4gl8td$9q0@newsbf02.news.aol.com> toastrguy@aol.com (ToastRGuy) writes: >> >From: toastrguy@aol.com (ToastRGuy) >> >Subject: Re: Help Lee Stranahan find a new title for this thread >> >Date: 23 Feb 1996 15:43:25 -0500 >> >> >In article <4gi4vp$3rm@news.accessone.com>, jeric@accessone.com writes: >> >> >>> Technology sold itself and always will. >> >> >> >> The obvious refutation for this is: if this were so, Amigas would >> >> dominate the computer market. >> >> >> >And Sony Betamax would be the choice for home video, and Atari Lynx would >> >be the dominant portable game machine. >> >Sigh... >> >> And plastic yo-yos would have never replaced wooden ones. >> >Having owned and used both, I can assure you that for all purposes >(except, perhaps, the odd crack on the noggin) plastic YoYos are superior >to wooden ones. > --DwightG >-- >DwightG@nesbbx.rain.COM Name one. In order to do all tricks, you need a Duncan Butterfly AND a "regular" (Imperial or similar). The Pro-Yo (plastic) has similar problems unless you happen to have the Pro version with a wooden axel. Yomega makes very nice plastics (Fireball and Raider) that do very well on sleeping and "trapeze" tricks, but are very poor with "dynamic" (loop the loop) tricks. I don't know of a single plastic yo-yo that can do it all. A $4 Hummingbird (wooden) or a Kuhn 3 in 1 No-Jive (top-notch wooden) will do it all. I have access to an old wooden Duncan that does all tricks as well. If I model a yo-yo and animate "The Brain Twister", will this post be on topic? Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14138 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip16-080.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Will LW work on a 486DX75 with 24 meg RAM ? Date: 29 Feb 1996 21:07:01 -0700 Organization: Primenet Services for the Internet Lines: 52 Sender: root@primenet.com Message-ID: <wturber.12.00AFB7CA@primenet.com> References: <4elakd$dt5@news.anet-dfw.com> <wturber.850.0073D2EB@primenet.com> <pancreas.823187920@winternet.com> <wturber.860.011C382D@primenet.com> <pancreas.823455695@winternet.com> <4h4pkn$4tf@mn5.swip.net> X-Posted-By: ip16-080.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] In article <4h4pkn$4tf@mn5.swip.net> jonas.hjelmqvist@mailbox.swipnet.se (Jonte) writes: >From: jonas.hjelmqvist@mailbox.swipnet.se (Jonte) >Subject: Re: Will LW work on a 486DX75 with 24 meg RAM ? >Date: Thu, 29 Feb 1996 18:01:39 GMT >>>Don't make the mistake of thinking there is a clear correlation in LW >>>performance on a PC and on the Amiga. We did a comparison of working in >>>Modeler on a DX2-66 and a 28mhz 040 accellerated Amiga 2000. We loaded a >>>complex model and timed how long it took to display the model. The times >>>ended up about equal (66mhz vs. 28mhz ?!?). However, the only reason the PC >>>was close was because Windows has superior disk I/O via it disk cache and VESA >>>local bus. The PC loaded the file very quickly, but took a long time to >>>display it. The Amiga labored at reading the disk, but displayed the object >>>much more quickly. What this means practically, is that modeling complex >>>objects on a DX2-66 is much more sluggish than on a 28mhz 040 Amiga. >What kind of stupid comparison is this? >DX2-66 is a CPU-model and Amiga2000 a computer!! >You need a graphicsboard to display anything with the DX2 and a >motherboard etc etc. Do you follow me? PC is a concept not a specific >computer! A PC can look almost like anything!You can´t say that a DX2 >66 is slower or faster then anything when it comes to things like >this! >/Jonas It is the kind of comparison that shoudn't be taken out of context. Additionally, if you read the post, disk I/O and bus type on the PC were considered in reporting this SPECIFIC comparison. Also mentioned was WHY it was important. Why wasn't the video I/O mentioned? Mainly because the slow redraw discussed is not the result because of a video I/O bottleneck. On a PC the redraw in Modeler isVERY much tied to CPU performance. On the Amiga 2000, there are (I'm pretty sure) some custom graphic chips that are used to great advantage in speeding redraw. If you can find a DX2-66 that will redraw a complex model faster than a 28mhz 040 accellerated Amiga 2000 - ONCE THE FILE IS LOADED FROM DISK, I will be happy to eat my words. What you seem to miss is that my post was EXACTLY about the fact that it is a mistake to compare computer performance with LightWave SOLEY on the speed of the CPU because the architectures of the two machines are significantly different. That is why I specifically discussed one of the architectural differences. Yes, there are differences among DX2-66 PCs. However, NONE of those differences will make a DX2-66 redraw in Modeler significantly better. Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14139 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.alt.net!newspost1.alt.net!usenet From: 3D@image.net (lurker) Newsgroups: comp.graphics.apps.lightwave Subject: Re: 21" monitors Date: Fri, 01 Mar 1996 06:23:26 GMT Organization: wanker Lines: 4 Message-ID: <3136975f.6509790@news.alt.net> References: <4gval2$lc3@ixnews5.ix.netcom.com> <4gnk3k$2rd@cloner4.netcom.com> <4goa5a$ebc@ <960227230234637@patchbay.com> X-Newsreader: Forte Agent .99d/32.182 The new Viewsonic PT810 is probably the best 21" display I have seen. Better than the Sony, NEC, Nokia, and previous Viewsonics. They use Trinitron technology with a higher refresh than the Sony. You can do 1600x1200@73HZ. Runs about $1900. Article: 14140 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: Thu, 29 Feb 96 06:55:03 GMT Organization: InterLog Internet Services Lines: 39 Distribution: world Message-ID: <4h66g5$2t7@steel.interlog.com> References: <4h41mu$2f8_001@cpe.Hobart.aone.net.au> <DnJwFI.D2q@cix.compulink.co.uk> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 glynw@cix.compulink.co.uk ("Glyn Williams") wrote: >If the Lightwave development team, are able to take advantage of these >APIs for new versions of Lightwave then we should be seeing a vast >improvement in normal re-draw times and remarkably fast performance with >the new batch of accelerator cards. > >Glyn Williams - Particle Systems. I agree. I think when you consider the mammoth undertaking of not only upgrading Lightwave from 3.5 to 4.0, but porting it to Win 3.11/95/NT, Alpha, and SGI, it's not surprising that some things aren't as optimized as they might be. I expect that Stuart, Allen, Fori, and Arnie are working hard to "fix" many of these optimization issues. More familiarity with Windows programming [for better or worse ;-)] will hopefully make a big difference as well. There's quite a -- how shall we say -- paradigm shift when being confronted with the nuances of Windows programming for the first time ;-). As Glyn mentions, the graphic ante has been "upped" thanks to the new APIs and the next generation of accelerator cards. This should help immeasureably. The extremely sluggish redraw performance [ie. bounding boxes, no double buffering, full screen re-draws] is a particularly sore spot when you see programs like trueSpace2 moving fully shaded, true-colour objects around the screen in near real-time. Ouch! Hopefully we won't have to wait for the next major LW release to get some relief. Maybe an interim upgrade in the meantime?? OTOH, [IMO] these are small nuisances in an otherwise great program. ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 14141 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find Lee Stranahan a Job! Date: Thu, 29 Feb 96 07:40:26 GMT Organization: InterLog Internet Services Lines: 48 Distribution: world Message-ID: <4h6956$2t7@steel.interlog.com> References: <4gh43v$11l@newsbf02.news.aol.com> <312CD231.5C35@wane3.scri.fsu.edu> <312FF24C.37F8@vvm.com> <4h4o4g$cej@tilde.csc.ti.com> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 grg1@msg.ti.com (The Glory Boys) wrote: >Already, your basic premise is off. Programmers are usually hired guns paid >by an idea man who dreamt up the project. If your premise was true, there >would be a separate company for every piece of software. Whoa! Hold on a second there. I think what, um, sorry -- I missed the name of the original poster -- was trying to present was an *allegory*. The purpose isn't to hang on every paragraph and refute points one-by-one: it's just a simple story to present a common occurrence in business. That is, - small company started by visionary [insert current multinational here] - company expands & loses focus [for a number of good reasons] - company struggles to revitalize/re-invent itself. By saying "programmers are usually hired guns paid by an idea man who dreamt up the project..." you're falling into the same trap that you're refuting: that is, making gross generalizations. I have seen and experienced [rather, lived] the unpleasant experience of a company that suddenly woke up and thought that it wasn't taking itself seriously enough. Suddenly, the developer hijinks that were once considered "quaint", "tension relief", and "quirky" became strictly taboo. The *culture* changed. And for what? The company suddenly reached some plateau of size/sales where "small company antics" weren't to be tolerated anymore? I don't know. The point is that sometimes -- despite the best laid plans of mice and men, [which, incidentally, are usually about equal] -- things go awry for no discernible reason. In this case, it happened through a series of seemingly innocuous and subtle changes that added up over time until things become untenable and intoloerable. Hence, people left in droves. Incidentally, this post was in response to some not particularly well-though-out arguments about how the pervasive and ubiquitous "BUSINESS MAN" with a questionable understanding of the market and the companys' products is somehow uniquely qualified -- above all others -- to lead a company. By virtue of his one-of-a-kind BUSINESS MAN SKILLS, no less. My point [there is one, you know] is: lighten up. I'm not saying I agree with every generalization that the original poster made, but I'm not refuting his right to use an allegorical reference to make a point, or, in this case, to refute another blanket generalization. ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 14142 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Good Reviews?? Date: Thu, 29 Feb 96 07:45:02 GMT Organization: InterLog Internet Services Lines: 18 Distribution: world Message-ID: <4h69dq$2t7@steel.interlog.com> References: <wturber.940.00328E58@primenet.com> <4h31k4$97t@newsbf02.news.aol.com> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 pmshark@aol.com (PMshark) wrote: >I think the next thread should be a deep discussion over which came first, >the chicken or the egg? That should be a lively one! :) >PJ >PMshark@aol.com >Visual Designer > [Insert hateful and vitrolic response here.] No, really, ... I've changed ;-) ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 14143 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!iol!tank.news.pipex.net!pipex!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: djm2984712@aol.com (DJM2984712) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find Lee Stranahan a Job! Date: 1 Mar 1996 02:19:53 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 8 Sender: root@newsbf02.news.aol.com Message-ID: <4h68ep$emo@newsbf02.news.aol.com> References: <4gvddv$sop@homer.alpha.net> X-Newsreader: AOL Offline Reader In article <4gvddv$sop@homer.alpha.net>, syndesis@inc.net (John Foust) writes: >Ah, yes - pay for 40 hours a week, but require 80. Wonderful >trade-off for wearing a t-shirt to work, isn't it? No, But the stock options are. Article: 14144 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Problem With NewTek Date: Thu, 29 Feb 96 07:49:26 GMT Organization: InterLog Internet Services Lines: 19 Distribution: world Message-ID: <4h69m1$2t7@steel.interlog.com> References: <4fvtp3$1d1@newsbf02.news.aol.com> <4g01uc$2n0@newsbf02.news.aol.com> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 virtualbri@aol.com (VirtualBri) wrote: [SNIP] >Wait, we use it because it's got balls!!! > >Or, maybe not :) >--Brian >http://members.aol.com/virtualbri I'm willing to donate a checkerboard floor to NewTek for the next "Chrome balls" advertisement... ;-> ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 14145 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!news.rain.org!aarone From: aarone@rain.org (Aaron Estrada) Newsgroups: comp.graphics.apps.lightwave Subject: Is Fantasy II still using Lightwave? Date: 1 Mar 1996 08:15:24 GMT Organization: RAIN Public Access Internet (805) 967-RAIN Lines: 20 Message-ID: <4h6bmt$l86@news.rain.org> NNTP-Posting-Host: aarone@coyote.rain.org X-Newsreader: TIN [version 1.2 PL2] Funny, I never hear much about Fantasy II, even though you could say that they are one of the old school effects houses that successfully moved over to a convetional/digital environment. Does anyone know of any recent projects they have done using Lightwave? (thats what they were using last time I heard) -Aaron -- \|/ _HVS Rulez! @ @ / +--oOO-(_)-OOo--------------------------------------+----------------+ | | High _ | | *Aaron Estrada <aarone@rain.org> | Voltage // | | *(805)498-0006 (805)526-8080 ex.16 | _ // | | | \\ // | | *3D Animation, Visual Effects, Avid Editing | \X/ | | | Studio | +---------------------------------------------------+----------------+ Article: 14146 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!news.rain.org!aarone From: aarone@rain.org (Aaron Estrada) Newsgroups: comp.graphics.apps.lightwave Subject: Re: CHROMA KEY information Date: 1 Mar 1996 08:38:30 GMT Organization: RAIN Public Access Internet (805) 967-RAIN Lines: 16 Message-ID: <4h6d26$l86@news.rain.org> References: <4gt1s0$n26@donatello.leonardo.net> <4h40kl$h7s@lori.albany.net> NNTP-Posting-Host: aarone@coyote.rain.org X-Newsreader: TIN [version 1.2 PL2] : On the software end of things, I strongly recommend ImageFX 2.0, but : it'll only run on the Amiga. After Effects for the Mac is supposedly : very good, but I've never used it. Avoid using LightWave's Foreground : Key function, if you can...it'll work, but it's not the best option. If you have a Mac, After Effects is THE program to use. Very, very, nice. Another option is Premiere. It has OK keying options, but you can get a plug-in from Ultimatte that is basicly a software version of Ultimatte. Again, very, very nice. You can easily key smoke and glass with it. Follow all the lighting advice from Mr. Warner, and you'll be in really good shape! -Aaron Article: 14147 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Texture Map ? Date: 1 Mar 1996 09:01:24 GMT Organization: Delft University of Technology Lines: 19 Message-ID: <4h6ed4$cgf@mo6.rc.tudelft.nl> References: <4h5nga$7f3@newsbf02.news.aol.com> NNTP-Posting-Host: dutsp211.stm.tudelft.nl mrucht@aol.com (MRucht) wrote: > > A LW texture mapping question? > > I have a sphere with spikes protruding from it and want to > have the tips a sort of steel yellow blending into a violet gray > of the sphere itself. I cant figure out what method of mapping > would allow me to ramp colors from the outside to the inside of > the sphere. > > A plea to the experts. > > Thanks for any help, > > Mattias Mapping each spike seperately is no option is it :(. Wooly Mittens. Article: 14148 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!iol!tank.news.pipex.net!pipex!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> Newsgroups: comp.graphics.apps.lightwave Subject: RAID IDE Striping for AVI playback Date: 1 Mar 1996 09:09:16 GMT Organization: Delft University of Technology Lines: 15 Message-ID: <4h6ers$cgf@mo6.rc.tudelft.nl> NNTP-Posting-Host: dutsp211.stm.tudelft.nl A friend of mine with no internet acces wanted me to post a question: It's sorta off topic but the info will be used on his LW workstation. (PC, P133, Win95, 2*1.6gig ide, 16 meg edo ram, stealth 64) So don't blame me if it's stupid. 1) Is there a RAID/striping FAQ ? 2) Will it improve AVI playback ? 3) will my 2 1.6 Gig HD's need to be reformatted :( ? 4) My bios has a RAID 1/0 option what does it mean. ? 5) Is screamernet bothered by this ? I would deeply appreciate your help, an if this is to far of toppic I will humbly refrain from enquie?ring any more. Wooly Mittens, on behalf of Michel van der Zwet. Article: 14149 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!DIALix!melbourne.DIALix.oz.au!not-for-mail From: stevok@melbourne.DIALix.oz.au (Steven Johansen) Newsgroups: comp.graphics.apps.lightwave Subject: dumb AVI ? LW rev.b Date: 1 Mar 1996 22:26:42 +1100 Organization: DIALix Services, Melbourne, Australia. Lines: 17 Sender: stevok@melbourne.DIALix.oz.au Message-ID: <4h6mti$ete$1@melbourne.DIALix.oz.au> NNTP-Posting-Host: stevok@melbourne.dialix.oz.au Firstly apologies for posting a query which I'm sure I must have seen a dozen times in the last 4 months.(And never saved the response) I just recieved the upgrade to the LW pre-release for Intel and I'm having trouble saving .avi animations. I'm using win 3.1, LW 4.0 rev b, the hiip loaders(& savers) are installed. Save anim is selected( with avi16 selected ) and file is named anim.avi The frames render but no avi file is created. I seem to recall that some file needs to be renamed in order for this function to work correctly? Anybody able to shed some light on this. Thanks Steven -- X Article: 14150 Path: news2.cais.com!news.cais.net!news.vbc.net!news.uk0.vbc.net!SoNet!usenet From: leelee@aladdin.co.uk (leelee) Newsgroups: comp.graphics.apps.lightwave Subject: DXF to PC Date: Fri, 01 Mar 1996 12:11:51 -0800 (PST) Organization: SoNet - The first Internet provider on the south coast Lines: 6 Message-ID: <4h6pn8$nbv@news.aladdin.co.uk> NNTP-Posting-Host: 193.119.110.51 X-Newsreader: Forte Free Agent v0.38 Does anyone know how to load Autodesk DXF objects into LW4.0 running on the PC. The manuals are about as much help as an ashtray on a Harley. TIA Don... Article: 14151 Path: news2.cais.com!news.cais.net!news.vbc.net!news.uk0.vbc.net!SoNet!usenet From: leelee@aladdin.co.uk (leelee) Newsgroups: comp.graphics.apps.lightwave Subject: Re: PAR over network for SN? Date: Fri, 01 Mar 1996 12:22:06 -0800 (PST) Organization: SoNet - The first Internet provider on the south coast Lines: 36 Message-ID: <4h6qag$nno@news.aladdin.co.uk> References: <4gq7e8$1c8@newsbf02.news.aol.com> NNTP-Posting-Host: 193.119.110.51 X-Newsreader: Forte Free Agent v0.38 wannab3d@aol.com (Wanna B 3D) wrote: I can render direct to the PAR card on my Amiga from the PC, this does not need the use of screamernet. My use of the SN is that I can get the PC to be the controller and the amiga as a render engine (Rnode). This works as long as I save the frames to the Amiga hard drive, not tried to the PAR card yet and will not because they dont render in order. I'm running a NT PC (180Mhz Pentium) and a 68040 Amiga (27Mhz) and the PC renders about 6:1 and the PAR card expects the frames in order. If you can overcome this little probem I would be interested..... Don..... >I have 2 computers networked for the sole purpose of rendering via >ScreamerNet. The problem is; I can't get windows (3.11 OR win95 for that >matter) to recognize my PAR as a legitimate hard drive. Under win3.11 I >can share the PAR drive, the other node (windows95) says that the drive is >not accessable. >Is anybody out there using SN to render directly to their PAR drive?! >Please help. >Thank You, >Frank Chiappetta >BaseTwo Imaging >http://members.aol.com/wannab3d/bti.html > Frank Chiappetta > <<<BaseTwo Imaging>>> >...The World Inside My Computer... > <<< (708) 669-0747 >>> > < WannaB3D@aol.com>> Article: 14152 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!gwen.pcug.co.uk!scribendum!stephenb Newsgroups: comp.graphics.apps.lightwave Message-ID: <1082@scribendum.win-uk.net> References: <31302b78.0@nt.dave-world.net><wturber.958.0091BABB@primenet.com> Reply-To: stephenb@scribendum.win-uk.net (Stephen Benson) From: stephenb@scribendum.win-uk.net (Stephen Benson) Date: Fri, 01 Mar 1996 11:35:14 GMT Subject: Re: What's The Difference? ------ What's the address? Lines: 18 In article <wturber.958.0091BABB@primenet.com>, Walter (Jay) Turberville (wturber@primenet.com) writes: >In article <31302b78.0@nt.dave-world.net> scorpio@dave-world.net (Robert K. Williams) writes: >>From: scorpio@dave-world.net (Robert K. Williams) >>Subject: What's The Difference? >>Date: Sun, 25 Feb 96 09:28:38 GMT > >>Is there any difference between what's in this newsgroup, and what is in the >>LW mailing lists? Is the mailing list any better? > >I think the mailing list may have a higher volume of generally shorter >messages. I've only been monitoring for a week or so though. It seems to >have 40-60 messages per day. The threads aren't necessarily the same though. > What's the address of the list? Does it gate news from here, or is it pretty much a separate beastie? Article: 14154 Path: news2.cais.com!news.cais.net!news.cais.com!news From: mike@cais.com (Michael D. Bartman) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: Fri, 01 Mar 1996 13:44:57 GMT Organization: Capital Area Internet Service info@cais.com 703-448-4470 Lines: 46 Message-ID: <4h6uq9$l0e@news.cais.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> NNTP-Posting-Host: mike.cais.com X-Newsreader: Forte Free Agent 1.0.82 Xref: news2.cais.com comp.graphics.packages.3dstudio:12751 comp.graphics.apps.lightwave:14154 comp.graphics.animation:32310 Jeff Jasper <jasper.7@osu.edu> wrote: >Well, Lightwave should maintain a lot of it's market, assuming NewTek doesn't beat it >into the ground. It's users are die hards, remember many of them were Amiga users ;) >so they will keep their loyal fans. What is upsetting is they have a great product, >but because of it's priceing it get lumped down with less capable programs. Hopefully >NewTek will add some great new features in the next release and bump up the priceing >to at least $1,500. Sorry hobby users, but is a dog eat dog world in the animation >marketplace and Lightwave is getting hurt by it's marketing and priceing. You have a point, but if NewTek bumps the price as you suggest, their profits will drop. The price/earnings curve won't adjust fast enough, and I don't believe it's a double-hump type. (anyone who doesn't understand what I just said should drop out of all discussions involving proper price for products. Those who understood, but disagree, I'd love to hear about it! :^) What they should do is to do what you suggest (providing that the new features are worth it for the pros), but keep the current version, or a reduced-capability variant of the new release, at the lower price...perhaps even drop it some....to serve as an entry level product for those of us who are not professionals, but would like to be, or those who are professionals, but don't need a lot of rendering power (i.e. they need a flying logo and a couple of trivial animations for a training tape they are producing, and don't have the budget to hire a graphics shop to do the work. I fit into both categories, and Lightwave at its current price is my current choice. Raise it to $1500 and I'll look at alternatives like TrueSpace). Doing this will mean they can satisfy both groups. The pros who do nothing but animation will get the full-featured version and be happy that they paid more for "non-hobby" software (that they could have gotten for less if they hadn't been so snobby as to force NewTek into raising the price to make them happy...Lightwave IS pro level software, it's just being sold cheaply...only a price snob would turn down such a deal!), and the hobbyists and entry-level pros and incidental users will get the cheaper, slightly less functional or older version and do the things they need to do just fine for less money. If they ever find that they have need of the more capable version they have a clear upgrade path with no relearning involved, and NewTek gets to keep them as customers and sell to them again. -- Mike "Corel's products are pretty low quality (bug-wise), but the clear upgrade path snares a lot of folks" Bartman -- Article: 14155 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!spool.mu.edu!munnari.OZ.AU!news.mel.connect.com.au!yarrina.connect.com.au!news.mel.aone.net.au!usenet From: timgunn@eastwind.livewire.com.au (Tim Gunn) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Will LW work on a 486DX75 with 24 meg RAM ? Date: 1 Mar 1996 14:07:52 GMT Organization: Angry Wombat Imaging Lines: 52 Message-ID: <4h70bo$de5@news.mel.aone.net.au> References: <4elakd$dt5@news.anet-dfw.com> <wturber.850.0073D2EB@primenet.com> <pancreas.823187920@winternet.com> <wturber.860.011C382D@primenet.com> <pancreas.823455695@winternet.com> <4h4pkn$4tf@mn5.swip.net> <wturber.12.00AFB7CA@primenet.com> NNTP-Posting-Host: wind-gw.livewire.com.au Mime-Version: 1.0 Content-Type: Text/Plain; charset=ISO-8859-1 X-Newsreader: WinVN 0.99.6 In article <wturber.12.00AFB7CA@primenet.com>, wturber@primenet.comTurbervilleIII says... > >In article <4h4pkn$4tf@mn5.swip.net> jonas.hjelmqvist@mailbox.swipnet.se (Jonte) writes: >>From: jonas.hjelmqvist@mailbox.swipnet.se (Jonte) >>Subject: Re: Will LW work on a 486DX75 with 24 meg RAM ? >>Date: Thu, 29 Feb 1996 18:01:39 GMT > > >>What kind of stupid comparison is this? >>DX2-66 is a CPU-model and Amiga2000 a computer!! >>You need a graphicsboard to display anything with the DX2 and a >>motherboard etc etc. Do you follow me? PC is a concept not a specific >>computer! A PC can look almost like anything!You can´t say that a DX2 >>66 is slower or faster then anything when it comes to things like >>this! > >>/Jonas > >It is the kind of comparison that shoudn't be taken out of context. > >Additionally, if you read the post, disk I/O and bus type on the PC were >considered in reporting this SPECIFIC comparison. Also mentioned was WHY it >was important. Why wasn't the video I/O mentioned? Mainly because the slow >redraw discussed is not the result because of a video I/O bottleneck. >On a PC the redraw in Modeler isVERY much tied to CPU performance. On the >Amiga 2000, there are (I'm pretty sure) some custom graphic chips that are >used to great advantage in speeding redraw. If you can find a DX2-66 that will >redraw a complex model faster than a 28mhz 040 accellerated Amiga 2000 - ONCE >THE FILE IS LOADED FROM DISK, I will be happy to eat my words. > >What you seem to miss is that my post was EXACTLY about the fact that it is a >mistake to compare computer performance with LightWave SOLEY on the >speed of the CPU because the architectures of the two machines are >significantly different. That is why I specifically discussed one of >the architectural differences. Yes, there are differences among DX2-66 PCs. >However, NONE of those differences will make a DX2-66 redraw in Modeler >significantly better. A major factor that both of you forgot to mention was the operating system on the PC. Under windows95 Lightwave runs considerably slower than under NT for which it was designed. I recently sold my amiga to upgrade my PC and I have no regrets. The rendering time of my pc out performed my Amigas by about 10 to 1 and the even taking the cpu's into account, however i do notice a big slow down in the modellers redraw time. I would say that the reason, for this is a poor port on NewTek's part, plus the fact i am running win95 under lightwave. Anyway, no comparison can be made anymore as the amiga is still stuck with 040's and a few 060's while pc's have Pentium 133's and P6's. It is sad really as the Amiga had so much more potential than the PC. Article: 14156 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.kei.com!nntp.coast.net!news00.sunet.se!sunic!news99.sunet.se!umdac!news From: "Christian W." <critical@ts.umu.se> Newsgroups: comp.graphics.apps.lightwave Subject: LW stuff homepage Date: Fri, 01 Mar 1996 15:24:18 +0100 Organization: Critical Graphics Lines: 2 Message-ID: <31370892.D23@ts.umu.se> NNTP-Posting-Host: ipcs3-7.modem.umu.se Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) Look att our homepage with some Lightwave images http://www.ts.umu.se/~critical Article: 14157 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!news.kei.com!nntp.coast.net!news00.sunet.se!sunic!news99.sunet.se!umdac!news From: "Christian W." <critical@ts.umu.se> Newsgroups: comp.graphics.apps.lightwave Subject: LW stuff homepage Date: Fri, 01 Mar 1996 15:27:38 +0100 Organization: Critical Graphics Lines: 2 Message-ID: <3137095A.8FF@ts.umu.se> NNTP-Posting-Host: ipcs3-7.modem.umu.se Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) Look att our homepage with some Lightwave images http://www.ts.umu.se/~critical Article: 14158 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!news00.sunet.se!sunic!news99.sunet.se!umdac!news From: "Christian W." <critical@ts.umu.se> Newsgroups: comp.graphics.apps.lightwave Subject: LW stuff homepage Date: Fri, 01 Mar 1996 15:26:21 +0100 Organization: Critical Graphics Lines: 2 Message-ID: <3137090D.39FE@ts.umu.se> NNTP-Posting-Host: ipcs3-7.modem.umu.se Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) Look att our homepage with some Lightwave images http://www.ts.umu.se/~critical Article: 14159 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!news00.sunet.se!sunic!news99.sunet.se!umdac!news From: "Christian W." <critical@ts.umu.se> Newsgroups: comp.graphics.apps.lightwave Subject: Homepage with LW images Date: Fri, 01 Mar 1996 16:03:10 +0100 Organization: Critical Graphics Lines: 1 Message-ID: <313711AE.3E3C@ts.umu.se> NNTP-Posting-Host: ipcs5-6.modem.umu.se Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) http://www.ts.umu.se/~critical Article: 14160 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!in-news.erinet.com!usenet From: Andrew Hofman <andyh@erinet.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: Fri, 01 Mar 1996 10:30:18 -0500 Organization: LumaQuest Productions, Dayton, OH Lines: 33 Message-ID: <3137180A.448A@erinet.com> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> <31353813.319C@erinet.com> <wturber.9.008205D6@primenet.com> NNTP-Posting-Host: edlp180.erinet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) > The Raptor3 is an Alpha machine right? My understanding from past posts is > that the interface on a Raptor isn't fast to the same degree that its > rendering is. So I wouldn't be astonished to find that a P166 would redraw a > screen faster (or almost as fast). I honestly wouldn't know though. Besides > - the guy said he had a P100 (like me) not a Raptor 3 - so I don't get your > point. > > My answer was flip, but it was intended to convey that there really isn't much > to do about the problem except to get a faster processor. I don't think it > is a video subsystem issue. If someone knows a better/cheaper solution than > mine, I'm all ears (eyes?). > > Walter (Jay) Turberville The Raptor3 can (presently) use either MIPS or Alpha CPU's, but I suspect most of them are Alpha. I haven't seen Modeler running on a P166 and have no basis for comparison, but I DO know that everything non-LightWave has extremely fast redraws on my machines, including 24-bit images. Clearly then, the problem is not with the system overall, but with the way Modeler talks to WinNT. In fact, there have been other recent posts confirming this for all platforms. You don't need a Raptor3 to compare the behavior of different programs on the same system -- you just need to run them on the same system! If everything except Modeler is refreshing at an acceptable rate, even on a P100, then you're swatting a fly with a cruise missile by suggesting the purchase of a P166. At the same time, funky NewTek logic makes this the only workable solution right now. -- Andrew Hofman LumaQuest Productions andyh@erinet.com 513-643-7333 Article: 14161 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert From: cgolchert@gatecoms.gatecom.com (Chris Golchert) Newsgroups: comp.graphics.apps.lightwave Subject: Re: LW Versions and upgrades Date: 1 Mar 1996 15:47:28 GMT Organization: Gateway Communications Inc. Lines: 17 Message-ID: <4h766g$jpt@www.gatecom.com> References: <4gpstm$o8g@thales.nmia.com> <3130bbc5.12592016@news.digex.net> <4gu7el$tqp@thales.nmia.com> NNTP-Posting-Host: gatecoms.gatecom.com X-Newsreader: TIN [version 1.2 PL2] : I have revision B. What's the scoop on upgrades? I'd like to stay : current, I've only had this one for a couple of months. It would be a : shame to be buying upgrades already.... depends what dealer you go to.... I was using Lightwave 2.0, and NewTek released 3.0 the day I got it...with no notice...they gave me a free 3.0 upgrade..3.1 was free to all 3.0 users.. 3.5 Lightwave was released for $95-$100 bucks and dealers were telling people if you have 3.5 you CAN get 4.0 when it comes out in January for $150 on any platform. The Ami version came out last month or so. They didn't say 3.5 stand alone version. but when you purchased the 3.5 toaster upgrade. I havn't heard of any Toaster to stand alone upgrades...and 500+ isn't an upgrade it's an outright purchase. Article: 14162 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!panix!usenet From: Angelito So <lito@panix.com> Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: Fri, 01 Mar 1996 11:03:52 -0500 Organization: PANIX Public Access Internet and Unix, NYC Lines: 74 Message-ID: <31371FE8.278A@panix.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> NNTP-Posting-Host: thelounge.dialup.access.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) Xref: news2.cais.com comp.graphics.packages.3dstudio:12752 comp.graphics.apps.lightwave:14162 comp.graphics.animation:32312 Actually instead of this policy I like the current policy of making the program more expensive based on the hardware the user will be using. Lightwave is listed at $1995 (I think) for the SGI version. This will allow all people who want LW to use it and as we all know no "hobby" person owns an SGI to play around with (^; and if you do you must be a real rich person ). For example they can charge more for a version of lightwave that supports SMP, the alpha chip or an SGI. I bought lightwave because of its price/performance if it was more expensive say like 3ds ($3000) I would rather have bought another computer and maybe Truespace. Having a pro version is a nice thought but I think it will impede the progress of lightwave, just think of all the posts that would be added here...I can't get this to work re: sorry that is a pro version only option. The worst part of having 2 feature different versions is the fact that if a bug appears in both most of the time the "hobby" people will get the shaft and have to wait. Or if there was a minor problem that was just making it a pain in the butt in the pro version to do something but a major bug (like constant crashing) in the hobby version, the pro guys will have to wait because (at least to me) the crashing bug would take precedence. Michael D. Bartman wrote: > > Jeff Jasper <jasper.7@osu.edu> wrote: > > >Well, Lightwave should maintain a lot of it's market, assuming NewTek doesn't beat it > >into the ground. It's users are die hards, remember many of them were Amiga users ;) > >so they will keep their loyal fans. What is upsetting is they have a great product, > >but because of it's priceing it get lumped down with less capable programs. Hopefully > >NewTek will add some great new features in the next release and bump up the priceing > >to at least $1,500. Sorry hobby users, but is a dog eat dog world in the animation > >marketplace and Lightwave is getting hurt by it's marketing and priceing. > > You have a point, but if NewTek bumps the price as you suggest, their > profits will drop. The price/earnings curve won't adjust fast enough, > and I don't believe it's a double-hump type. (anyone who doesn't > understand what I just said should drop out of all discussions > involving proper price for products. Those who understood, but > disagree, I'd love to hear about it! :^) > > What they should do is to do what you suggest (providing that the new > features are worth it for the pros), but keep the current version, or > a reduced-capability variant of the new release, at the lower > price...perhaps even drop it some....to serve as an entry level > product for those of us who are not professionals, but would like to > be, or those who are professionals, but don't need a lot of rendering > power (i.e. they need a flying logo and a couple of trivial animations > for a training tape they are producing, and don't have the budget to > hire a graphics shop to do the work. I fit into both categories, and > Lightwave at its current price is my current choice. Raise it to > $1500 and I'll look at alternatives like TrueSpace). > > Doing this will mean they can satisfy both groups. The pros who do > nothing but animation will get the full-featured version and be happy > that they paid more for "non-hobby" software (that they could have > gotten for less if they hadn't been so snobby as to force NewTek into > raising the price to make them happy...Lightwave IS pro level > software, it's just being sold cheaply...only a price snob would turn > down such a deal!), and the hobbyists and entry-level pros and > incidental users will get the cheaper, slightly less functional or > older version and do the things they need to do just fine for less > money. If they ever find that they have need of the more capable > version they have a clear upgrade path with no relearning involved, > and NewTek gets to keep them as customers and sell to them again. > > -- Mike "Corel's products are pretty low quality (bug-wise), but the > clear upgrade path snares a lot of folks" Bartman -- -- ***************************************************************************** E-Mail: lito@panix.com http://www.panix.com/~lito "Thats a feature, not a bug!" ***************************************************************************** Article: 14163 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!ausnews.austin.ibm.com!usenet From: "David L. Campbell" <dcampbel@austin.ibm.com> Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: Fri, 01 Mar 1996 10:11:04 -0600 Organization: On loan to IBM Corp. Lines: 23 Message-ID: <31372198.167E@austin.ibm.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> NNTP-Posting-Host: pahoa.austin.ibm.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (X11; I; AIX 1) Xref: news2.cais.com comp.graphics.packages.3dstudio:12753 comp.graphics.apps.lightwave:14163 comp.graphics.animation:32314 Jeff Jasper wrote: > > I have seen many render samples on the net and I don't know whether Lightwave > > artist are more proficient with there product, but except for SoftImage, my > > novice impression is that nothing seems to come close to the realistic look > > Lightwave puts out. > > Ouch! I suggest you keep looking. I have seen incredible stuff done with POV, Real3D, > 3DS, Alias, and many more. I suggest you call Autodesk, they wills send you a free > demo tape of animations that will probably knock you socks off. Indeed. Also, since LW is used on the sci-fi TV programs people can readily view the work of top-notch pros using LW. Finding the work of pros using other PC-based 3D animation software takes a bit more effort. But that doesn't say anything about the quality of those other software products. David. =============================================================================== David L. Campbell | Opinions expressed are the property of the author | on loan to IBM Corp. | and do not represent policies or beliefs of IBM. | dcampbel@austin.ibm.com +---------------------------------------------------+ Article: 14164 Path: news2.cais.com!news.cais.net!usenet.seri.re.kr!news.dacom.co.kr!nntp.coast.net!col.hp.com!fc.hp.com!news From: koren@hpsrk.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Where can I get Powerview? Date: 01 Mar 1996 09:24:31 -0700 Organization: HP Fort Collins Site Lines: 10 Sender: koren@hpsrk.fc.hp.com Message-ID: <oj6hgw86atc.fsf@hpsrk.fc.hp.com> References: <4h5v6q$aqe@newsbf02.news.aol.com> NNTP-Posting-Host: hpsrk.fc.hp.com In-reply-to: axaxa@aol.com's message of 29 Feb 1996 23:42:02 -0500 X-Newsreader: Gnus v5.0.9 axaxa@aol.com (AXAXA) wrote: > Where can I get Powerview? I found it on my LW4 CD-ROM under: Lightwave/Programs/Plug-Ins/Modeler/PowerView.p - steve Article: 14165 Path: news2.cais.com!news.cais.net!usenet.seri.re.kr!news.kreonet.re.kr!news.dacom.co.kr!nntp.coast.net!col.hp.com!fc.hp.com!news From: koren@hpsrk.fc.hp.com (Steve Koren) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Will LW work on a 486DX75 with 24 meg RAM ? Date: 01 Mar 1996 09:28:04 -0700 Organization: HP Fort Collins Site Lines: 11 Sender: koren@hpsrk.fc.hp.com Message-ID: <oj6g2bs6anf.fsf@hpsrk.fc.hp.com> References: <4elakd$dt5@news.anet-dfw.com> <wturber.850.0073D2EB@primenet.com> <pancreas.823187920@winternet.com> <wturber.860.011C382D@primenet.com> <pancreas.823455695@winternet.com> <4h4pkn$4tf@mn5.swip.net> <wturber.12.00AFB7CA@primenet.com> NNTP-Posting-Host: hpsrk.fc.hp.com In-reply-to: wturber@primenet.com's message of 29 Feb 1996 21:07:01 -0700 X-Newsreader: Gnus v5.0.9 wturber@primenet.com (Walter (Jay) Turberville (III)) wrote: > Amiga 2000, there are (I'm pretty sure) some custom graphic chips that are > used to great advantage in speeding redraw. The line drawing and blitting performance of the ECS (and AGA) chipset is abysmal. The 2000 may refresh faster than the 486, but it is not because ECS is fast. - steve Article: 14166 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!tudelft.nl!news From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Where can I get Powerview? Date: 1 Mar 1996 16:40:44 GMT Organization: Delft University of Technology Lines: 10 Message-ID: <4h79ac$n66@mo6.rc.tudelft.nl> References: <4h5v6q$aqe@newsbf02.news.aol.com> NNTP-Posting-Host: dutsp211.stm.tudelft.nl axaxa@aol.com (AXAXA) wrote: > > Where can I get Powerview? At your friendly Newtek FTP Site ofcourse; FTP://ftp.newtek.com/pub/ will do the trick. Wooly Mittens. Article: 14167 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!nctuccca.edu.tw!voyager.iii.org.tw!mcbones From: dan@acti.com (Daniel J. McCoy) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Tomahawk place , mailing list compilations, etc Date: Fri, 01 Mar 96 13:54:47 GMT Organization: ACT Networks, Inc. Lines: 25 Message-ID: <4h79i4$lo8@voyager.iii.org.tw> References: <emiDnI24u.Gys@netcom.com> NNTP-Posting-Host: shts.seed.net.tw X-Newsreader: News Xpress Version 1.0 Beta #4 In article <emiDnI24u.Gys@netcom.com>, emi@netcom.com (Emiliano Stesinach) wrote: >I was wondering if the Tomahawk.welch.jhu.edu place is on some other >place now and >if someone can post here the new adress .. also i was a big enthusiast of >the COmpilations from the Discussion group (here) and lightwavepro >mailing list .. where can they be found now ? (as the FAQ place) ? Mailing list messages are archived and should be available. Check www.albany.net/~dwarner which may point to where these are being held for the time being. Newsgroup messages are archived though I don't guarantee completeness. I'm not entirely sure why the news server I use at home skips large chunks of article numbers. I have no idea if it's loosing articles or just merely resetting article numbers. For the time being, they have been stashed at: sage.acti.com (199.97.123.4) in /pub/djmccoy/Lightwave somewhere. Since this is the internet connection at work, the number of anonymous users is limited and I humbly request that people access it after hours (5:00pm PST in California). When the new Tomahawk site pops up, they will be moved there. I would imagine the new Tomahawk site may pop up soon. I can't wait! :) Have fun, Dan Article: 14168 Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!gatech!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet From: Adam Chrystie <adamchry@cats.ucsc.edu> Newsgroups: comp.graphics.apps.lightwave Subject: LW SGI and movie saving..IT WORKS Date: Fri, 01 Mar 1996 09:16:18 +0000 Organization: University Of California at Santa Cruz Lines: 8 Message-ID: <3136C062.41B7@cats.ucsc.edu> NNTP-Posting-Host: tsa-27.ucsc.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) Well alot of people have been saying that LW SGI will not save movies..I loaded up LW SGI yesterday and it saves and creates SGI Movies perfectly..they playback perfect also. So call Xaos to see if a patch came out or a new version. Adam Article: 14169 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: instntguts@aol.com (InstntGuts) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: 1 Mar 1996 13:35:28 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 19 Sender: root@newsbf02.news.aol.com Message-ID: <4h7g1g$o2b@newsbf02.news.aol.com> References: <31368622.6BE3@osu.edu> Reply-To: instntguts@aol.com (InstntGuts) NNTP-Posting-Host: newsbf02.mail.aol.com Xref: news2.cais.com comp.graphics.packages.3dstudio:12760 comp.graphics.apps.lightwave:14169 comp.graphics.animation:32323 <<MAX will be renderer independant, so you can get a raytrace renderer, a radiosity renderer, the standard phong, or whatever and integrate it into MAX. It has been rumored that Lightscape will have a MAX plug-in. If you have seen their rendering you have seen some of the best. Hell, it has been rumored that some Russian wizz kids have created a shaders plug-in a la Renderman for MAX.>> Lightscape has already made an official announcement that they're porting their radiosity renderer over to 3D Studio MAX. I also know of several people (both Russian and domestic <G>) who are working for Renderman plugins for MAX. NAB and SIGGRAPH should be *very* interesting this year; if I were Alias/SGI, I'd be getting pretty worried right now... -- Jon Article: 14170 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: rstingly@aol.com (Rstingly) Newsgroups: comp.graphics.apps.lightwave Subject: Lee Stranahan's Story Smells Fishy Date: 1 Mar 1996 14:24:59 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 92 Sender: root@newsbf02.news.aol.com Message-ID: <4h7iub$p2v@newsbf02.news.aol.com> Reply-To: rstingly@aol.com (Rstingly) NNTP-Posting-Host: newsbf02.mail.aol.com As a recent member of the online world and this group, I've been amazed at the level of animosity that seems to exist between Lee Stranahan and companies that he used to be involved with. (I know, I know, Lee's not resentful, he just CARES so much.) From reading Lee's messages, he has painted a picture of himself as an honest, righteous and incredibly intelligent individual who has been the victim of evil and incompetent corporate forces. Because I hadn't heard any rebuttals from the other side, I found myself sympathizing with him and wondering how on earth anyone could see things any other way. A few days ago, I ran into an ex-NewTek employee who lives in my area (Kansas City) and we ended up talking about NewTek and the Toaster, LightWave and, eventually, Lee. I heard a very different side of the Lee Stranahan story. I recognize that there is a natural bias coming from an ex-employee, just as there is coming from Lee himself. Still, I found what this individual said to be very interesting. On the subject of Lee quitting or getting fired from NewTek, this person said that he quit, but only because he knew he was about to get fired. Apparently, within a few weeks of the new CEO coming on board, he asked "what does Lee Stranahan do, anyway?" Nobody could come up with an answer. Also, a number of people Lee worked with, including one of his ex-best childhood friends, had told their boss that if Lee didn't go they were gonna quit. There was also a mention of Lee charging a pile of personal purchases on a NewTek company credit card. This person also worked closely with the people from Avid Publications and said that the main reason that Lee's review was pulled from the magazine was because the editor and publisher felt it was inappropriate to be promoting "the world's smartest Toaster guy" when his current recommendation was to sell your Toaster. Apparently, this was done without consulting NewTek. In fact, this person said that there was an amazingly small amount of consultation between NewTek and Avid Publications on editorial matters. He related a funny story about Tim Jenison always saying, "The only time I ever know what's in the magazine is when I sit on the crapper and start reading it." The Avid people just did not agree with Lee's position and felt no obligation to support it by promoting him in the magazine. Beside NewTek and Avid, Lee has also managed to screw up his relationships with Area 51 and Desktop Images. This person didn't have a lot of details other than to say that there was a lot of behind the scenes garbage that was never mentioned in Lee's messages. "Typical Lee s**t," is what he called it. He did say that he's pretty sure that none of the four companies would ever consider working with Lee again. That says something right there. They say he's an anarchist (apparently, that's one of Lee's self- describing terms) and is very disruptive and counter- productive in a business environment. I asked why none of the people from these companies ever respond to Lee, and he said that he believed it was because they were too busy running their businesses to waste time engaging him. He also said that they were all aware of Lee's comments because people in their respective companies download the messages and print them out for them on a regular basis. This person's opinion was that none of them saw Lee's activities online as a threat because he has such a limited audience and that the vast majority of NewTek customers are completely unaware of what he is saying. I sort of confirmed this in a very unscientific way by asking the 12 people in my Toaster user group if they had heard what Lee was saying online. Six (one-half) the people had never even heard of Lee Stranahan. Four people knew who he was but hadn't heard anything from him since he stopped writing his column in the Video Toaster magazine. Only two other people in my group were online and one of them was on Compuserve, so he hadn't heard anything. The other person followed this newsgroup very closely and was very aware. As I said earlier, the person telling me these juicy details WAS a NewTek employee. But I couldn't tell what ax he had to grind now, and it was presented in a truthful manner. Maybe Lee can comment? :) Bob Stingly Video Wizard Productions Article: 14171 Path: news2.cais.com!news.cais.net!news.supernet.net!news.netzone.com!phx-ip-74.netzone.com!jarhead From: jarhead@netwest.com (Michael S. Spitler) Newsgroups: comp.graphics.misc,comp.graphics.animation,comp.graphics.apps.lightwave Subject: Re: Outputting to video???? Date: Fri, 1 Mar 1996 02:37:37 MST Organization: Netzone Lines: 34 Message-ID: <jarhead.3.0136AB9D@netwest.com> References: <4g4r8s$sok@news1.wolfe.net> <312BE74F.4487@zerogravity.harc.edu> NNTP-Posting-Host: phx-ip-74.netzone.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] Xref: news2.cais.com comp.graphics.misc:7627 comp.graphics.animation:32327 comp.graphics.apps.lightwave:14171 In article <312BE74F.4487@zerogravity.harc.edu> ReinMan <rein@zerogravity.harc.edu> writes: >From: ReinMan <rein@zerogravity.harc.edu> >Subject: Re: Outputting to video???? >Date: Wed, 21 Feb 1996 21:47:27 -0600 >less@wolfenet.com wrote: >> >>snip< >> >> Also, any info on companies that would convert a computer animation at a >> higher res (1280 X 1024 to Betacam SP, etc) would be appreciated (how >> much? quality? service?). Ditto for outputting high res graphics to >> film. >> >if you want to send you image sequences, I'll record them to BetacamSP for 50 cents /frame - but >you don't render 1280x1024, it's still NTSC. our frame player is 720x486. >film is a whole other ball game. there are only a few companies with the equipment to record >digital and it is extremely expensive. >-- > ' ',' ,',' ', ,',' ' ', ,' ',' ', ,' ,' , ' >',', , , ,' , ',' ', , , ', , ' ' ' ,' >, , ' , ,' ' ReinMan', ' , ' , ' , > http://zerogravity.harc.edu and the last time I got something put 2 tape it only cost me 25 cents a frame. a few weeks ago i had to send off an animation to get rendered and put to tape, it only cost me 45 cents a frame.... and they rendered it for me... I am not trying to start trouble.... I guess the prices could be alot different in other places.... The jarhead Article: 14172 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!news.ultranet.com!bigboote.WPI.EDU!news3.near.net!sol.caps.maine.edu!mother.bates.edu!abacus.bates.edu!jburke From: jburke@abacus.bates.edu (------james------) Newsgroups: comp.graphics.apps.lightwave Subject: Re: *********P6 200mhz BENCHMARKS******** Date: 1 Mar 1996 19:15:38 GMT Organization: Bates College, Lewiston, ME Lines: 14 Message-ID: <4h7icq$lbc@mother.bates.edu> References: <4h39e3$cr0@newsbf02.news.aol.com> <wturber.8.00703EC9@primenet.com> NNTP-Posting-Host: abacus.bates.edu >>The following are rendering times, using a DELL 200Mhz with 32 Megs >>running WindowsNT. The scenes in the benchmark directory were left at >>their defualt settings: Does anybody have any benchmark times for a Dell 200mhz with 64megs (or 86 or 128)? Or for that matter, any 200mhz or 150 mhz pentium pro? Prefer. with at least 64 megs of ram (closer to the system I'm thinking of getting) -- ..Jim TIP#587 ....jburke@bates.edu ......http://abacus.bates.edu:80/~jburke/ ........For best results, squeeze from the bottom and flatten as you go up. Article: 14173 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!news.skyweb.net!not-for-mail From: cda@allpronet.com Subject: PAR drivers for NT? Message-ID: <317cc$f2429.27c@news.skyweb.net> Date: Fri, 01 Mar 1996 20:34:09 GMT X-Newsreader: Forte Free Agent 1.0.82 Lines: 5 Hello, does anyone have any drivers for use with the PAR under NT 3.51? Thanks in advance, Shawn Article: 14174 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!chi-news.cic.net!madison.tdsnet.com!news From: Mitch Rosefelt <cyberdog@aol.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: HELP: NT AVI Probs + Date: Fri, 01 Mar 1996 15:55:43 -0500 Organization: The Pixel Farm/WebMedia Lines: 18 Message-ID: <3137644F.6AB2@aol.com> References: <4gvnqp$8vm@malasada.lava.net> <31337C39.40CC@enter.net> <wturber.2.00B44CBD@primenet.com> NNTP-Posting-Host: ics0-a10.ics.tdsnet.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) > >mailto:mbcalpha@enter.net > > I would assume you could edit the LW scene with a text editor to "squash" this > bug. I'm not sure which line, but it may be obvious if you open the file in a > text editor. Make a backup copy of the scene BTW. > > Jay Turberville > -------------------------------------------- > ...sig temporarily MIA I had the same problem, but only when I transferred the file from LW NT to LW Win3.x. If you open the file w/a text editor and search out and delete the line which contains the name of the avi file, a new anim file can be specified when the file is reopened. Along the same lines, I have found that if the ".avi" extension is not specified when saving out avi's in revc-NT, that the avi file is not saved to disk. Anyone else have this experience? Article: 14175 Path: news2.cais.com!news.cais.net!news.magmacom.com!news4.ottawa.istar.net!istar.net!news1.toronto.fonorola.net!news1.toronto.istar.net!news.toronto.istar.net!delaney.tap.net!news2.toronto.istar.net!usenet From: David Koegler <dkoegler@lis.ab.ca> Newsgroups: comp.graphics.apps.lightwave Subject: Comment from the Pros Date: 28 Feb 1996 21:09:29 GMT Organization: i*internet inc. Lines: 6 Message-ID: <4h2ga9$7q9@news2.toronto.istar.net> NNTP-Posting-Host: 198.161.89.217 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 16bit) Using Y/C out from Toaster, I have a problem with artifact. When I digitize into my Mac-based Media Suite Pro, and the output from Toaster character generator is of a vertical scroll, a vertical bar appears on the far right of my output monitor. It is visible on video as well. is this a timing problem? Article: 14176 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!zombie.ncsc.mil!cs.umd.edu!coopnews.coop.net!news.den.mmc.com!news.orl.mmc.com!NewsWatcher!user From: bill_l@magicnet.net (Bill Leonard) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find Lee Stranahan a Job! Date: 1 Mar 1996 20:47:31 GMT Organization: cyber.lab g.f.x. Lines: 28 Message-ID: <bill_l-0103961556540001@141.240.15.63> References: <4gg8n9$hd7@newsbf02.news.aol.com> <4gh43v$11l@newsbf02.news.aol.com> <312CD231.5C35@wane3.scri.fsu.edu> <312FF24C.37F8@vvm.com> <DnEHDq.AIt@avalon.chinalake.navy.mil> <4gvddv$sop@homer.alpha.net> NNTP-Posting-Host: 141.240.15.63 In article <4gvddv$sop@homer.alpha.net>, syndesis@inc.net (John Foust) wrote: > Ah, yes - pay for 40 hours a week, but require 80. Wonderful > trade-off for wearing a t-shirt to work, isn't it? > > I don't see why people get so worked up about dress codes. Very few > companies would require coats and ties these days. However, is > asking for a professional appearance so difficult? Perhaps a > "no jeans" policy? What, are programmers like rock stars who > must make a statement with their appearance? This is hardly a Lightwave discussion, but let me jump in. I think a person needs to be comfortable in whatever work they are doing in order to be productive... this means wearing whatever it is they want to wear. Period. ESPECIALLY for people like programmers who see 0% of any clients all day. Maybe for sales staff or something, but in general I'd say no to a dress code... B e yourself and do what you do. That's all that should matter. > > - John Bill Leonard - bill_l@magicnet.net cyber.lab g.f.x. Orlando, Florida Article: 14177 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip090.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: 1 Mar 1996 15:24:01 -0700 Organization: Primenet Services for the Internet Lines: 23 Sender: root@primenet.com Message-ID: <wturber.13.002E8B4A@primenet.com> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> <31353813.319C@erinet.com> <wturber.9.008205D6@primenet.com> <3137180A.448A@erinet.com> X-Posted-By: ip090.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] >You don't need a Raptor3 >to compare the behavior of different programs on the same system -- you >just need to run them on the same system! If everything except Modeler >is refreshing at an acceptable rate, even on a P100, then you're >swatting a fly with a cruise missile by suggesting the purchase of a >P166. At the same time, funky NewTek logic makes this the only workable >solution right now. >-- >Andrew Hofman I agree. However in NewTek's defense, I have only run one other "3D" application under Windows (Autodesk 3D Concepts) and it was dog slow too. OTOH, bezier curves over bitmaps draw rather quickly in Elastic Reality. One nice thing about the cruise missile approach is that it improves other things as well. Like rendering. :^) Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14178 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (MuMan) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: 1 Mar 1996 23:34:02 GMT Organization: UNT Visual Arts Lines: 38 Message-ID: <4h81ha$ll1@hermes.acs.unt.edu> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> NNTP-Posting-Host: lab2tcpc2.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 Xref: news2.cais.com comp.graphics.packages.3dstudio:12774 comp.graphics.apps.lightwave:14178 comp.graphics.animation:32332 In article <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com>, giorgioa@ix.netcom.com says... > > >MAX or Lightwave? I am asking the same question. And would like to others opinion, too. (enough with theNewTek marketing talk, ok) I was counting on getting MAX until I got 3DSurfer. If Max's modeler isn't any better I'll get LW, for sure. From what I've heard MAX's implemetation of splines isn't much better than 3Dsurfer- just a patch modeler, you can't grab handles in 3D and play around. And there is no NURBS. So that means one more thing you have to buy to make MAX work. In addition to MAX you will might need better modeler better renderer bones biped a few others after you spend $$ on MAX and on plugins to make MAX do all you need you probaly spent the price of Softimage - if you have that much then you should get that in the first place. On the other hand MAX will have some features that LW doesn't like optimize I beg to hear another opinion, but MAX is starting to seem less and less a good deal unless you migrating for $500, but even then you'll spend thousand more on plugins in the end. If I had all the $$ for Softimage there would be no question. steve Article: 14179 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: newtekspt@aol.com (NewTekSPT) Newsgroups: comp.graphics.apps.lightwave Subject: Re: FAQ for ScreamerNet? Date: 1 Mar 1996 18:52:27 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 9 Sender: root@newsbf02.news.aol.com Message-ID: <4h82jr$1js@newsbf02.news.aol.com> References: <wturber.959.009B4F0C@primenet.com> Reply-To: newtekspt@aol.com (NewTekSPT) NNTP-Posting-Host: newsbf02.mail.aol.com I would be happy to fax you (or anyone) a copy of Screamernet step by step. Call or E-mail me in tech support. 913-228-8282 or Greg_Ready@NewTek.com I plan to post this on AOL tonight. Go to Keyword NewTek and check the software library. Greg Article: 14180 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!shf From: shf@netcom.com (Stuart Ferguson) Subject: Re: Background images in modeler? any tips? Message-ID: <shfDnM5Fu.5D2@netcom.com> Organization: The Blue Planet References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> <31353813.319C@erinet.com> Date: Sat, 2 Mar 1996 00:02:18 GMT Lines: 24 Sender: shf@netcom10.netcom.com +-- Andrew Hofman <andyh@erinet.com> writes: | > >I started to use bg images in modeler and I've been finding that they take | > >a large amount of time to draw or re-draw onscreen, about a minute or two | I'm using two Raptor3's and experience the same problem. Redrawing of images | in Modeler is dog-slow. Not as bad as what the gentleman describes with his | P100, but still ridiculously sluggish. No other program has exhibited such | abysmal screen redrawing on my machines, including 24-bit paint and | image-processing software. In fact, they are all extremely fast. Would you Getting performance out of an Amiga is like getting water from a sponge. You squeeze a little and you get some; you squeeze more and you get more. There's a finite amount of water there, but if you apply reasonable pressure you can get it all. Getting performance from Windows is like getting blood from a stone. At first I thought it was impossible, but I discovered a way to do it. I whack my head against the stone as hard as I can and keep doing that until I'm about to pass out. If I do that enough, I find that I do get some blood. Maybe if I program in Windows enough I'll get used to it, but right now my head hurts. -- Stuart Ferguson (shf@netcom.com) "How do you compute that? Where on the graph do `must' and `cannot' meet?" Article: 14181 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!zombie.ncsc.mil!admaix.sunydutchess.edu!ub!dsinc!netnews.upenn.edu!msunews!news From: Bryant Reif <reifbrya@pilot.msu.edu> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: Fri, 01 Mar 1996 19:05:52 -0500 Organization: Michigan State University Lines: 44 Message-ID: <313790E0.55DB@pilot.msu.edu> References: <854925316wnr@agog.demon.co.uk> <4h1qtb$o5e@newsbf02.news.aol.com> <313500C6.703D@pilot.msu.edu> <wturber.5.0048BAB7@primenet.com> NNTP-Posting-Host: pm100-28.dialip.mich.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win95; I) Walter (Jay) Turberville (III) wrote: > > In article <313500C6.703D@pilot.msu.edu> Bryant Reif <reifbrya@pilot.msu.edu> writes: > >From: Bryant Reif <reifbrya@pilot.msu.edu> > >Subject: Re: Help! Can't get into Modeller > >Date: Wed, 28 Feb 1996 20:26:30 -0500 > > >GReady8617 wrote: > >> > >> Yes its the dongle. Usually in a case like this we can reprogram it and > >> send it right back to you. You will need to call tech support for an RMA > >> number before sending it in. > >> > >> Greg Ready > >> NewTek Tek Manager > > >Have you guys ever considered just requiring the CD-ROM to be present to use > >LW? (for the CD-ROM version at least) This would be an acceptable alternative > >to the dongle. CD-ROM drives are common enough now to make this a viable > >option. It would so much easier, cheaper, and nearly as effective as the old > >dongle. > >-- > > Right - So when I toss in a CD to use a Postscript font or pull an image off > of another CD, LightWave closes itself and I lose all my work. Nope - I don't > think so. I suppose old double speed CDs are cheap enough now so that you > could add a second CD for dongle purposes at a minimal expense, but that still > leaves a significant issue for laptop users. > > >| Bryant Reif, 3D/Graphics/Telecom M Home: (517) 332-1236 | > >| E-mail: reifbrya@pilot.msu.edu S Work: (517) 432-2191 | > >| WWW: http://www.aiesec.org/~bryant U Fax: (517) 432-2529 | > > Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com > Studio 522 Productions |http://www.primenet.com/~wturber > http://www.studio522.com |ftp.primenet.com/users/w/wturber read my next post. -- | Bryant Reif, 3D/Graphics/Telecom M Home: (517) 332-1236 | | E-mail: reifbrya@pilot.msu.edu S Work: (517) 432-2191 | | WWW: http://www.aiesec.org/~bryant U Fax: (517) 432-2529 | Article: 14182 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: leuey@aol.com (Leuey) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Texture Map ? Date: 1 Mar 1996 20:08:16 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 9 Sender: root@newsbf02.news.aol.com Message-ID: <4h8720$38k@newsbf02.news.aol.com> References: <4h6ed4$cgf@mo6.rc.tudelft.nl> Reply-To: leuey@aol.com (Leuey) NNTP-Posting-Host: newsbf02.mail.aol.com You may try to create 2 objects, a regular sphere and a spikey sphere made from the regular one (same # of points/polygons), map the regular sphere with a gray/purple image with yellowish splotches and in layout morph it into the spikey sphere (don't morph the surfaces). This is pretty much off the top of my head, but you may want to explore it. best greg Article: 14183 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!news.primenet.com!not-for-mail From: kipster@primenet.com (Kip Pesuti) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Tomahawk place , mailing list compilations, etc Date: 1 Mar 1996 18:35:01 -0700 Organization: Primenet Services for the Internet Lines: 25 Sender: root@primenet.com Message-ID: <739.6634T1039T2156@primenet.com> References: <4h79i4$lo8@voyager.iii.org.tw> X-Posted-By: ip213.pom.primenet.com X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED* >In article <emiDnI24u.Gys@netcom.com>, > emi@netcom.com (Emiliano Stesinach) wrote: >>I was wondering if the Tomahawk.welch.jhu.edu place is on some other >>place now and >>if someone can post here the new adress ... <snip> >I would imagine the new Tomahawk site may pop up soon. I can't wait! :) >Have fun, >Dan Try: http://38.251.244.2/ This is supposed to be the new Tomahawk home page! It wasn,t 100% operational the last time I was able to connect. He's brought it home, and is now running it out of his basement. There's more info there, if you can connect. (it's not always up, yet.) Baiscally, (the last time I saw it) it's just a billboard saying, "Coming Soon!" <para-phraise> God bless you! (and your Amiga) -Kip Article: 14184 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Where can I get Powerview? Date: 1 Mar 1996 20:50:41 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 2 Sender: root@newsbf02.news.aol.com Message-ID: <4h89hi$48k@newsbf02.news.aol.com> References: <oj6hgw86atc.fsf@hpsrk.fc.hp.com> Reply-To: virtualbri@aol.com (VirtualBri) NNTP-Posting-Host: newsbf02.mail.aol.com Or you can get it at the NewTek Ftp site http://members.aol.com/virtualbri Article: 14185 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: virtualbri@aol.com (VirtualBri) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Story Smells Fishy Date: 1 Mar 1996 22:29:19 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 104 Sender: root@newsbf02.news.aol.com Message-ID: <4h8faf$6j8@newsbf02.news.aol.com> References: <4h7iub$p2v@newsbf02.news.aol.com> Reply-To: virtualbri@aol.com (VirtualBri) NNTP-Posting-Host: newsbf02.mail.aol.com Bob Stingly writes: >As a recent member of the online world and this >group, I've been amazed at the level of animosity that seems >to exist between Lee Stranahan and companies that he used >to be involved with. (I know, I know, Lee's not resentful, he >just CARES so much.) First, let's stop right there. If you are a new member to this group, maybe you should spend a little time actually finding out more of the stories behind these things, and some of the details of the events before posting a long-winded near personal attack based on an unnamed unconfirmed source. The funniest part is that the animosity between Lee and the companies he used to work for is nothing compared to the animosity a lot of people on the newsgroup feel for Lee. I know, it's because you care so much.... >From reading Lee's messages, he has >painted a picture of himself as an honest, righteous and >incredibly intelligent individual... Wait, there's someone out there painting a picture of themselves as a dishonest, unjust and dumb individual on purpose? You only mention this because you are going to start slamming him in the rest of your post. How sad. >A few days ago, I ran into an ex-NewTek employee >who lives in my area (Kansas City)... If you are going to stoop to personal sniping, let's know the name of the accuser. Name your source. I wouldn't post any of the fightening things I've heard about NewTek as of late, without, first confirming them as true, and second, telling everyone where I heard it from. "Deep Throat" postings are as annoying as meaningless. >On the subject of Lee quitting or getting fired from >NewTek, this person said that he quit, but only because he >knew he was about to get fired... Uh, sure. The typical "we didn't want that employee anyway" company excuse. By the way, what is the CEO doing? Or the Marketing staff for that matter? Besides reading all the articles about SoftImage NT in every graphics magazine as customers never hear about LightWave. And aren't we getting petty with the credit card thing? You border on libel here, with the implication that he committed fraud against the company. If that was true, would Tim still be talking to Lee? >This person also worked closely with the people >from Avid Publications... No comment, except again, your source please? >Beside NewTek and Avid, Lee has also >managed to screw up his relationships with Area 51 and >Desktop Images... Funny that these topics that have been gone into in excruciating detail by Lee himself, especially the Area 51 thing, are pretended to be known about by this unnamed source, and therefore you. I'd say that based on your conversation, Lee has some stalker that knows all the initmate details of Lee's entire life and every business connection he has, and saw fit to tell you, so you could air as much dirty laundry as possible. >I asked why none of the people from these >companies ever respond to Lee, and he said that he believed it >was because they were too busy running their businesses to >waste time engaging him... Sure, the first line of defense in any company is denial. NewTek is fine; no need to worry. Additionally, note, we have moved down a rung in the ladder to pure speculation on this sources part. >I sort of confirmed this in a very unscientific way by >asking the 12 people in my Toaster user group if they had >heard what Lee was saying online... As a favor, ask your group who the other Democratic Presidental candidates are besides Clinton, and see the response. >As I said earlier, the person telling me these juicy >details WAS a NewTek employee. But I couldn't tell what ax >he had to grind now, and it was presented in a truthful >manner. Maybe Lee can comment? :) Oh, I believe all of this since "he presented it in a truthful manner". Granted, there are two sides to every story, but come on!!! You sulley this whole newsgroup by turning it into a petty rumor mill, especially with at best, second hand sources. If you really think that what Lee says about NewTek, like their marketing stinks, is wrong, attack that with intelligent debate. But it's so...so *little* of you to post something like this. --Brian http://members.aol.com/virtualbri/ http://members.aol.com/equinoxii/ Article: 14186 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.datasync.com!news From: kgraphix@datasync.com (kgraphix) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Story Smells Fishy Date: 2 Mar 1996 03:35:49 GMT Organization: Datasync Internet Lines: 98 Message-ID: <4h8fml$no6@osh2.datasync.com> References: <4h7iub$p2v@newsbf02.news.aol.com> NNTP-Posting-Host: pc-ppp2.datasync.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 In article <4h7iub$p2v@newsbf02.news.aol.com>, rstingly@aol.com says... > > >As a recent member of the online world and this >group, I've been amazed at the level of animosity that seems >to exist between Lee Stranahan and companies that he used >to be involved with. (I know, I know, Lee's not resentful, he >just CARES so much.) From reading Lee's messages, he has >painted a picture of himself as an honest, righteous and >incredibly intelligent individual who has been the victim of >evil and incompetent corporate forces. Because I hadn't >heard any rebuttals from the other side, I found myself >sympathizing with him and wondering how on earth anyone >could see things any other way. > >A few days ago, I ran into an ex-NewTek employee >who lives in my area (Kansas City) and we ended up talking >about NewTek and the Toaster, LightWave and, eventually, >Lee. I heard a very different side of the Lee Stranahan >story. I recognize that there is a natural bias coming >from an ex-employee, just as there is coming from Lee himself. >Still, I found what this individual said to be very interesting. > >On the subject of Lee quitting or getting fired from >NewTek, this person said that he quit, but only because he >knew he was about to get fired. Apparently, within a few >weeks of the new CEO coming on board, he asked "what >does Lee Stranahan do, anyway?" Nobody could come up >with an answer. Also, a number of people Lee worked with, >including one of his ex-best childhood friends, had told their >boss that if Lee didn't go they were gonna quit. There was >also a mention of Lee charging a pile of personal purchases >on a NewTek company credit card. > >This person also worked closely with the people >from Avid Publications and said that the main reason that >Lee's review was pulled from the magazine was because the >editor and publisher felt it was inappropriate to be >promoting "the world's smartest Toaster guy" when his >current recommendation was to sell your Toaster. >Apparently, this was done without consulting NewTek. In >fact, this person said that there was an amazingly small >amount of consultation between NewTek and Avid >Publications on editorial matters. He related a funny story >about Tim Jenison always saying, "The only time I ever >know what's in the magazine is when I sit on the crapper and >start reading it." The Avid people just did not agree with >Lee's position and felt no obligation to support it by >promoting him in the magazine. > >Beside NewTek and Avid, Lee has also >managed to screw up his relationships with Area 51 and >Desktop Images. This person didn't have a lot of details >other than to say that there was a lot of behind the scenes >garbage that was never mentioned in Lee's messages. >"Typical Lee s**t," is what he called it. >He did say that he's pretty sure that none of the four >companies would ever consider working >with Lee again. That says something right there. They say >he's an anarchist (apparently, that's one of Lee's self- >describing terms) and is very disruptive and counter- >productive in a business environment. > >I asked why none of the people from these >companies ever respond to Lee, and he said that he believed it >was because they were too busy running their businesses to >waste time engaging him. He also said that they were all >aware of Lee's comments because people in their respective >companies download the messages and print them out for >them on a regular basis. This person's opinion was that none >of them saw Lee's activities online as a threat because he has >such a limited audience and that the vast majority of >NewTek customers are completely unaware of what he is >saying. > >I sort of confirmed this in a very unscientific way by >asking the 12 people in my Toaster user group if they had >heard what Lee was saying online. Six (one-half) the people >had never even heard of Lee Stranahan. Four people knew >who he was but hadn't heard anything from him since he >stopped writing his column in the Video Toaster magazine. >Only two other people in my group were online and one of >them was on Compuserve, so he hadn't heard anything. The >other person followed this newsgroup very closely and was >very aware. > >As I said earlier, the person telling me these juicy >details WAS a NewTek employee. But I couldn't tell what ax >he had to grind now, and it was presented in a truthful >manner. Maybe Lee can comment? :) > >Bob Stingly >Video Wizard Productions > Gee Bob....what axe do YOU have to grind? Why should Lee respond to this crap? The only thing fishy here is the reason for your post... Article: 14187 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.WARWICK.NET!usenet From: John Prusinski <jprusins@cybergrafix.com> Newsgroups: comp.graphics.apps.lightwave Subject: Re: PC syquests on Amiga Date: Fri, 01 Mar 1996 23:18:53 -0800 Organization: CyberGrafix Lines: 26 Message-ID: <3137F65D.13BE@cybergrafix.com> References: <4gmajo$crg@cloner3.netcom.com> <4h1rqh$pkd@ug1.plk.af.mil> NNTP-Posting-Host: t6-10.warwick.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (Win16; I) Douglas Rudd wrote: > > js33@ix.netcom.com(Joe Schrengohst ) writes: > > >Does anyone know how to read and write to PC formatted syquest > >cartridges using CrossDOS on the Amiga. I can read/write to Amiga and > >MAC format syquests (using MaxDOS). I use CrossDOS for floppies all the > >time but now have a need to use PC syquests on Amiga. > >Thanks in advance for any info. > > >Joe Schrengohst > >Channel 3 Productions > > The only way I know requires the CrossDos product disk to set up > the Syquest -- in short, you can't get it to work with the version > included with the OS. > > Doug rudd This is true... after trying unsuccessfully to get it to work with the bundled version, I called Consultron; they assured me that the bundled version does *not* have this capability, but that the standalone version does. I ordered it from them, and as a result 88 meg Syquests have become my main method of PC2Amiga transfers. John Prusinski Article: 14188 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.u.washington.edu!news.alt.net!newspost1.alt.net!usenet From: 3D@image.net (lurker) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: Sat, 02 Mar 1996 03:50:28 GMT Organization: wanker Lines: 8 Message-ID: <3137c548.8019781@news.alt.net> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> X-Newsreader: Forte Agent .99d/32.182 Xref: news2.cais.com comp.graphics.packages.3dstudio:12783 comp.graphics.apps.lightwave:14188 comp.graphics.animation:32343 On Fri, 01 Mar 1996 13:44:57 GMT, mike@cais.com (Michael D. Bartman) wrote: >Lightwave at its current price is my current choice. Raise it to >$1500 and I'll look at alternatives like TrueSpace). Anyone who has used 3DS or LW will feel like their hands were tied when using trueSpace2. Article: 14189 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!udel!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!axe.netdoor.com!news From: "Frank D. Cocke" <frank@netdoor.com> Newsgroups: comp.graphics.apps.lightwave Subject: Powerview Date: Wed, 28 Feb 1996 21:21:38 -0600 Organization: The Lightray Factory Lines: 7 Message-ID: <31351BC2.45C5@netdoor.com> NNTP-Posting-Host: port35.netdoor.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0 (WinNT; I) I just have one question. When is newtek going to incorporate Powerview into lightwave to take the place of that blank window in the top right hand side of modeler, well it seems like it's blank most of the time. My thanks to Jori for a wonderfull program. Frank Article: 14190 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!van-bc!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: Fri, 01 Mar 1996 22:13:21 -0600 Organization: FM Multimedia Lines: 20 Message-ID: <3137CAE1.424A@mcs.net> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> <31353813.319C@erinet.com> <wturber.9.008205D6@primenet.com> <3137180A.448A@erinet.com> <wturber.13.002E8B4A@primenet.com> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) As far as speed goes for tracing bitmaps on a PC... I use Adope Frustrator to trace curves over a bitmap. It is fast and visual. From there, I move the Postscript file to TrueSpace and have TS output a DXF. The only reason for TS in this scenario is that Modeler does not seem to like Frustrators DXF ouput(whatever). Doing it this way may seem half baked, but I can get a very workable shape into modeler in minutes. Once it's in modeler, I can either cleanup the DXF, or if needs to be more articulate, begin construction using the DXF as a template in a background layer, which refreshes MEGA faster than the bitmap approach. I know this approach does not deal directly with the issue in Modeler, but, tracing bitmaps in Modeler reminds me of rendering in Autoshade in ACAD ver9 on a 286. Yaaaawwwnnn. In my experience, even the best of tools sometimes need alternate approaches, and I certainly don't mean to sound like a nitpicker, Modeler is and has been my tool of choice for 3D(and some 2D). Mike Article: 14191 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!tech.cftnet.com!ns2.mainstreet.net!bug.rahul.net!rahul.net!a2i!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: Fri, 01 Mar 1996 22:14:21 -0600 Organization: FM Multimedia Lines: 20 Message-ID: <3137CB1D.3073@mcs.net> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> <31353813.319C@erinet.com> <wturber.9.008205D6@primenet.com> <3137180A.448A@erinet.com> <wturber.13.002E8B4A@primenet.com> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) As far as speed goes for tracing bitmaps on a PC... I use Adope Frustrator to trace curves over a bitmap. It is fast and visual. From there, I move the Postscript file to TrueSpace and have TS output a DXF. The only reason for TS in this scenario is that Modeler does not seem to like Frustrators DXF ouput(whatever). Doing it this way may seem half baked, but I can get a very workable shape into modeler in minutes. Once it's in modeler, I can either cleanup the DXF, or if needs to be more articulate, begin construction using the DXF as a template in a background layer, which refreshes MEGA faster than the bitmap approach. I know this approach does not deal directly with the issue in Modeler, but, tracing bitmaps in Modeler reminds me of rendering in Autoshade in ACAD ver9 on a 286. Yaaaawwwnnn. In my experience, even the best of tools sometimes need alternate approaches, and I certainly don't mean to sound like a nitpicker, Modeler is and has been my tool of choice for 3D(and some 2D). Mike Article: 14192 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!chi-news.cic.net!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: Fri, 01 Mar 1996 22:20:45 -0600 Organization: FM Multimedia Lines: 3 Message-ID: <3137CC9D.6F58@mcs.net> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> <31353813.319C@erinet.com> <wturber.9.008205D6@primenet.com> <3137180A.448A@erinet.com> <wturber.13.002E8B4A@primenet.com> <3137CB1D.3073@mcs.net> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) Sorry about the double post. Mike Article: 14193 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!chi-news.cic.net!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: A job for Lee Date: Fri, 01 Mar 1996 22:27:18 -0600 Organization: FM Multimedia Lines: 25 Message-ID: <3137CE26.623B@mcs.net> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) This was posted in the SoftImage NG. I don't know Lee Stranahan, never met him... but after reading some of the threads regarding Newtek marketing, this struck me with just a little humor, as in what if... Mike -------------------------------------------------------------------------- AUTODESK IS CURRENTLY SEEKING A DIRECTOR OF MARKETING FOR OUR MULTIMEDIA DIVISION. APPLICANTS MUST HAVE 10-15 YEARS EXPERIENCE IN 3D GRAPHICS AND MULTIMEDIA. THIS IS A HIGHLY VISIBLE POSITION. AUTODESK is an Equal Opportunity Employer! All interested applicants should Email cover letter and resume (ascii text, please) to: iris@nbn.com (cc: adesk_jobs@autodesk.com) FAX @ 415-289-7301, or mail correspondence to: Autodesk,Inc. Worldwide Employment Attn: Iris Bieri 111 McInnis Parkway, San Rafael, CA 94903. Article: 14194 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!ip245.phx.primenet.com!wturber From: wturber@primenet.com (Walter (Jay) Turberville (III)) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: 1 Mar 1996 21:00:01 -0700 Organization: Primenet Services for the Internet Lines: 19 Sender: root@primenet.com Message-ID: <wturber.14.005442EF@primenet.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <4h5isl$5d9@newsbf02.news.aol.com> X-Posted-By: ip245.phx.primenet.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] Xref: news2.cais.com comp.graphics.packages.3dstudio:12785 comp.graphics.apps.lightwave:14194 comp.graphics.animation:32345 In article <4h5isl$5d9@newsbf02.news.aol.com> stranahan@aol.com (Stranahan) writes: >From: stranahan@aol.com (Stranahan) >Subject: Re: MAX or Lightwave? >Date: 29 Feb 1996 20:11:49 -0500 >Go buy LightWave now, learn and use it, and start making money before Max >ships. Then buy Max if you want... >_____________________________________________ >Lee Stranahan Who says Lee can't be positive. :^) Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com Studio 522 Productions |http://www.primenet.com/~wturber http://www.studio522.com |ftp.primenet.com/users/w/wturber Article: 14195 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Followup-To: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Date: 1 Mar 1996 21:21:01 -0700 Organization: Primenet (602)395-1010 Lines: 84 Sender: root@primenet.com Message-ID: <4h8ibd$mns@nnrp1.news.primenet.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com> X-Posted-By: steph@usr2.primenet.com Xref: news2.cais.com comp.graphics.packages.3dstudio:12786 comp.graphics.apps.lightwave:14195 comp.graphics.animation:32346 David L. Campbell <dcampbel@austin.ibm.com> wrote: : Jeff Jasper wrote: : > > I have seen many render samples on the net and I don't know whether Lightwave : > > artist are more proficient with there product, but except for SoftImage, my : > > novice impression is that nothing seems to come close to the realistic look : > > Lightwave puts out. Frankly, I do attribute many of Lightwave's accomplishments to that of its users. Many people followed Lightwave from the Amiga, and have 3D experience that dates back to 1990, and may have other 3D experience as well. I think you should see in-depth demos of both. : > Ouch! I suggest you keep looking. I have seen incredible stuff done with POV, Real3D, : > 3DS, Alias, and many more. I suggest you call Autodesk, they wills send you a free : > demo tape of animations that will probably knock you socks off. : Indeed. Also, since LW is used on the sci-fi TV programs people can : readily view the work of top-notch pros using LW. Finding the work : of pros using other PC-based 3D animation software takes a bit more : effort. But that doesn't say anything about the quality of those : other software products. I'm pretty familiar with both as well as Alias and Softimage. I've seen 3DS MAX and must say there are many things you can do with it that you cannot in the current manifestation of Lightwave. The IK is far more robust, the ability to construct constraint driven skeletal structures with arbitrary heirarchies, a better animation editor with the ability to change the bias of the animation curves, the particle system is verrrry nice, there's an integrated 3D paint program available, as well as metaballs and a weird procedural character animation program available as a plug in, and a bunch of stuff which is simply more developed and refined. If the kind of stuff, environments, vehicles, spacecraft, is your interest, Lightwave is a proven performer. Altough Vinton is doing some pretty decent character animation with it, Lightwave has the following shortcomings: Morph targets are linear, that is you must go from one target to the next and can't combine targets through independent curves (each target gets its own curves which allows combinations of morphs); you can't at this time morph eyebrows and eyes on a single facial model separately from the mouth. AFAIK, unless LW has changed in the last month or two, you can't easily set up links through mathematical expressions, and have them interractively adjustable. I know you can do this externally, but it isn't part of LW's core features. At this time, 3dsM has the advantage, and will for at least a few months. Another problem is that Newtek hasn't gotten all of their plug-in Vendors to jump from the Amiga and onto the PC. 3dsM also has interractive shading (without a card), and its previewing capability is not limited to black wire frames. I also think you can color bones and objects different colors in wire frames. This allows you to turn animation around a bit faster. Disadvantages to 3dsM are that it requies WinNt, 32 MB of Ram (64 recommended) and the fastest machine you can afford. This also needs to be taken into account, money wise. The cost of the software and the hardware to run it on is more expensive than the minimum requirements of LW. Another thing to consider is that 3dsM is brand new, which is something to consider if you haven't had experience with either program. You can start on LW, and it would probably take awhile to get to the point where you would need the difference in features. Lightwave is cheap, and you lose little by using it. Should you ever get 3dsM in the future, the LW modeler can do some amazing things and can still be of use. -- ------------------------------------------------------------------------------- Steph Greenberg "Old age and treachery beats youth and skill." steph@primenet.com Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. This article, post or Email letter may not be reprinted in any book or magazine, CDROM or other electronic media, or read or reprinted on any broadcast media without express permission from the author, in writing on paper with a hand written signature. ------------------------------------------------------------------------------- Article: 14196 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!DIALix!melbourne.DIALix.oz.au!not-for-mail From: stevok@melbourne.DIALix.oz.au (Steven Johansen) Newsgroups: comp.graphics.apps.lightwave Subject: Re: dumb AVI ? LW rev.b Date: 2 Mar 1996 12:33:07 +1100 Organization: DIALix Services, Melbourne, Australia. Lines: 6 Sender: stevok@melbourne.DIALix.oz.au Message-ID: <4h88gj$rmv$1@melbourne.DIALix.oz.au> References: <4h6mti$ete$1@melbourne.DIALix.oz.au> NNTP-Posting-Host: stevok@melbourne.dialix.oz.au Whoops the reason why I couldn't save avi's appears to be that i didnt have video for windows installed (or some other avi driver??) Anyway it's working now sorry for wasting everyones time/bandwidth. Steven -- X Article: 14197 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!tezcat.com!timcorp.tezcat.com!timcorp From: timcorp@tezcat.com (TIMCORP) Newsgroups: comp.graphics.apps.lightwave Subject: ANY other LIGHTWAVE newsgroups???????? Date: Sat, 2 Mar 1996 05:17:35 GMT Organization: TIMCORP CMPTR GRAPHIC CORP Lines: 5 Message-ID: <timcorp.5.3137D9EF@tezcat.com> NNTP-Posting-Host: timcorp.tezcat.com X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4] are there any other good lightwave newsgroups?????? if you can please email me a list to: TIMCORP@tezcat.com thx, timcorp Article: 14198 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: A job for Lee Date: 2 Mar 1996 00:23:22 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 22 Sender: root@newsbf02.news.aol.com Message-ID: <4h8m0a$9ba@newsbf02.news.aol.com> References: <3137CE26.623B@mcs.net> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com HA!!!! Oh, Autodesk would LOVE me --- I've slammed 3DS SO badly in the past it made some people uncomfortable... But Max looks interesting... Hmmmmmmmmmmm.................. NAH! _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 14199 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Story Smells Fishy Date: 2 Mar 1996 00:48:43 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 45 Sender: root@newsbf02.news.aol.com Message-ID: <4h8nfr$9t0@newsbf02.news.aol.com> References: <4h7iub$p2v@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com I can take personal attacks, especially so many wrong ones or misinterpetations of what I've actually said. I may go into detail later, or if anyone is DYING to know stuff, they can email me... But.... There is only one issure brought up that REALLY bothers me. After all the stuff slamming me comes this... (Regarding Area 51) ---------------------------------------------------- This person didn't have a lot of details other than to say that there was a lot of behind the scenes garbage that was never mentioned in Lee's messages. "Typical Lee s**t," is what he called it. ---------------------------------------------------------- I only wish to comment on this because it concerns not me, but my brother Ken. In fact, the whole point of this post seems to be to discredit my telling of facts in the Area 51 situation by discrediting me personally. I have no issue with Area 51, save for Tim's reneging on his promises to Ken. The end, period. Aside from this, there was no issue between myself and Area 51 worhth bringing up. But for Mr. Stingly to even IMPLY that I'm leaving out out relevant facts - this hurts me a great deal. His source didn't go into details, because there are no relevant details to go into, certainly not from RS's 'source'. There's nobody in Kansas or Missouri who knows much about Area 51 except what other people tell them. (It's too bad RS's source either doesn't own a computer and modem or just doesn't have the balls to come online and speak for themselves.) My pointing out things I disagree with may be 'typical' of my character. I'm proud of that. But the facts in the Area 51 issue have nothing to do with my telling - they are just facts, and STILL there has been nothing but invective to discredit them.. _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 14200 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: Fri, 01 Mar 96 06:16:36 GMT Organization: InterLog Internet Services Lines: 58 Distribution: world Message-ID: <4h8ojq$23a@steel.interlog.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> <31371FE8.278A@panix.com> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 Xref: news2.cais.com comp.graphics.packages.3dstudio:12787 comp.graphics.apps.lightwave:14200 comp.graphics.animation:32350 Jeff Jasper <jasper.7@osu.edu> wrote: JJ> What is upsetting is they have a great product, but because of it's JJ> priceing it get lumped down with less capable programs. Hopefully NewTek JJ> will add some great new features in the next release and bump up the priceing JJ> to at least $1,500. Sorry hobby users, but is a dog eat dog world in the JJ> animation marketplace and Lightwave is getting hurt by it's marketing and JJ> priceing. Agreed about the "lumping". However, I still feel that *perception* and not price is the primary deficiency of NewTek's marketing campaign. Nobody calls Photoshop or Director a "hobbyist" program. I realize that the 3D market is considerably smaller, but with all due respect to Ernie ;-), there's nothing to suggest that the burgeoning 3D animation market can't grow to a similar size. Spinning my broken record again ... There's some valid points here, and they highlight some serious problems with NewTek's current marketing strategy [or lack thereof]. I'll try and be pleasant and brief -- in that order -- so as not to offend anybody who thinks NewTek's marketing wins a gold medal. ;-) The most serious problem [IMHO] is NewTek's inability to differentiate itself from other programs in the 3D arena. Is it an entry-level package? *I* don't think so. I beieve that it's a professional package _used_ by many professionals [and hobbyists alike, but I'll save that for another post ;-)]. LW's features stack up well in all those "laundry list" magazine comparisons. Is the relatively modest price the reason that some people don't take Lightwave seriously as a professional tool? The multitudes of TV and film professionals that use LW in a daily, production environment apparently were not dissuaded by LW's "hobby" price. As someone mentioned in a related post a while back, maybe NewTek shouldn't be afraid of admitting that 3DS is their competition. Gasp! Sure 3DS and Max are great programs: full feature set, plug-ins galore, blah, blah, blah. The point is: so is LW. Also, some of those terrific plug-ins for 3DS cost as much as LW alone. Surely a compelling argument can be made for LW having an *equally* robust feature set, fantastic n-polygon modeler, Network rendering, etc -- all professional stuff -- for [insert % here] of 3DS & Max. When a significant number of licenses are considered, the cost difference is substantial. In my neck of the woods, LW can be had for around $1100 CDN; 3DS 4.0 is $4295 CDN retail. Not sure about upgrade costs to Max. Jeff? By porting LW on to SGI & NT , NewTek surely is trying to make inroads in the "professional" market. So why doesn't NewTek's marketing reflect that? Forgive me, but chrome balls [need a checkerboard floor with that?] and "Turn on your TV" are devoid of any LW-specific info or feature information that might actually convince *me* to check it out. I don't know about other animators. Opinions?? Flames?? [Still making payments on my last $0.02] ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 14201 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!harbinger.cc.monash.edu.au!news.mel.connect.com.au!yarrina.connect.com.au!news.mel.aone.net.au!d26-1 From: imagine@h130.aone.net.au (Kevin Gleeson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help! Can't get into Modeller Date: Sat, 02 Mar 96 07:05:37 GMT Organization: Imagine It Lines: 30 Message-ID: <4h8s01$3t4_002@cpe.Hobart.aone.net.au> References: <854925316wnr@agog.demon.co.uk> <4h1qtb$o5e@newsbf02.news.aol.com> <313500C6.703D@pilot.msu.edu> <wturber.5.0048BAB7@primenet.com> NNTP-Posting-Host: d26-1.cpe.hobart.aone.net.au X-Newsreader: News Xpress Version 1.0 Beta #3 >>Have you guys ever considered just requiring the CD-ROM to be present to use >>LW? (for the CD-ROM version at least) This would be an acceptable alternative >>to the dongle. CD-ROM drives are common enough now to make this a viable >>option. It would so much easier, cheaper, and nearly as effective as the old >>dongle. >>-- > >Right - So when I toss in a CD to use a Postscript font or pull an image off >of another CD, LightWave closes itself and I lose all my work. Nope - I don't >think so. I suppose old double speed CDs are cheap enough now so that you >could add a second CD for dongle purposes at a minimal expense, but that still >leaves a significant issue for laptop users. > You could still have the CD ROM only needed as Ligtwave starts up and then have it look for it every 15 minutes or so. I requester could pop up rather than an automatic shutdown. Of course the real problem with the CD option is the rather cheap price of CD-R units - make your own dongle! Cheers Kevin Gleeson Hobart TAS OZ Article: 14202 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: Sat, 02 Mar 1996 00:44:29 -0600 Organization: FM Multimedia Lines: 24 Message-ID: <3137EE4D.7B50@mcs.net> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> <3137c548.8019781@news.alt.net> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) Xref: news2.cais.com comp.graphics.packages.3dstudio:12789 comp.graphics.apps.lightwave:14202 comp.graphics.animation:32353 lurker wrote: > > On Fri, 01 Mar 1996 13:44:57 GMT, mike@cais.com (Michael D. Bartman) > wrote: > >Lightwave at its current price is my current choice. Raise it to > >$1500 and I'll look at alternatives like TrueSpace). > > Anyone who has used 3DS or LW will feel like their hands were tied > when using trueSpace2. I can agree with that. TS2 is a fight from start to finish. Complete with tools that sometimes work, texture tools that make you start over if you want to change...many more. But if TS2 "ties" hands, then Extreme 3D "The worlds Most Powerful 3D Solution" just plain cuts them off. After 3 months of Extreme, I cannot think of single outstanding feature. I got used to Macromodel on the Mac, even liked it. I also use Freehand on Mac and PC - learn it and live with it. The move to Extreme should have been easier since it combines elements of these programs... let me stop here as I have nothing good to say about Extreme except - if this is the real competition under $1000, then LONG LIVE LIGHTWAVE!! Mike Article: 14203 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!math.ohio-state.edu!jussieu.fr!oleane!pressimage!usenet From: druilhet@planete.net (Frédéric DRUILHET) Newsgroups: alt.3d,comp.graphics.apps.lightwave Subject: looking for lightwavers (interrested about france) Date: 2 Mar 1996 07:10:36 GMT Organization: Pressimage, France Lines: 8 Message-ID: <4h8s9c$nd2@unix.pressimage.fr> NNTP-Posting-Host: tou1-15.planete.net Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 Xref: news2.cais.com alt.3d:21518 comp.graphics.apps.lightwave:14203 Hi, I'm french and I'm looking for lightwaver to talk with. I'm also interrested in all the advices and comments you'd give me about sparks and the other plugins witck makes the fur and hair thanks for responding me. frederic druilhet druilhet@planete.net http://www.planete.net/~druilhet Article: 14204 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: instntguts@aol.com (InstntGuts) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: 2 Mar 1996 01:58:31 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 18 Sender: root@newsbf02.news.aol.com Message-ID: <4h8rin$b8o@newsbf02.news.aol.com> References: <4h81ha$ll1@hermes.acs.unt.edu> Reply-To: instntguts@aol.com (InstntGuts) Xref: news2.cais.com comp.graphics.packages.3dstudio:12790 comp.graphics.apps.lightwave:14204 comp.graphics.animation:32355 >MAX or Lightwave?< <I am asking the same question. And would like to [hear] others opinion, too. (enough with theNewTek marketing talk, ok)>> Since 3D Studio MAX hasn't been released yet, I'd hold off on speculating exactly what features it will or will not have until you hear an official announcement from Autodesk, and have seen the finished product. There are several MAX screen shots on Autodesk's WWW page, and also some MAX renderings in the Autodesk forum on Compuserve that're really cool. Avcom Systems, Inc. of Sunnyvale, CA is offering 3D Studio R4 for DOS with an automatic MAX migration for $2495 -- and as per Autodesk, you get to keep the dongles and disks for both programs. This way, existing 3DS/DOS users can continue with their current 3D investment while they get up to speed on MAX. -- Jon Article: 14205 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.wwa.com!dbr From: dbr@wwa.com () Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Story Smells Fishy Date: 2 Mar 1996 07:38:28 GMT Organization: WorldWide Access - Chicago Area Internet Services Lines: 17 Message-ID: <4h8ttk$gsq@kirin.wwa.com> References: <4h7iub$p2v@newsbf02.news.aol.com> NNTP-Posting-Host: shoga.wwa.com X-Newsreader: TIN [version 1.2 PL2] Rstingly (rstingly@aol.com) wrote: ... : I sort of confirmed this in a very unscientific way by : asking the 12 people in my Toaster user group if they had : heard what Lee was saying online. Six (one-half) the people : had never even heard of Lee Stranahan. Four people knew : who he was but hadn't heard anything from him since he : stopped writing his column in the Video Toaster magazine. : Only two other people in my group were online and one of : them was on Compuserve, so he hadn't heard anything. The : other person followed this newsgroup very closely and was : very aware. Uhmmm ... Duh! Asking 12 people who are still living in 1984 about net happenings? I asked the 8 people in my DeLorean Owners Group about the Toaster, and one guy said he uses the oven because scones won't fit in the slots. Article: 14206 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Story Smells Fishy Date: Sat, 02 Mar 1996 01:56:03 -0600 Organization: FM Multimedia Lines: 10 Message-ID: <3137FF13.43E2@mcs.net> References: <4h7iub$p2v@newsbf02.news.aol.com> <4h8fml$no6@osh2.datasync.com> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) <snipped the swipe> > >Bob Stingly > >Video Wizard Productions To Bob: BOOOOOOOOOOOOOOH! from a, to a, by a...could be, would be, maybe... Enough! Booh again Mike Article: 14207 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.xnet.com!cv From: cv@flood.xnet.com (Creative Visions) Newsgroups: comp.graphics.apps.lightwave Subject: Re: lightwavers Date: 2 Mar 1996 08:09:47 GMT Organization: XNet - A Full Service Internet Provider - (708) 983-6064 Lines: 15 Message-ID: <4h8vob$ar@flood.xnet.com> References: <4grket$fsa@newsbf02.news.aol.com> NNTP-Posting-Host: cyclone.xnet.com X-Newsreader: TIN [version 1.2 PL2] Thies Uhl (thiesuhl@aol.com) wrote: : Are there any lightwavers in germany? : -Thies Uhlenbruch- -- NO --------------------------------------------------------------------------- --- Creative Visions - Chicagoland's Premier Animation Source --- --- Marc Couch - Managing Partner Jay Wehner - Operations Partner --- --- E-Mail: cv@xnet.com WWW Page: http//www.xnet.com/~cv --- --------------------------------------------------------------------------- Article: 14208 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!harbinger.cc.monash.edu.au!news.mel.connect.com.au!yarrina.connect.com.au!news.mel.aone.net.au!d26-1 From: imagine@h130.aone.net.au (Kevin Gleeson) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Background images in modeler? any tips? Date: Sat, 02 Mar 96 09:46:25 GMT Organization: Imagine It Lines: 23 Message-ID: <4h95dh$1mo_001@cpe.Hobart.aone.net.au> References: <4gvsap$cv0@pipe10.nyc.pipeline.com> <wturber.961.00B62B66@primenet.com> <31353813.319C@erinet.com> <shfDnM5Fu.5D2@netcom.com> NNTP-Posting-Host: d39-1.cpe.hobart.aone.net.au X-Newsreader: News Xpress Version 1.0 Beta #3 In article <shfDnM5Fu.5D2@netcom.com>, shf@netcom.com (Stuart Ferguson) wrote: >Getting performance out of an Amiga is like getting water from a sponge. >You squeeze a little and you get some; you squeeze more and you get more. >There's a finite amount of water there, but if you apply reasonable >pressure you can get it all. Getting performance from Windows is like >getting blood from a stone. At first I thought it was impossible, but I >discovered a way to do it. I whack my head against the stone as hard as >I can and keep doing that until I'm about to pass out. If I do that >enough, I find that I do get some blood. > >Maybe if I program in Windows enough I'll get used to it, but right now >my head hurts. Beautifully put, Stuart. You should mail that to Mr Bill (Oh, no, I'm not the richest person in the world any more) Gates. Cheers Kevin Gleeson Hobart TAS OZ Article: 14209 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!nntp.coast.net!oleane!pressimage!usenet From: druilhet@planete.net (Frédéric DRUILHET) Newsgroups: comp.graphics.apps.lightwave Subject: An iff reader under win95 ??? Date: 2 Mar 1996 09:35:49 GMT Organization: Pressimage, France Lines: 7 Message-ID: <4h94pl$qfj@unix.pressimage.fr> NNTP-Posting-Host: tou1-09.planete.net Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 I'm actually looking for an iff file format reader to run under win'95. Paint shop pro 3 send me back errors if there's not a shadow map or something like this. Mail me your answer thanks frederic druilhet druilhet@planete.net Article: 14210 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!nntp.coast.net!news.sprintlink.net!news.rain.org!aarone From: aarone@rain.org (Aaron Estrada) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave For the PC, Rendering???? Date: 2 Mar 1996 11:53:17 GMT Organization: RAIN Public Access Internet (805) 967-RAIN Lines: 12 Message-ID: <4h9crd$rpf@news.rain.org> References: <3135DF68.6C66@eng.fsu.edu> NNTP-Posting-Host: aarone@coyote.rain.org X-Newsreader: TIN [version 1.2 PL2] Scott Reese (sreese@eng.fsu.edu) wrote: : I have a question about Lightwave on the PC. I know that when rendering complex animations on : the amiga with Lightwave you need a PAR. Do you need a PAR when rendering on a PC? WHAT? Why? You don't need a PAR to render. Just to see your animation full-screen, full-motion. =^) You could always make a low res preview .AVI and play it back on your PC. THat would give you an idea of how things were working out. You don't NEED a PAR. -Aaron Article: 14211 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!btnet!zetnet.co.uk!usenet From: tran3d@zetnet.co.uk (Simon Blackledge) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: Sat, 2 Mar 1996 11:52:27 GMT Lines: 24 Message-ID: <4h9emc$cd2@irk.zetnet.co.uk> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com> <4h8ibd$mns@nnrp1.news.primenet.com> NNTP-Posting-Host: victoria.zetnet.co.uk Xref: news2.cais.com comp.graphics.packages.3dstudio:12800 comp.graphics.apps.lightwave:14211 comp.graphics.animation:32365 In message <4h8ibd$mns@nnrp1.news.primenet.com> Steph Greenberg <steph@primenet.com> writes: > 3dsM also has interractive shading (without a card), and its previewing > capability is not limited to black wire frames. I also think you can > color bones and objects different colors in wire frames. This allows you > to turn animation around a bit faster. Lightwave already does all of the above. Get the facts right. Yes i am an avid lw user but that is not my reason for the above. Imagine you are looking at both systems and take a look at the news group for some real-users reviews instead of mags.Get the idea:-{ -- Simon Blackledge tran3d@zetnet.co.uk Creators of Digital Visual Effects ----------------------------- -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV----------------------------- ----------------------------- Article: 14212 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!btnet!zetnet.co.uk!usenet From: tran3d@zetnet.co.uk (Simon Blackledge) Newsgroups: alt.3d,comp.graphics.apps.lightwave Subject: Re: looking for lightwavers (interrested about france) Date: Sat, 2 Mar 1996 11:54:47 GMT Lines: 25 Message-ID: <4h9eme$cd2@irk.zetnet.co.uk> References: <4h8s9c$nd2@unix.pressimage.fr> NNTP-Posting-Host: victoria.zetnet.co.uk Xref: news2.cais.com alt.3d:21521 comp.graphics.apps.lightwave:14212 In message <4h8s9c$nd2@unix.pressimage.fr> druilhet@planete.net (Fr d ric DRUILHET) writes: > Hi, I'm french and I'm looking for lightwaver to talk with. > I'm also interrested in all the advices and comments you'd give me about sparks > and the other plugins witck makes the fur and hair > thanks for responding me. > frederic druilhet > druilhet@planete.net > http://www.planete.net/~druilhet Love to talk.What kind of platforms are you running,which o/s? I use sparks ,and am very impressed although it`s not dynamation,particle storm will offer greater versatility. -- Simon Blackledge tran3d@zetnet.co.uk Creators of Digital Visual Effects ----------------------------- -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV----------------------------- ----------------------------- Article: 14213 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!btnet!zetnet.co.uk!usenet From: tran3d@zetnet.co.uk (Simon Blackledge) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Comment from the Pros Date: Sat, 2 Mar 1996 11:59:53 GMT Lines: 21 Message-ID: <4h9emg$cd2@irk.zetnet.co.uk> References: <4h2ga9$7q9@news2.toronto.istar.net> NNTP-Posting-Host: victoria.zetnet.co.uk In message <4h2ga9$7q9@news2.toronto.istar.net> David Koegler <dkoegler@lis.ab.ca> writes: > Using Y/C out from Toaster, I have a problem with artifact. When I > digitize into my Mac-based Media Suite Pro, and the output from Toaster > character generator is of a vertical scroll, a vertical bar appears on > the far right of my output monitor. It is visible on video as well. is > this a timing problem? I think you have got a problem with you phases on the horizontal shift.I`m in the pal domain but will ask the vid guy next door -- Simon Blackledge tran3d@zetnet.co.uk Creators of Digital Visual Effects ----------------------------- -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV----------------------------- ----------------------------- Article: 14214 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!btnet!zetnet.co.uk!usenet From: tran3d@zetnet.co.uk (Simon Blackledge) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Randomizing in batches Date: Sat, 2 Mar 1996 12:08:42 GMT Lines: 42 Message-ID: <4h9emj$cd2@irk.zetnet.co.uk> References: <31321A3C.3A3@erinet.com> <4h3a1k$dav@news.accessone.com> <313541EA.3072@aol.com> <4h42np$db4@irk.zetnet.co.uk> <3135D6A8.4230@erinet.com> NNTP-Posting-Host: victoria.zetnet.co.uk In message <3135D6A8.4230@erinet.com> Andrew Hofman <andyh@erinet.com> writes: > > I`m no geek but i tried this and it worked. > > Use sparks to create a load of particles flying in one direction and > > create a load of others moving in the opposite direction or static > > and apply a negative magnetic field to them. > > One loaded use object replacment to particles with plane.replace > > points of anti gravity with buildings [static] planes [moving enemy] > > voila they all fly randomly around the buildings in a very realistic manor. > > > > Simon Blackledge tran3d@zetnet.co.uk > Negative magnetic field? In Sparks? Hmmmmm. I have V1.04 for Alpha here and > there's no magnetic field option at all. WHAT ARE YOU HIDING? TELL ME NOW!!! > TELL ME!!! > -- > Andrew Hofman > LumaQuest Productions > andyh@erinet.com > 513-643-7333 Sorry for the confusion and don`t shout. Well here goes . for oppsing planes go to gravities,add a motion for the enemy plane in lwmo file path,select anti matter ,set mass and influence Does this answer it .:-}}}}}}}}}}}}}} I know you have to do each one but it don`t take that long. Positive will work automatically. magnetic /hmmmmmm >>because i was not in front of the sys that had sparks i forgot the right lingo>ok> -- Simon Blackledge tran3d@zetnet.co.uk Creators of Digital Visual Effects ----------------------------- -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV----------------------------- ----------------------------- Article: 14215 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!btnet!zetnet.co.uk!usenet From: tran3d@zetnet.co.uk (Simon Blackledge) Newsgroups: comp.graphics.apps.lightwave Subject: Re: A job for Lee Date: Sat, 2 Mar 1996 11:56:33 GMT Lines: 37 Message-ID: <4h9emm$cd2@irk.zetnet.co.uk> References: <3137CE26.623B@mcs.net> <4h8m0a$9ba@newsbf02.news.aol.com> NNTP-Posting-Host: victoria.zetnet.co.uk In message <4h8m0a$9ba@newsbf02.news.aol.com> stranahan@aol.com (Stranahan) writes: > HA!!!! > Oh, Autodesk would LOVE me --- I've slammed 3DS SO badly in the past it > made some people uncomfortable... > But Max looks interesting... > Hmmmmmmmmmmm.................. > NAH! Go on ,You`d have a hoot :-} > _____________________________________________ > Lee Stranahan > Q : What do BBQ and better sex have in common? > A : Lee's new and improved home page! > URL - http://users.aol.com/stranahan/main.htm -- Simon Blackledge tran3d@zetnet.co.uk Creators of Digital Visual Effects ----------------------------- -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV----------------------------- ----------------------------- Article: 14216 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!news From: giorgioa@ix.netcom.com Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Date: Sat, 02 Mar 96 15:46:52 GMT Organization: Netcom Lines: 22 Message-ID: <N.030296.104652.27@#giorgioa.ix.netcom.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> <3137c548.8019781@news.alt.net> NNTP-Posting-Host: ix-nyc7-09.ix.netcom.com X-NETCOM-Date: Sat Mar 02 9:58:37 AM CST 1996 X-Newsreader: Quarterdeck Message Center [1.0] Xref: news2.cais.com comp.graphics.animation:32369 comp.graphics.apps.lightwave:14216 comp.graphics.packages.3dstudio:12805 > On Fri, 01 Mar 1996 13:44:57 GMT, mike@cais.com (Michael D. Bartman) > wrote: > >Lightwave at its current price is my current choice. Raise it to > >$1500 and I'll look at alternatives like TrueSpace). > > Anyone who has used 3DS or LW will feel like their hands were tied > when using trueSpace2. > Those who are just starting out with 3d and start with TS (like myself) find any other program they try restricted. With TS you concentrate on making your idea come about in this Virtual World instead of trying to figure out what to do with another program's interface and option parameters. TS however does not give you much to do with this VW after you mastered basic animation. Though it does it like no other program I have seen. In exploring to buy another program only LW seems to come close in ease of use, but not by much. And if MAX can deliver on it's hype it will probably be the best step up to TS user's who can afford it. IMHO! :-) Article: 14217 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.usa.net!news.usa.net!not-for-mail From: jgjones@earth.usa.net (James Jones/Nibbles and Bits) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Texture Map ? Date: 2 Mar 1996 09:48:35 -0700 Organization: Internet Express (800-592-1240 customer service) Lines: 39 Message-ID: <4h9u53$71l@earth.usa.net> NNTP-Posting-Host: earth.usa.net Achan@ix.netcom.com(alan said: >In <4h5nga$7f3@newsbf02.news.aol.com> mrucht@aol.com (MRucht) writes: >> >>A LW texture mapping question? >> >>I have a sphere with spikes protruding from it and want to >>have the tips a sort of steel yellow blending into a violet gray >>of the sphere itself. I cant figure out what method of mapping >>would allow me to ramp colors from the outside to the inside of >>the sphere. >> >>A plea to the experts. > >Grid Texture map on the Surface Color, Grid Size at 1.0, and a falloff >value depending on the size of your spikes. Outer color is specified as >the Surface color, and inner color is the Texture color. Would that not present a bit of a problem, since falloff is not spherical? In other words, the colors would falloff at different rates on the spikes depending if the spike was near parallel to a particular axis as opposed to being 45 degrees off axis. (That's one thing I wish Allen et al. would do... make a spherical falloff. Surely the current machines are now fast enough to handle the extra computations.) As to the spikes, you could always model one as a separate object and place clones around the sphere in Layout. Surfacing would then be a simple matter. -Jim James G. Jones Nibbles & Bits jgjones@usa.net ___ * UniQWK #5134* Article: 14218 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!macromedia.com!NewsWatcher!user From: 71333.42@compuserve.com (John Dowdell) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: Sat, 02 Mar 1996 09:03:35 +0100 Organization: Macromedia Lines: 26 Message-ID: <71333.42-0203960903350001@207.3.32.134> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> <3137c548.8019781@news.alt.net> <3137EE4D.7B50@mcs.net> NNTP-Posting-Host: 207.3.32.134 Xref: news2.cais.com comp.graphics.packages.3dstudio:12807 comp.graphics.apps.lightwave:14218 comp.graphics.animation:32370 In article <3137EE4D.7B50@mcs.net>, Mike May <mjmay@mcs.net> wrote: > <snip> > > But if TS2 "ties" hands, then Extreme 3D "The worlds Most Powerful 3D > Solution" just plain cuts them off. After 3 months of Extreme, I cannot > think of single outstanding feature. I got used to Macromodel on the > Mac, even liked it. I also use Freehand on Mac and PC - learn it and > live with it. The move to Extreme should have been easier since it > combines elements of these programs... let me stop here as I have > nothing good to say about Extreme except - if this is the > real competition under $1000, then LONG LIVE LIGHTWAVE!! > > Mike I'm curious about that "three months" quote, Mike, because Extreme 3D has been shipping for just over one month. Perhaps you had the reviewers's guide, sans docs, from a late beta. But you state that you're unable to "think of single outstanding feature"? I'm quite puzzled by that. Your opinion is sancrosanct, of course, but I'm curious... not even a *single* outstanding feature... not even one widdle biddle one...!? <g> Regards, John Dowdell (works with Macromedia) Article: 14219 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!cs.utexas.edu!bcm.tmc.edu!newshost.convex.com!news.onramp.net!usenet From: Archie Jones <archiej@onramp.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: Help Find Lee Stranahan a Job! Date: 2 Mar 1996 17:12:24 GMT Organization: On-Ramp; Individual Internet Connections; Dallas/Ft Worth/Houston, TX USA Lines: 49 Message-ID: <4h9vho$soa@news.onramp.net> References: <4gg8n9$hd7@newsbf02.news.aol.com> <4gh43v$11l@newsbf02.news.aol.com> <312CD231.5C35@wane3.scri.fsu.edu> <312FF24C.37F8@vvm.com> <DnEHDq.AIt@avalon.chinalake.navy.mil> <4gvddv$sop@homer.alpha.net> <bill_l-0103961556540001@141.240.15.63> NNTP-Posting-Host: lub17.onramp.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.22 (Windows; I; 32bit) bill_l@magicnet.net (Bill Leonard) wrote: >In article <4gvddv$sop@homer.alpha.net>, syndesis@inc.net (John Foust) wrote: > > Ah, yes - pay for 40 hours a week, but require 80. Wonderful > trade-off for wearing a t-shirt to work, isn't it? > > I don't see why people get so worked up about dress codes. Very few > companies would require coats and ties these days. However, is > asking for a professional appearance so difficult? Perhaps a > "no jeans" policy? What, are programmers like rock stars who > must make a statement with their appearance? > >This is hardly a Lightwave discussion, but let me jump in. > >I think a person needs to be comfortable in whatever work they are doing >in order to be productive... this means wearing whatever it is they want >to wear. Period. ESPECIALLY for people like programmers who see 0% of >any clients all day. Maybe for sales staff or something, but in general >I'd say no to a dress code... B > >e yourself and do what you do. That's all that should matter. > > > > - John > >Bill Leonard - bill_l@magicnet.net >cyber.lab g.f.x. >Orlando, Florida Another point, I wont try to figure out why, but over the past fifteen years or so, programmers have developed a very specific image. In movies and TV, the so called gurus of the computer are always the ones who look like they are on their way to the beach. As a result, people have come to expect this type of image. Say a non-programmer walks into an office and sees two people sitting behind a computer; one dressed very nicely and the other with blue jeans and a Ziggy t-shirts on. Their programming skills may be the same but the visitor is going to see the Ziggy t-shirt and think, "This guy could make a computer tap dance.". Working in the industry, we know this isn't true. However, I have talked to too many people who aren't in the industry who buy the hype, hook line and sinker. Archie Article: 14220 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!nntp.news.primenet.com!news.primenet.com!steph From: Steph Greenberg <steph@primenet.com> Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Followup-To: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Date: 2 Mar 1996 10:21:01 -0700 Organization: Primenet (602)395-1010 Lines: 109 Sender: root@primenet.com Message-ID: <4ha01t$53r@nnrp1.news.primenet.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> X-Posted-By: steph@usr4.primenet.com Xref: news2.cais.com comp.graphics.packages.3dstudio:12808 comp.graphics.apps.lightwave:14220 comp.graphics.animation:32371 Michael D. Bartman <mike@cais.com> wrote: : Jeff Jasper <jasper.7@osu.edu> wrote: : >Well, Lightwave should maintain a lot of it's market, assuming NewTek doesn't beat it : >into the ground. It's users are die hards, remember many of them were Amiga users ;) : >so they will keep their loyal fans. What is upsetting is they have a great product, : >but because of it's priceing it get lumped down with less capable programs. Hopefully : >NewTek will add some great new features in the next release and bump up the priceing : >to at least $1,500. Sorry hobby users, but is a dog eat dog world in the animation : >marketplace and Lightwave is getting hurt by it's marketing and priceing. : You have a point, but if NewTek bumps the price as you suggest, their : profits will drop. The price/earnings curve won't adjust fast enough, That's idle speculation. Depending on what new features they add. There are more 3DS users than Lightwave users at this time (and you can't count all Toaster users as Lightwave users). And 3DS is alot more expensive. I use Alias. I think it's far too expensive, but it has mature editing tools on a few things where no other program even has a feature, and the editing tools are set up to handle very complex scenes, displaying mass numbers of curves and letting you move and scale them interactively en mass. These features are what I call 5/80 features. Maybe 5% of the program but without it we couldn't do 80% of what we're doing. That means, we use Alias in spite of the price, because we can't exactly do what we need in any other program. And we almost all have Lightwave at home. If they put GL style shading, multi target deformation, a first class heirarchy editor, interractive shading, arbitrary skeletal and constraint heirarchies, NURBS, expressions (within the interface) and unify the modeler and the layout interfaces, that's not worth $500. It's worth $34,000, the difference in price between Alias and Lightwave. Of course there is also a qualitative aspect to evaluating a specific implementation of those features, and there's a few I didn't list. : and I don't believe it's a double-hump type. (anyone who doesn't : understand what I just said should drop out of all discussions : involving proper price for products. Those who understood, but : disagree, I'd love to hear about it! :^) Commodities are subject to the laws of supply and demand more so than 3D software, which tends to be very different from application to application. : What they should do is to do what you suggest (providing that the new : features are worth it for the pros), but keep the current version, or : a reduced-capability variant of the new release, at the lower : price...perhaps even drop it some....to serve as an entry level : product for those of us who are not professionals, but would like to : be, or those who are professionals, but don't need a lot of rendering Dudes, computer animation is now a viable career choice, paying in many cases as much as a lawyer or doctor. $1500 for Lightwave is far less than the tuition for most colleges, and it will do alot more for your future earnings than what you learn in school alone. A $1500 investment for a $70,000+ annual salary. Get some perspective. : hire a graphics shop to do the work. I fit into both categories, and : Lightwave at its current price is my current choice. Raise it to : $1500 and I'll look at alternatives like TrueSpace). Truespace isn't even playing the same game, let alone playing in the same ballpark, as Lightwave. And Lightwave and 3ds only barely make it into the playoffs against Softimage and Alias. : Doing this will mean they can satisfy both groups. The pros who do : nothing but animation will get the full-featured version and be happy : that they paid more for "non-hobby" software (that they could have My mother in law's hobby is sewing. It's just a hobby. But she paid $3,000 for a Husquevarna Viking sewing machine. When I got into Lightwave, I had to buy a $1595 Toaster board to get it. I never had a use for the Toaster. This was at a time when a 650 MB hard drive cost $2300 and 4MB of Simms cost $1500. It was also at a time when there were alot fewer opportunities in CGI, and Lightwave experience wouldn't get you a job at nearly any major CGI facility if you had the talent. Frankly, I'd go with Martin Hash's Animation or Animation Master, if price is that important. I'd go with them anyway, since they have some unique capabilities, and are alot of fun. : money. If they ever find that they have need of the more capable : version they have a clear upgrade path with no relearning involved, : and NewTek gets to keep them as customers and sell to them again. In case you didn't know this, entry level customers are the most costly for a company. They tend to need alot more support than the pros. While the pros demand more features, if they didn't the program would stagnate and eventually disappear. -- ------------------------------------------------------------------------------- Steph Greenberg "Old age and treachery beats youth and skill." steph@primenet.com Copyright 1996. All Rights Reserved. Permission granted for non-commercial electronic republication only, such as Usenet and Email, and non-commercial educational purposes such as charge free WWW pages. This article, post or Email letter may not be reprinted in any book or magazine, CDROM or other electronic media, or read or reprinted on any broadcast media without express permission from the author, in writing on paper with a hand written signature. ------------------------------------------------------------------------------- Article: 14221 Path: news2.cais.com!news.cais.net!usenet.seri.re.kr!news.kreonet.re.kr!news.dacom.co.kr!nntp.coast.net!news.kei.com!sundog.tiac.net!usenet From: mharter@flyingleap.com Newsgroups: comp.graphics.apps.lightwave Subject: Re: An iff reader under win95 ??? Date: Sat, 02 Mar 1996 20:39:05 GMT Organization: Flying Leap Lines: 15 Message-ID: <4ha145$d25@sundog.tiac.net> References: <4h94pl$qfj@unix.pressimage.fr> NNTP-Posting-Host: leap.tiac.net X-Newsreader: Forte Free Agent 1.0.82 It may seem like swatting a fly with a sledgehammer but Photoshop reads and writes iff's well. -Jens Jorgensen druilhet@planete.net (Frédéric DRUILHET) wrote: >I'm actually looking for an iff file format reader to run under win'95. >Paint shop pro 3 send me back errors if there's not a shadow map or something >like this. >Mail me your answer thanks >frederic druilhet >druilhet@planete.net Article: 14222 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews From: gregtee@ix.netcom.com(William Teegarden) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: 2 Mar 1996 17:55:54 GMT Organization: Netcom Lines: 20 Message-ID: <4ha23a$lsf@reader2.ix.netcom.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> <4ha01t$53r@nnrp1.news.primenet.com> NNTP-Posting-Host: lax-ca18-10.ix.netcom.com X-NETCOM-Date: Sat Mar 02 9:55:54 AM PST 1996 Xref: news2.cais.com comp.graphics.packages.3dstudio:12810 comp.graphics.apps.lightwave:14222 comp.graphics.animation:32374 > --->Dudes, computer animation is now a viable career choice, paying in many >cases as much as a lawyer or doctor. $1500 for Lightwave is far less than >the tuition for most colleges, and it will do alot more for your future >earnings than what you learn in school alone. A $1500 investment for a >$70,000+ annual salary. Get some perspective.<---- Very well put. LW is practically free when viewed from this angle. GT Article: 14223 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!sgigate.sgi.com!news1.best.com!nntp1.best.com!usenet From: pfinch@best.com (Phillip Finch) Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio Subject: Re: MAX or Lightwave? Date: Sat, 02 Mar 1996 20:01:53 GMT Organization: Best Internet Communications Lines: 71 Message-ID: <4ha1qr$6cd@nntp1.best.com> References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> <3137c548.8019781@news.alt.net> <N.030296.104652.27@#giorgioa.ix.netcom.com> NNTP-Posting-Host: pfinch.vip.best.com X-Newsreader: Forte Free Agent 1.0.82 Xref: news2.cais.com comp.graphics.animation:32375 comp.graphics.apps.lightwave:14223 comp.graphics.packages.3dstudio:12812 giorgioa@ix.netcom.com wrote: > > On Fri, 01 Mar 1996 13:44:57 GMT, mike@cais.com (Michael D. Bartman) > > wrote: > > >Lightwave at its current price is my current choice. Raise it to > > >$1500 and I'll look at alternatives like TrueSpace). > > > > Anyone who has used 3DS or LW will feel like their hands were tied > > when using trueSpace2. > > > Those who are just starting out with 3d and start with TS (like myself) find >any other program they try restricted. You're going to experience this almost any time you move to a different program from one that you have learned well and used a great deal. A program shapes your expectations about the way certain tasks should be handled--in this case it's "making ideas come out in the Virtual World"--and when another program takes a different and unfamiliar approach, the natural reaction is to feel "restricted." But someone who comes to TrueSpace after putting months into LW or 3DS is going to feel just as "restricted." Trust me, I've tried it... If you want to compare programs, you can start with feature sets. In this case, I don't think many people would pretend that TS is the equal of the other two. The other way to evaluate a new program is to put a reasonable amount of time and effort into assimilating it, then judge how well it does what you want it to do. Even then, bear in mind that your judgement is only true for you...somebody else may have a whole different set of expectations and ambitions. > With TS you concentrate on making your idea come about in this Virtual World >instead of trying to figure out what to do with another program's interface and >option parameters. TS however does not give you much to do with this VW after >you mastered basic animation. Though it does it like no other program I have >seen. Exactly. You are going to be comfortable with what you know--after a while doing things a certain way will be automatic. Anything new is going to make you "Figure out what to do with the interface." Back in the early 80's one of the popular word processors was a program called WordStar that used dozens of keystroke combinations for formatting, selection, block moves, etc--the usual stuff. A huge pain in the ass, very primitive. Yet there are still WordStar users out there who swear by the program. Those keystroke combinations are hardwired into their brains by now, and they can really make it scream when performing basic WP functions. The first few times any of these people tried to use a modern Windows/Mac-based word processor, they would go nuts. That doesn't make WordStar a better word processing app than, say, AmiPro or Word 7.0, for most people. > In exploring to buy another program only LW seems to come close in ease of >use, but not by much. And if MAX can deliver on it's hype it will probably be >the best step up to TS user's who can afford it. IMHO! :-) If Max lives up to half its hype it will probably be the best step up for just about everybody doing desktop 3D animation beyond flying logos. So you're right as far as that goes. But if you're making that judgement based on the expectation that Max will have the look and feel of Truespace, then you're applying almost meaningless criteria. Article: 14224 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!cs.utexas.edu!news.unt.edu!news From: tekell@art.unt.edu (MuMan) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: 2 Mar 1996 18:27:09 GMT Organization: UNT Visual Arts Lines: 12 Message-ID: <4ha3tt$m1e@hermes.acs.unt.edu> References: <4h81ha$ll1@hermes.acs.unt.edu> <4h8rin$b8o@newsbf02.news.aol.com> NNTP-Posting-Host: lab2tcpc2.art.unt.edu Mime-Version: 1.0 Content-Type: Text/Plain; charset=US-ASCII X-Newsreader: WinVN 0.99.7 Xref: news2.cais.com comp.graphics.packages.3dstudio:12814 comp.graphics.apps.lightwave:14224 comp.graphics.animation:32376 I am being speculative,but there is a beta out. And I need to speculate to decide how I am goin to invest money now since there are deals on migrating to MAX. Also Digimation announced a port of bones for Max, saying that there was no equivalent in Max. Those who have played with the beta have said the modeler is just a patch modeler similar to 3Dsurfer which is lame. The LW polygonal modeler is significantly more powerful than 3Dsurfer - I know that. steve Article: 14225 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.kei.com!sundog.tiac.net!usenet From: mharter@flyingleap.com Newsgroups: comp.graphics.apps.lightwave Subject: Streetcar Models Date: Sat, 02 Mar 1996 21:22:07 GMT Organization: Flying Leap Lines: 5 Message-ID: <4ha3kp$foh@sundog.tiac.net> NNTP-Posting-Host: leap.tiac.net X-Newsreader: Forte Free Agent 1.0.82 Check out our improved collection of downloadable streetcar models for lightwave. www.flyingleap.com/trains.htm Article: 14226 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.inet.fi!news.funet.fi!news.kbfi.ee!cold.infonet.ee!usenet From: Ruslan Gladkov <ruslan@infonet.ee> Newsgroups: comp.graphics.apps.lightwave Subject: LightWavers in Baltic States and Russia ???? Date: Fri, 01 Mar 1996 02:32:08 -0800 Organization: ORMOND EESTI AS Lines: 7 Message-ID: <3136D228.7C69@infonet.ee> NNTP-Posting-Host: ppp0.infonet.ee Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-2 Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.0b5 (Win16; I) Hi, LightWavers in Baltic States and Russia please respond... Ruslan Gladkov Article: 14227 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: "R. Stingly' seems fishy to Lee Date: 2 Mar 1996 15:22:38 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 32 Sender: root@newsbf02.news.aol.com Message-ID: <4haame$n2v@newsbf02.news.aol.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com I don't want to sound paranoid, but after reading Bob Stingly's post attempting to discredit me, I was curious to talk to him. I tried to email him. Try it yourself, if you want. His AOL account no longer exists. (If you aren't familiar with AOL, it's easy to create virtually untraceable screen names off your main account. I say 'virtually' because you can trace them with a court order. The point is, it's easy to make up a screen name and post anything anywhere if one is so inclined.) It's a little odd that that his account vanished after his one and only post, but stranger things have happened. So, I tried to phone him. But neither Kansas City area code (816 or 913) had a Robert or Bob Stingly. I called the Stinglys that were listed. No Bob. And no 'Video Wizard Productions' either. Some people don't list their phone numbers. Some small businesses aren't listed. But still....curiouser and curiouser... So, I don't want to be paranoid, but I am suspicious. This sort of thing happened before, as some long time newsgroup readers may remember. It's kinda weird. Bob - if you're out there, I'm sorry that I doubt that you exist. Please email me your number. _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 14228 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!pop.gnn.com!Stranahan From: Stranahan@gnn.com (Lee Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: A job for Lee Date: Sat, 02 Mar 1996 12:31:26 Organization: GNN Lines: 12 Message-ID: <4habc0$4al@news-e2b.gnn.com> References: <3137CE26.623B@mcs.net> <4h8m0a$9ba@newsbf02.news.aol.com> <4h9emm$cd2@irk.zetnet.co.uk> NNTP-Posting-Host: www-32-97.gnn.com Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" X-GNN-NewsServer-Posting-Date: 2 Mar 1996 20:34:08 GMT X-Mailer: GNNmessenger 1.2 In article <4h9emm$cd2@irk.zetnet.co.uk> Simon Blackledge wrote: >Go on ,You`d have a hoot :-} Sorry, man - I have films to make. Lee Stranahan --------------------- My homepage...if you haven't been there lately, you haven't been there http://users.aol.com/stranahan/main.htm Article: 14229 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsxfer2.itd.umich.edu!chi-news.cic.net!ddsw1!news.mcs.net!usenet From: Mike May <mjmay@mcs.net> Newsgroups: comp.graphics.apps.lightwave Subject: Re: An iff reader under win95 ??? Date: Sat, 02 Mar 1996 16:17:54 -0600 Organization: FM Multimedia Lines: 28 Message-ID: <3138C912.5678@mcs.net> References: <4h94pl$qfj@unix.pressimage.fr> <4ha145$d25@sundog.tiac.net> NNTP-Posting-Host: mjmay.pr.mcs.net Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit X-Mailer: Mozilla 2.0GoldB1 (Win95; I) mharter@flyingleap.com wrote: > > It may seem like swatting a fly with a sledgehammer but Photoshop > reads and writes iff's well. > > -Jens Jorgensen > druilhet@planete.net (Frédéric DRUILHET) wrote: > > >I'm actually looking for an iff file format reader to run under win'95. > >Paint shop pro 3 send me back errors if there's not a shadow map or something > >like this. > >Mail me your answer thanks > >frederic druilhet > >druilhet@planete.net Just FYI: Paint Shop Pro will not read anything above 8bit in IFF / LBM. It wants to see a paletted file. A quick and easy work around is Graphics Workshop for Windoze(Cur. 1.1T) It is available as shareware from the authors(Alchemy Mindworks) at: http://www.north.net/alchemy/gww.html It will read and write the various flavors of IFF, and is very similar in function to PSP. Mike Article: 14230 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!cdc2.cdc.net!news1.cris.com!news From: whitefox@cris.com (WhiteFox) Newsgroups: comp.graphics.apps.lightwave Subject: Lightwave for Character Animation? Date: 3 Mar 1996 00:14:23 GMT Organization: Industrial Fur, Inc. Lines: 14 Message-ID: <4hao8v$9fg@spectator.cris.com> NNTP-Posting-Host: cnc084032.concentric.net X-Newsreader: WinVN 0.99.7 I just would like to ask a quick question. I've been using 3ds for quite some time now, but would like to get into more organic animations, particularly humans. I find 3ds a little less then spiffy when trying to render orgaincs, let alone animate them, and the cluttered mess of plugins and whatnot is giving me a headache. Not to mention the lovely fact I get to work in dos. Yay. So, I guess my question is how well can Lightwave be used for character animation of organic forms? I'm not aiming to make Toy Story here, I'm not deluding myself _that_ much. Should I go with a cheaper package such as Animation:Master? Any help would be appreciated. Article: 14231 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!chi-news.cic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert From: cgolchert@gatecoms.gatecom.com (Chris Golchert) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave for Character Animation? Date: 3 Mar 1996 00:31:47 GMT Organization: Gateway Communications Inc. Lines: 6 Message-ID: <4hap9j$jvn@www.gatecom.com> References: <4hao8v$9fg@spectator.cris.com> NNTP-Posting-Host: gatecoms.gatecom.com X-Newsreader: TIN [version 1.2 PL2] : So, I guess my question is how well can Lightwave be used for character : animation of organic forms? I'm not aiming to make Toy Story here, I'm not Are the Lightwave, blue M&M Commercials good enough? Article: 14232 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert From: cgolchert@gatecoms.gatecom.com (Chris Golchert) Newsgroups: comp.graphics.apps.lightwave Subject: Plug in help Date: 3 Mar 1996 00:32:36 GMT Organization: Gateway Communications Inc. Lines: 3 Message-ID: <4hapb4$jvn@www.gatecom.com> NNTP-Posting-Host: gatecoms.gatecom.com X-Newsreader: TIN [version 1.2 PL2] Is there anyone who knows how to get ahold of a plugin mailing list subscription...or a newsgroup....? Article: 14233 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: instntguts@aol.com (InstntGuts) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: 2 Mar 1996 19:59:05 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 11 Sender: root@newsbf02.news.aol.com Message-ID: <4haqsp$rp9@newsbf02.news.aol.com> References: <4ha3tt$m1e@hermes.acs.unt.edu> Reply-To: instntguts@aol.com (InstntGuts) NNTP-Posting-Host: newsbf02.mail.aol.com Xref: news2.cais.com comp.graphics.packages.3dstudio:12821 comp.graphics.apps.lightwave:14233 comp.graphics.animation:32392 <Also Digimation announced a port of bones for Max, saying that there was no equivalent in Max.> Again, I'd wait until I saw an official MAX feature list from *Autodesk* -- not one of its plug-in developers (even Digimation, the best in the 3DS field, actually) -- before I made a judgment. Autodesk is usually very reticent to announce *anything* until they know for a fact that it's real and production-worthy. It may make some users gnash their teeth, but it's better than announcing known vaporware. Article: 14234 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation Subject: Re: MAX or Lightwave? Date: 2 Mar 1996 20:33:50 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 15 Sender: root@newsbf02.news.aol.com Message-ID: <4hastu$t3e@newsbf02.news.aol.com> References: <4h8ibd$mns@nnrp1.news.primenet.com> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Xref: news2.cais.com comp.graphics.packages.3dstudio:12822 comp.graphics.apps.lightwave:14234 comp.graphics.animation:32394 Unless I'm missing some news, Max is not shipping, no? Therefore, buy LightWave now. I do not think you will be unhappy. Let's wait for Max to ship, and THEN see what LightWave's feature set is...LW 5.0 (and you can bet there is a 5.0 in the works) isn't shipping yet either... _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 14235 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!sgigate.sgi.com!enews.sgi.com!decwrl!tribune.usask.ca!news.uregina.ca!HERCULES.CS.UREGINA.CA!daviso From: daviso@HERCULES.CS.UREGINA.CA (Shane Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Lee and his threads. Date: 3 Mar 1996 02:06:58 GMT Organization: University of Regina, Dept. of Computer Science Lines: 41 Message-ID: <4haus2$n2a@sue.cc.uregina.ca> References: <4h0uog$ia4@newsbf02.news.aol.com> <4h289f$s8q@newsbf02.news.aol.com> NNTP-Posting-Host: hercules.cs.uregina.ca In article <4h289f$s8q@newsbf02.news.aol.com>, Stranahan <stranahan@aol.com> wrote: > >Here's a fews actual facts, in enough context to make it clear. [snip] Facts or not Lee, I think what you've been doing is wrong. You don't know me and I don't know you - and I imagine that's the way it'll stay. But what I do know is that you're not likely making many friends by posting all these negative comments about people (regardless of their validity) and then harassing those who defend them. It doesn't matter if what you say is in fact correct - continually insulting (etc) someone (or a bunch of people) in a public forum is just plain low and underhanded, especially if the rest of us have no way of hearing their side of the story (ie. arguments by them in their defense). You've stated recently that this is the first time you've gone into this (the Tim/Ken situation) but I've been reading about it for months. Maybe not in as much detail and depth but you've been tossing out hints and making accusations for quite awhile. And if it wasn't Tim, it was other people at Newtek that you verbally attacked. You're right: I don't know the details... nor do I want to. This is between you and them, not us. These comments do not belong here. I, as well as others, read this newsgroup for tips/tricks/solutions/ help/etc on computer graphics (Lightwave to be specific). I've heard that you've done great things for Lightwave users with your videos and people have mentioned that you have contributed here too, although I can't recall the last time you did. Do as you say and take this personal 'vendatta' to private email so that we can discuss more productive things here. I'm sure you love your brother dearly and also care about Lightwave's future but this isn't the way to go about fixing things. I'll emphasize now that this is *my opinion* and just my perspective on what has transpired but I think there are a few others here that will agree with what I've said. Article: 14236 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.interlog.com!gdavison From: gdavison@interlog.com (Gord Davison) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lightwave for Character Animation? Date: Sun, 03 Mar 96 03:48:10 GMT Organization: InterLog Internet Services Lines: 49 Distribution: world Message-ID: <4hb49n$2qh@steel.interlog.com> References: <4hao8v$9fg@spectator.cris.com> <4hap9j$jvn@www.gatecom.com> NNTP-Posting-Host: gdavison.interlog.com X-Newsreader: News Xpress Version 1.0 Beta #2 cgolchert@gatecoms.gatecom.com (Chris Golchert) wrote: CG> I just would like to ask a quick question. CG> I've been using 3ds for quite some time now, but would like to get into more CG> organic animations, particularly humans. I find 3ds a little less then spiffy CG> when trying to render orgaincs, let alone animate them, and the cluttered mess CG> of plugins and whatnot is giving me a headache. Not to mention the lovely fact CG> I get to work in dos. Yay. CG> So, I guess my question is how well can Lightwave be used for character CG> animation of organic forms? I'm not aiming to make Toy Story here, I'm not CG> deluding myself _that_ much. Should I go with a cheaper package such as CG> Animation:Master? Any help would be appreciated. >Are the Lightwave, blue M&M Commercials good enough? Yes, kudos to Stephen Bailey and the whole gang at Vinton for those M&M spots. I can't believe how good the whole _package_ is [realistic movement, *personality*, lip-syncing, compositing, etc.] :-). The flip side is that character animation in Lightwave can be hard work. To do something even remotely close to that quality [yeah, sure], expect to use dozens -- if not hundreds -- of bones for a humanoid-like character. Perhaps less for animating a simple anthropomorphic object. You'll also want to make judicious use of morph targets [for lip-syncing, eye movement, etc.] However, for basic objects and relatively simple motions, a few bones strategically placed will do quite nicely. The Lightwave manual has a good bones tutorial animating a Luxo lamp [a la Luxo Jr. from Pixar], and I have to tell you, when I first completed that tutorial, it felt like magic. The movements were fairly rudimentary but there's an organic smoothness to bones that can't be achieved solely with morph targets. The best news is that bones and Inverse Kinematic come standard with Lightwave -- no $$$ plug-ins required! As for Animation Master, there's a devoted following of animators who swear by it [and a few who swear at it!]. I haven't used the package, but it does have some special features to facilitate character animation. I believe there's an A:M newsgroup and Web page as well. Anyone? ========================================================================== Gord Davison | 2D/3D Animator ¤ Multimedia Designer Phoenix Interactive Design, Inc. | graphics ¤ animation ¤ multimedia | "Complex problems have simple, gdavison@interlog.com | easy-to-understand, wrong answers." ========================================================================== Article: 14237 Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in1.uu.net!news.iadfw.net!usenet From: deuce@airmail.net (Jack Bennett II) Newsgroups: comp.graphics.apps.lightwave Subject: Don't want to start something else Date: Sun, 03 Mar 1996 04:17:47 GMT Organization: Creative Imagineering Lines: 31 Message-ID: <4hb6kf$9cb@news-f.iadfw.net> NNTP-Posting-Host: dal12-29.ppp.iadfw.net X-Newsreader: Forte Free Agent v0.55 The last time I asked something, I (and alot of other people) learned about Mr. Stranahan's dealings with many companies. I was the one who started the thread about Lightwave interfacing with Film. Whew, maybe this will just be a question and answer session. I would like to know what other equipment (software?) I need to have on hand to do animations for television broadcast. I am using many computers now with PAR/PVS devices and the Video Toaster. I can rent any tape recorder/player (i.e. BetaSP, D1, etc). I have heard mentioned from Mr. Stranahan, EXABYTE. (Please fill me in on this one) I know nothing about it or interfacing with it. Is it necessary? Keep in mind I want to know, no holds barred what equipment is needed. I use the Amiga, IBM Pentium, DEC Alpha platforms. And a MAC is possibly in the future. Any response would be appreciated as long as it deals with my original post. Thanks. (BTW - I am not a pirate and have manuals for everything.) Creative Imagineering Special Mechanical Effects Computer Graphics and Animation Article: 14238 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Don't want to start something else Date: 3 Mar 1996 02:06:08 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 32 Sender: root@newsbf02.news.aol.com Message-ID: <4hbgd0$7ir@newsbf02.news.aol.com> References: <4hb6kf$9cb@news-f.iadfw.net> Reply-To: stranahan@aol.com (Stranahan) Exabyting is way to get frames to an from your computer. The name comes from the fact that you use an 'Exabyte tape drive' - it's basically a format. It uses 8mm tape. Here's the process going in... You record real live video, onto (for instance) D1 video tape. The D1 video is transferred (losslessly) to an Abekas digital disk recoreder. The Abekas lays off an exabyte tape. You stick the exabyte tape in your exabyte drive on your computer and read the frames. (I personally have used a program called Missing Link for the Mac. It is GREAT.) Now, mess with them. Going out.... Basically, reverse the steps. Computer to exabyte. Bring the tape to a big expensize post house. Transfer to Abekas, Abekas to D1. Can you do simliar stuff with the PAR? Yes, for sure. Exabyting is the best way to keep ALL the quality, although PAR or PVR is fine for 95% of things. (PVR esp.) By the way - uprezing. Totally got missed in the last discussion, STILL, and I was dead serious when I brought it up. _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 14239 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!info.ucla.edu!library.ucla.edu!psgrain!nntp.teleport.com!usenet From: memex@teleport.com (Kreg Branden) Newsgroups: comp.graphics.apps.lightwave Subject: Anime Fans: Future LightWave Plug-In???? Date: Sun, 03 Mar 1996 07:56:28 GMT Organization: Teleport - Portland's Public Access (503) 220-1016 Lines: 15 Message-ID: <4hbje4$6oe@maureen.teleport.com> NNTP-Posting-Host: ip-pdx05-37.teleport.com X-Newsreader: Forte Free Agent 1.0.82 Greetings, We've put up some examples of our 3D to 2D rendering process on our website. We thought you might get a kick out of seeing what's in store for the future... http://www.teleport.com/~memex/progress.htm Enjoy! Kreg Branden - Meme-X - Article: 14240 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.eng.convex.com!newshost.convex.com!news.onramp.net!usenet From: bauer@onramp.net Newsgroups: comp.graphics.apps.lightwave Subject: Re: Ati Mach 64 messes up tools in Modeler Date: Sun, 03 Mar 1996 08:22:42 GMT Organization: On-Ramp; Individual Internet Connections; Dallas/Ft Worth/Houston, TX USA Lines: 8 Message-ID: <4hbkvr$d8k@news.onramp.net> References: <4h2gas$ql8@news.onramp.net> NNTP-Posting-Host: stemmons05.onramp.net X-Newsreader: Forte Free Agent 1.0.82 Thanks for responding. I finally gave up on the enhanced driver from ati and went with the win95 driver. _________________ Matt Bauer bauer@onramp.net Article: 14241 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail From: stranahan@aol.com (Stranahan) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee and his threads. Date: 3 Mar 1996 02:58:34 -0500 Organization: America Online, Inc. (1-800-827-6364) Lines: 43 Sender: root@newsbf02.news.aol.com Message-ID: <4hbjfa$8l7@newsbf02.news.aol.com> References: <4haus2$n2a@sue.cc.uregina.ca> Reply-To: stranahan@aol.com (Stranahan) NNTP-Posting-Host: newsbf02.mail.aol.com Okay... 1) If you don't think that you can change things by posting criticisms publically, then why are you posting your criticisms about me publically? Oh, I know! Your public criticism of me is your opinion, mine is a vendetta... 2) I don't spend most of my time insulting other people. I tend to have a lot more meat than fat in my posts. Now, read what's posted about me...people feel no compunctions about saying anything they want to me. (The one case recently where I was VERY insulting was in the case of Brad Parscale - check his initial post to me and see why.) In the case of Tim McHugh, I spelled out a lot of facts... 3 ) But facts aren't relevant to you. Well, they are to me. I like facts. 4 ) If you don't want to know these things, please don't read my posts - you can exercise that choice. Spare yourself the agony. By the way, the newsgroup never gets 'full' - it's not a zero sum game; therefore my posting never keeps anyone from discussing other things. 5 ) I don't carry on threads by myself. Other people do respond - please review Area 51's pathetic 100% fact-free responses to my posts for an example. Maybe it just seems like others aren't responding... 6 ) I know some others agree with what you've said. A bunch of people are 'uncomfortable with my methods', to quote Col. Kurtz. A bunch of people like my methods and think I'm a good balance to the 'Hey, life is wonderful and everything is fine!' mentality. I tend to get 'go get 'em!' mail in private and 'You suck' mail in public. 7 ) I can deal with the fact that you don't agree with me, Shane. I hope you can deal with my continued presence here, discussing issues that I think are important. _____________________________________________ Lee Stranahan Q : What do BBQ and better sex have in common? A : Lee's new and improved home page! URL - http://users.aol.com/stranahan/main.htm Article: 14242 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.sprintlink.net!news.unicomp.net!usenet From: steve bergen <steve@conline.com> Newsgroups: comp.graphics.apps.lightwave Subject: RE: Virtual help Wanted Date: 3 Mar 1996 05:35:53 GMT Organization: UniComp Technologies International Corp -- Internet Service Lines: 29 Message-ID: <4hbb3p$ps6@news.unicomp.net> NNTP-Posting-Host: 204.96.7.42 3D Modelers/Animators If you or someone you know is looking for p/t or f/t work as a 3D Modeller for a growing pc and playstation development company read on. Utopia Technologies, Inc is looking for 3D modeling talent to work from home. We are looking for modeller/animators who have experience and talent in low-polygon (under 300 triangle) models for real-time rendering. We are specifically looking for interior designers, VR World designers, and character animators who can create realistic models and animations with limited resources. If you think you could handle this type of work please forward a demo model or short video clip to Robert at: yogi@cnct.com 201-656-1599 W-F Our mailing address is below in case you need to Mail something. PLEASE forward this email to your associates if you think they also might be interested. We look forward to your reply. If you need to call my number is: 214-517-3377 and the best time to reach me is in the early mornings of the weekend or late evenings during the week. As you can see I work crazy long (but fun) hours. Best regards, Steve Bergen http://earth.cnct.com/home/yogi/utopia.htm Utopia Technologies, Inc. steve@conline.com PO Box 515764 Dallas, texas 75251 USA Article: 14243 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!plug.news.pipex.net!pipex!tube.news.pipex.net!pipex!lade.news.pipex.net!pipex!tank.news.pipex.net!pipex!news.sprintlink.net!news.unicomp.net!usenet From: steve bergen <steve@conline.com> Newsgroups: comp.graphics.apps.lightwave Subject: RE:Virtual Help Wanted 3D Modelers/Animators Date: 3 Mar 1996 05:36:29 GMT Organization: UniComp Technologies International Corp -- Internet Service Lines: 29 Message-ID: <4hbb4t$pt3@news.unicomp.net> NNTP-Posting-Host: 204.96.7.42 3D Modelers/Animators If you or someone you know is looking for p/t or f/t work as a 3D Modeller for a growing pc and playstation development company read on. Utopia Technologies, Inc is looking for 3D modeling talent to work from home. We are looking for modeller/animators who have experience and talent in low-polygon (under 300 triangle) models for real-time rendering. We are specifically looking for interior designers, VR World designers, and character animators who can create realistic models and animations with limited resources. If you think you could handle this type of work please forward a demo model or short video clip to Robert at: yogi@cnct.com 201-656-1599 W-F Our mailing address is below in case you need to Mail something. PLEASE forward this email to your associates if you think they also might be interested. We look forward to your reply. If you need to call my number is: 214-517-3377 and the best time to reach me is in the early mornings of the weekend or late evenings during the week. As you can see I work crazy long (but fun) hours. Best regards, Steve Bergen http://earth.cnct.com/home/yogi/utopia.htm Utopia Technologies, Inc. steve@conline.com PO Box 515764 Dallas, texas 75251 USA Article: 14244 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!newsflash.concordia.ca!news.nstn.ca!inforamp.net!ts36-11.tor.inforamp.net!user From: scrutnzr@inforamp.net (Jim May) Newsgroups: comp.graphics.apps.lightwave Subject: Re: CHROMA KEY information Date: 3 Mar 1996 09:51:32 GMT Organization: M.O.R.E. (Men Of Reason -- Everywhere!) Lines: 37 Message-ID: <scrutnzr-0303960456160001@ts36-11.tor.inforamp.net> References: <4gt1s0$n26@donatello.leonardo.net> NNTP-Posting-Host: ts36-11.tor.inforamp.net X-Newsreader: Yet Another NewsWatcher 2.1.5 In article <4gt1s0$n26@donatello.leonardo.net>, Steve Axtell <steve@axtell.com> wrote: > Could you help me understand the process of using chroma keying with > lightwave? Is this correct? I am going to shoot live actors against > green or blue backgrounds, and then when I digitize and import the files > into lightwave I will select that color as transparent. I want to > composite it over 3D backgrounds and have it look very professional. > The end result will be my puppet characters in 3D atmospheres. Now, I > understand that Alpha channels would be best, but I need suggestions on > how to generate them since LW won't do it for me. Is there another > utility I need? Thanks. Ax Everyone else's answers to this problem seem to be assuming that the key _must_ be done in the digital realm. I don't see why you can't simply cheat and do it externally using a good quality external keyer. Basically, you simply use a camera and a normal hardware chromakeyer to key your actors onto a black background using an actual keyer (perhaps the background 'video' could even be superblack); this would allow you to tweak the key visually without hassling with computer settings and having to re-render if the first attempt didn't work; this method would allow you to adjust on the fly for differing conditions, such as clothing color etc. and it's completely straightforward. Once it's on video, you simply suck it into the digitizer and then key out the black. The external video keyer did all the hard work, and all the digital side has to do is make the black transparent. You could easily import it straight into LW and use its internal key capabilities. We at Vivid are going to be using this procedure on a regular basis as soon as I tell them to on Monday (just occurred to me now. Wish to hell I'd thought of it before I did the "living cardboard cutout" experiment using clip maps...) Jim May Coming Soon... CancelMoose Forever! Article: 14245 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!agate!dog.ee.lbl.gov!news.cs.utah.edu!cc.usu.edu!cc.usu.edu!nntp Newsgroups: comp.graphics.apps.lightwave Subject: * How can I utilize dual Pentium system? Message-ID: <1996Mar3.011338.75686@cc.usu.edu> From: slsd2@cc.usu.edu Date: 3 Mar 96 01:13:37 MDT Distribution: world Organization: Utah State University Nntp-Posting-Host: ppp20.nb2.usu.edu X-Newsreader: News for Windows NT X1.0-62 Lines: 9 I am wondering how I can get Lightwave utilize dual Pentium system. Please email me your opinion Thanks much John Article: 14246 Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!cs.utexas.edu!uwm.edu!vixen.cso.uiuc.edu!newsfeed.internetmci.com!in1.uu.net!newsflash.concordia.ca!news.nstn.ca!inforamp.net!ts36-11.tor.inforamp.net!user From: scrutnzr@inforamp.net (Jim May) Newsgroups: comp.graphics.apps.lightwave Subject: Negative Diffusion Tricks was: Realistic Metals? Date: 3 Mar 1996 10:29:21 GMT Organization: M.O.R.E. (Men Of Reason -- Everywhere!) Lines: 86 Message-ID: <scrutnzr-0303960534160001@ts36-11.tor.inforamp.net> References: <960224150230407@patchbay.com> <4gvgg7$125@news.accessone.com> NNTP-Posting-Host: ts36-11.tor.inforamp.net X-Newsreader: Yet Another NewsWatcher 2.1.5 In article <4gvgg7$125@news.accessone.com>, jeric@accessone.com wrote: > > mark.whitney@patchbay.com (Mark Whitney) writes: > > >Use very low diffuse settings. Maybe even try a negative diffuse for > > >an extremely metallic look. > > > > Negative Diffusion? Didn't know you could do that. Other than firing > > up LW and taking a look, what's the general result of this setting? > > Hmmm, I don't see how reflecting LESS than zero would have any effect. > But, I could be wrong-- OTOH, I just tested it. I was going to write this up for LWPro, but methinks that it wouldn't be enough words to meet their minimum... 1. Very Diffuse Lighting. Try placing a table in front of a window such that in reality, the window would be a wide, diffuse light source for the table (i.e. the shadows would be extremely fuzzy and indistinct). Place two or three objects on the table for this experiment. Now here is where it gets wierd: For all surfaces, set the Diffusion to -100% and Luminosity to 100%. What does this do? It means that wherever there is no light, the surface is fully bright. But, wherever light falls, the apparent brightness goes _down_ instead of up as it normally does! What this means is that, for all objects with their surfaces set up this way, lights are actually projecting shadows instead! In the above scene, you would place point light sources behind each object (as viewed from the window) and use them to create "shadows" from these objects. Since the light in fact "illuminates" _less_ than 50% of the objects, the effect is not merely reversing light and shadow... remember that even with 50% illumination (as with distant light sources), there is a variation from full illumination at the point facing the light down to 0% at the terminator. _Now_, you have a _shadow_ which varies from 100% at the hot point down to 0% at the terminator! By now you can see what things are possible -- like say, simulating the diffuse light from the front panel of a Pepsi machine at night, or overcast daylight from a window as in our example here -- WITHOUT the overhead of shadow maps!!! Hell, you can do it _with no shadows at all!_ 2. Very Diffuse Lighting II: Make a big oblate spheroid in Modeler (make a ball and squish it). Roughen it up somewhat so it looks like a lump of mashed potatoe, but don't mangle it too much. Metaform it to make sure that it is smoothly lumpy. Save it. Import it into LightWave. Go into Surfaces and give it a Crumple Bump Map with a negative amplitude to get that cauliflower look. Set Diffusion to -60% or so, and the Luminosity to 100% and the Color to pure white. Load in a ground, any kind. Turn on your Gradient Backdrop, leave it at default. Place a point or spot light under the cloud (can you see what's coming?) fairly close to the cloud, so that its light rakes across the Crumple cauliflower texture and brings out the detail. Put the Camera underneath and render. It should look like a big cumulus cloud being lit from all sides with a dark area in the middle, and cloud detail to match. Try adjusting the Diffusion and Luminance values, as well as the light distance, falloff and type, to set to taste. Add Fractal Noise for more detail, etc. and try setting Edge Transparency to soften up the edges of your "cloud". 3. Cheap Translucent Beads. Take any sphere and give it Diffusion of -100%, Luminosity 100%, and high Specular. Bang! Low budget costume jewelry. I encourage everyone with trying other things out of normal ranges whenever the software seems to permit it and see what happens. What happens when you morph more than 100%, or below 0%? Negative Specular values work too, though I don't see a use for that at present... and what about reflection? Transparency? Note also that negative diffusion and specular will invert colored lights. A red light will _subtract_ red from an object with negative diffusion but positive luminosity, coloring it cyan. It should be noted that LW does not permit negative light sources (I tried that long before I discovered the negative diffusion thing); if someone could tell Allen to change that, it would permit a degree of shadow control that would _seriously_ speed up render times and make diffuse light simulation much faster and more efficient. It would seem a step backwards, but it could make shadow maps, with their RAM requirements and calculation time obsolete for many situations, and would eliminate many "where the hell is that shadow coming from" kind of trouble. Jim May Coming Soon ... CancelMoose(tm) Forever! Article: 14247 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!newsflash.concordia.ca!news.nstn.ca!inforamp.net!ts36-11.tor.inforamp.net!user From: scrutnzr@inforamp.net (Jim May) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Randomizing in batches Date: 3 Mar 1996 10:40:57 GMT Organization: M.O.R.E. (Men Of Reason -- Everywhere!) Lines: 35 Message-ID: <scrutnzr-0303960546040001@ts36-11.tor.inforamp.net> References: <31321A3C.3A3@erinet.com> <4h3a1k$dav@news.accessone.com> NNTP-Posting-Host: ts36-11.tor.inforamp.net X-Newsreader: Yet Another NewsWatcher 2.1.5 In article <4h3a1k$dav@news.accessone.com>, jeric@accessone.com wrote: > > I'm currently animating a platoon of creatures who are marching along in > > formation. Having them all in perfect lockstep is a bit too mechanical and > > regular. So I'll have to go in and play with a bunch of keyframes by hand to dirty > > things up just a little bit . . . what a pain in the butt. A variable randomize > > function would save hours of work. > > > > -- > > Andrew Hofman > > Andy, use LOAD FROM SCENE, and adjust each one BEFORE loading in--it's > a little easier. Hell, I can't remember where the "new features suggestions" email address is... Could somebody suggest to Allen that an initial frame offset for motion graphs/envelopes (like that for image sequences) would be MEGA-useful? I just did a school of fish for our Skarkbait simulation that required creating two separate fish swimming scenes, with the bone motion inverted by hand, and then these two different ones loaded in about five times each to make a school of ten fish with five in lockswim and the other five 180 degrees out of phase... Something I'd also like to see is channel parenting: make one object follow another's position, but NOT its orientation, say. There are certain situations where I have had to build wierd heirarchies with three null objects in order to get what I wanted; I needed the camera to follow something through the world, but to maintain its own aim. Jim May Coming Soon .. CancelMoose(tm) Forever! Article: 14248 Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!newsflash.concordia.ca!news.nstn.ca!inforamp.net!ts36-11.tor.inforamp.net!user From: scrutnzr@inforamp.net (Jim May) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Lee Stranahan's Story Smells Fishy Date: 3 Mar 1996 11:17:01 GMT Organization: M.O.R.E. (Men Of Reason -- Everywhere!) Lines: 47 Message-ID: <scrutnzr-0303960622050001@ts36-11.tor.inforamp.net> References: <4h7iub$p2v@newsbf02.news.aol.com> NNTP-Posting-Host: ts36-11.tor.inforamp.net X-Newsreader: Yet Another NewsWatcher 2.1.5 In article <4h7iub$p2v@newsbf02.news.aol.com>, rstingly@aol.com (Rstingly) wrote: > As a recent member of the online world and this > group, I've been amazed at the level of animosity that seems > to exist between Lee Stranahan and companies that he used > to be involved with. Recent, eh? I'd say really, really recent ... like, yesterday. Oh, hell, it's 6 goddamned AM ... okay, 2 days ago... but that is the lamest post I have ever seen. And I come from alt.philosophy.objectivism, where the cake gets taken about every other week or so... >That says something right there. It sure does. > he's an anarchist (apparently, that's one of Lee's self- > describing terms) and is very disruptive and counter- > productive in a business environment. He is as much an anarchist as I am. This _alone_ blows your "source's" credibility, buster. <more cowardly defamations with a figleaf of hearsay snipped> > > As I said earlier, the person telling me these juicy > details WAS a NewTek employee. But I couldn't tell what ax > he had to grind now, and it was presented in a truthful > manner. Maybe Lee can comment? :) > > Bob Stingly Perhaps his lawyer should comment? Go take your flame-baiting to alt.bigfoot. Your style and presentation do not fit the pattern of the curious, but that of the false identity or some such lame-ass slander tactic. I betcha that AOL account ceases to exist after 10 hours, too. I haven't been following Lee's situation much, and I am not an associate of his. But I do know a few things about him, enough to know for certain from the "anarchist" bit alone that this is a deliberate slander job. Has to be; nobody this stupid could survive to adulthood. In the meantime, I will be testing my killfile again. It's been a busy night. Jim May Your Friendly Neighborhood Objectivist Article: 14249 Newsgroups: comp.graphics.apps.lightwave Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!tank.news.pipex.net!pipex!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet From: glynw@cix.compulink.co.uk ("Glyn Williams") Subject: Re: Background images in modeler? any tips? Message-ID: <Dnoz7K.E75@cix.compulink.co.uk> Organization: Compulink Information eXchange References: <shfDnM5Fu.5D2@netcom.com> Date: Sun, 3 Mar 1996 12:40:31 GMT X-News-Software: Ameol Lines: 32 > Getting performance out of an Amiga is like getting water from a sponge. > You squeeze a little and you get some; you squeeze more and you get > more. > There's a finite amount of water there, but if you apply reasonable > pressure you can get it all. Getting performance from Windows is like > getting blood from a stone. At first I thought it was impossible, but I > discovered a way to do it. I whack my head against the stone as hard as > I can and keep doing that until I'm about to pass out. If I do that > enough, I find that I do get some blood. > > Maybe if I program in Windows enough I'll get used to it, but right now > my head hurts. OOh - bad attitude. As someone who has gone from programming the Amiga to programming PCs I feel for your culture shock. But now *is* the best possible time. It was worse in the recent past. Imagine having to deal with 16bit address spaces and keyhole access to the display buffer. (Yech) Things are getting better real fast. Get ahold of the Direct X and Direct 3D SDKs - and if possible find out about Quartz. Your life would go from misery, pain and a very sore head to a blossoming springtime of happy performance bliss. The potential for Lightwave could be stunning. o A fully mapped solid object preview (We have one running!) o Dramatically faster screen re-draw times - including double-buffered operation. o Much improved AVI performance including MPEG. o Exploitation of any and every video hardware feature Glyn Williams - Particle Systems. Article: 14250 Path: news2.cais.com!news.cais.net!nntp.uio.no!nntp.uib.no!nntp-bergen.UNINETT.no!nntp-trd.UNINETT.no!troll.powertech.no!usenet From: espenrin@powertech.no (Espen Ringdal) Newsgroups: comp.graphics.apps.lightwave Subject: Re: Ground Fog - Related to Feb 96 VTU Taming the Wave Article Date: 3 Mar 1996 14:18:46 GMT Organization: PowerTech Internet Lines: 18 Message-ID: <692.6635T1027T1924@powertech.no> References: <312d6d75.3386063@nntp.ecn.net.au> <815945416wnr@edensoft.demon.co.uk> <313182e9.4410679@nntp.ecn.net.au> NNTP-Posting-Host: login-1.powertech.no X-Newsreader: THOR 2.2 (Amiga;TCP/IP) At 26-Feb-96 09:55:24, Robin Luiten (rluiten@ecn.net.au) wrote: >I am not sure on the legalities of my repeating much of the tut. >Anyone have any Avise ? >Just how far can I go before they might get upset ? :-) >Its actually relatively simple so I wonder if they'd even care ? As far as I can see, nobody can stop you from telling us with your own words how things are done. They might have the copyright of the exact wording, but they do not own the actual knowledge or technique. :) --- Espen A. Ringdal \ MultiMedia Marketing as multimedia designer \ Storgt. 10B espenrin@powertech.no \ N-3210 Sandefjord - These are my thoughts \ (+47) 33 46 33 99